Log of /trunk/graf3d/gl/src/TGLViewerBase.cxx
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47027 -
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Modified
Sun Nov 4 06:17:34 2012 UTC (2 years, 2 months ago) by
matevz
File length: 19901 byte(s)
Diff to
previous 46574
Add support for mac retina display. In practice it means we need to support a
scaled coordinate system within GL windows. We use full resolution in GL while
GUI and window system work in points that are 2x2 pixels.
Revision
46574 -
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Modified
Tue Oct 16 17:56:15 2012 UTC (2 years, 3 months ago) by
matevz
File length: 19739 byte(s)
Diff to
previous 43202
Move enums away from global namespace:
- EOverlap is now in namespace Rgl;
- EClipType is now in class TGLClip;
- EPosition and EManipType were not used and have been removed.
EGLCoordType and EGLPlotType are left in top-level. In these two enums all
names begin with kGL so there is less chance for collision.
Revision
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Modified
Fri Mar 2 03:51:41 2012 UTC (2 years, 10 months ago) by
matevz
File length: 19734 byte(s)
Diff to
previous 43018
Bugfix: scene guides were drawn during object selection and there was a
missing check for zero-size name-stack size. So, hovering over an axis or
camera center sphere resulted in a crash.
* TGLSelectBuffer - return name-stack size from Set() method.
* TGLViewerBase - check name-stack size before accessing elements.
* TGLViewer - do not draw non-scene objects in rendering for selection.
Revision
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Modified
Thu Feb 16 03:13:21 2012 UTC (2 years, 11 months ago) by
matevz
File length: 19911 byte(s)
Diff to
previous 42974
Rewrite highlight rendering so that the stencil-control logic lives on the
TGLScene level, within new function TGLScene::RenderHighlight(). A set of new
functions called RenderXXXForHighligt() was introduced in TGLViewer/Scene.
This works around the problems with stencil buffer
coherency during multi-pass rendering with multiple clipping planes.
Some tweaking was necessary in TEve-GL classes that implement specialized
DrawHighlight() virtual from TGLLogicalShape.
Revision
42974 -
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Modified
Sun Feb 12 07:22:45 2012 UTC (2 years, 11 months ago) by
matevz
File length: 19361 byte(s)
Diff to
previous 36675
Generalize selection handling for scenes:
- By adding TGLLogicalShape* to TGLSelectRecord the scene sub-classes now have
the ability to lie pretty badly to TGLEventHandler about what actually got
selected and thus achieve great flexibility in managment of scenesobject
collections that do not conform to standard ROOT / EVE / TPad paradigms.
Generalize rendering order and selection/highlight handling.
- Rendering order of opaque/transparent and non-selected/selected objects can
be set via TGLRnrCtx::RenderOrder(), enum ERenderOrder.
- Selection of transparent objects via TGLRnrCtx::SelectTransparents(), enum
ESelectabilityOfTransparents.
- Rendering of highlight halo can be controlled via:
- TGLRnrCtx::SetHighlightDepthRangeOffset(Float_t);
- TGLRnrCtx::SetHighlightedObjectDepthRangeOffset(Float_t);
This should really be rewritten either to use stencil buffer or shaders.
Revision
36675 -
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Modified
Mon Nov 15 20:33:58 2010 UTC (4 years, 2 months ago) by
matevz
File length: 18293 byte(s)
Diff to
previous 34006
* TGLFormat, TGLWidget
Add handling of multi-sampling formats for GLX.
WGL implementation is still missing.
The value is taken from TEnv "OpenGL.Framebuffer.Multisample".
* TGLViewerBase
Use TGLCapabilityEnabler for switching on bleniding.
* TGLViewer
Remove flas fInitGL and associated functions.
Set sane GL state on every Draw().
Consolidate image extraction from frame-buffers.
* TGLEmbeddedViewer, TGLSAViewer
Remove calls to ResetInitGL().
* TGLRnrCtx
Remove fGrabBuffer and fGrabbedImage members, only keep fGrabImage flag.
All the rest is handled internally in TGLViewer now.
* TGLFBO
Add support for multi-sampling FBOs.
Revision
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Modified
Mon Jun 21 10:36:05 2010 UTC (4 years, 7 months ago) by
matevz
File length: 18291 byte(s)
Diff to
previous 33627
Merge the following revisions from branches/dev/fireworks:
33974, 33980, 33983, 33984, 33994
33974
=====
Author: alja
Date: Thu Jun 17 22:12:00 2010
New Revision: 33974
URL: http://root.cern.ch/viewvc?rev=33974&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking of rebinned 3D towers.
TEveCalo3DGL:
Fix highlight rendering.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33980
=====
Author: matevz
Date: Fri Jun 18 18:30:34 2010
New Revision: 33980
URL: http://root.cern.ch/viewvc?rev=33980&root=root&view=rev
Log:
* TGLOverlayElement
Add state enum member to allow:
- hiding of overlay elements;
- preventing overlay events to reach them.
TGLViewerBase::RenderOverlay() not takes bitfield of states that
should be drawn.
* TGLCameraGuide
New overlay element showing axis orientation.
* TGLRnrCtx
Introduce standard functions to setup projection matrix for 2D /
screen based operations and properly applying the selection matrix
when it is active, too:
void ProjectionMatrixPushIdentity();
void ProjectionMatrixPop();
* TGLUtil
Cleanup usage of static float arrays in surroundings of TGLUtil.
Added:
branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h (with props)
branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx (with props)
Modified:
branches/dev/fireworks/graf3d/gl/inc/LinkDef.h
branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
branches/dev/fireworks/graf3d/gl/inc/TGLManip.h
branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h
branches/dev/fireworks/graf3d/gl/inc/TGLRnrCtx.h
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/inc/TGLViewerBase.h
branches/dev/fireworks/graf3d/gl/src/TGLAnnotation.cxx
branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
branches/dev/fireworks/graf3d/gl/src/TGLManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLRnrCtx.cxx
branches/dev/fireworks/graf3d/gl/src/TGLRotateManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLScaleManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLTransManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
('svn:keywords' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
('svn:keywords' added)
33983
=====
Author: matevz
Date: Fri Jun 18 19:19:47 2010
New Revision: 33983
URL: http://root.cern.ch/viewvc?rev=33983&root=root&view=rev
Log:
Add on/off state setter void SetBinaryState(Bool_t).
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h
33984
=====
Author: matevz
Date: Fri Jun 18 19:35:51 2010
New Revision: 33984
URL: http://root.cern.ch/viewvc?rev=33984&root=root&view=rev
Log:
Replace logical and with binary one.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx
33994
=====
Author: matevz
Date: Sat Jun 19 14:09:04 2010
New Revision: 33994
URL: http://root.cern.ch/viewvc?rev=33994&root=root&view=rev
Log:
Add 3 new data-members to control mouse/arrow key handling:
Float_t fArrowKeyFactor;
Float_t fMouseDragFactor;
Float_t fMouseWheelFactor;
These are take from rootrc, eg:
OpenGL.EventHandler.ViewerCentricControls: 1
OpenGL.EventHandler.ArrowKeyFactor: -1.0
OpenGL.EventHandler.MouseDragFactor: -1.0
OpenGL.EventHandler.MouseWheelFactor: -1.0
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
Revision
33627 -
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Modified
Thu May 27 19:19:58 2010 UTC (4 years, 7 months ago) by
matevz
File length: 18173 byte(s)
Diff to
previous 32867
Merge the following revisions from the fireworks branch:
33294, 33296, 33339, 33424, 33428, 33431, 33432, 33448, 33478
33294
=====
Author: alja
Date: Thu Apr 29 16:03:27 2010
New Revision: 33294
URL: http://root.cern.ch/viewvc?rev=33294&root=root&view=rev
Log:
In SetMagFieldObj() add additional argument to set ownership of magnetic field object.
For the backward compatibility, propagator by default owns given filed object.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveTrackPropagator.h
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
33296
=====
Author: matevz
Date: Thu Apr 29 16:18:32 2010
New Revision: 33296
URL: http://root.cern.ch/viewvc?rev=33296&root=root&view=rev
Log:
Initialize field ownership flag. When settin gnew field, check the old flag.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveTrackPropagator.h
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
33339
=====
Author: alja
Date: Mon May 3 10:47:09 2010
New Revision: 33339
URL: http://root.cern.ch/viewvc?rev=33339&root=root&view=rev
Log:
In TEveCalo2D update cellID cache when automatic scale is enabled.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
33424
=====
Author: matevz
Date: Fri May 7 17:38:31 2010
New Revision: 33424
URL: http://root.cern.ch/viewvc?rev=33424&root=root&view=rev
Log:
Render frame in outline mode.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveBoxGL.cxx
33428
=====
Author: matevz
Date: Fri May 7 20:26:32 2010
New Revision: 33428
URL: http://root.cern.ch/viewvc?rev=33428&root=root&view=rev
Log:
Preliminary commit -- towards generaliziation of handling of projected
tracks in topologically non-trivial projections.
Make variables in TEveTrack deprecated.
Introduce new variables in TEveTrackPropagator, extend GUI editor.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrackPropagator.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrackPropagatorEditor.h
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagatorEditor.cxx
33431
=====
Author: matevz
Date: Sat May 8 17:45:42 2010
New Revision: 33431
URL: http://root.cern.ch/viewvc?rev=33431&root=root&view=rev
Log:
Add full support for handling of projected tracks in topologically non-trivial
projections. Use the following setters in TEveTrackPropagator:
void SetProjTrackBreaking(UChar_t x);
void SetRnrPTBMarkers(Bool_t x);
TMarker& RefPTBAtt() { return fPTBAtt; }
to tune the behaviour. The following modes are supported:
enum EProjTrackBreaking_e {
kPTB_Break, // break tracks
kPTB_UseFirstPointPos, // use first track-point half-space
kPTB_UseLastPointPos // use last track-point half-space
};
SetRnrPTBMarkers(Bool_t x) allows to enable drawing of a marker with
attributes RefPTBAtt() at break-points.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveProjections.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrackPropagator.h
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjected.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagatorEditor.cxx
33432
=====
Author: matevz
Date: Sat May 8 19:41:52 2010
New Revision: 33432
URL: http://root.cern.ch/viewvc?rev=33432&root=root&view=rev
Log:
Increase precision of break-point determination.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjected.cxx
33448
=====
Author: matevz
Date: Mon May 10 17:48:34 2010
New Revision: 33448
URL: http://root.cern.ch/viewvc?rev=33448&root=root&view=rev
Log:
Use bounding-box of non-selectable scenes for frustum size determination also when in selection mode. This assures that near and far clipping planes stay the same and depth-buffer results can be interpreted with current camera parameters.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx
33478
=====
Author: matevz
Date: Wed May 12 13:24:42 2010
New Revision: 33478
URL: http://root.cern.ch/viewvc?rev=33478&root=root&view=rev
Log:
From Alja: mark clip-set as viewer-owned overlay element.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLClip.cxx
Revision
32867 -
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Modified
Thu Apr 1 17:07:30 2010 UTC (4 years, 9 months ago) by
matevz
File length: 18151 byte(s)
Diff to
previous 32338
Add to TGLViewerBase the following function:
TGLLogicalShape* FindLogicalInScenes(TObject* id);
that allows overlay elements to get GL rendering objects.
Revision
32338 -
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Modified
Fri Feb 12 17:11:34 2010 UTC (4 years, 11 months ago) by
matevz
File length: 17707 byte(s)
Diff to
previous 29676
Introduce virtual function:
void TGLViewerBase::SetupClipObject()
that is called half-way through the TGLViewer::PreRender() -- when
overall bounding box is known but the individual scene visibility has
not been determined yet. Thus scene visibility can be properly
determined if the clipping object changes due to a large change in
overall bounding box.
This is overriden in TGLViewer where all clipping objects (plane and
box) need to be modified.
Move auto-clip-update flag from TGLViewer to TGLClipSet so that the
TGLClipSetEditor can modify it.
Revision
29676 -
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Modified
Tue Aug 4 16:18:07 2009 UTC (5 years, 5 months ago) by
matevz
File length: 17423 byte(s)
Diff to
previous 28898
Add support for control over viewer-global point-size and line-width
scaling. Additionally, allow wireforame and outline line widths to be
specified separately (on viewer / scene / scene-info level).
This will allow for scaling of pixel-based objects (lines and points) when
saving of screenshots with very high resolution is
implemented.
Basic support is impemented across TGLViewer, TGLScene, TGLRnrCtx and
TGLUtil.
Classes that used glPointSize and glLineWidth were modified to call
corresponding static function in TGLUtil class.
Controls were added to TGLViewerEditor (under Style tab).
Revision
28898 -
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Modified
Thu Jun 11 10:36:51 2009 UTC (5 years, 7 months ago) by
matevz
File length: 17317 byte(s)
Diff to
previous 28885
- TGLViewerBase: Rewrite DeleteOverlayElements() taking into account
that overlay elements are stored in a vector (list was assumed).
- TGLViewer: Do not double-delete GL viewer overlay elements -
delegate destruction to ~TGLViewerBase().
Revision
27577 -
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Modified
Mon Feb 23 14:34:36 2009 UTC (5 years, 11 months ago) by
matevz
File length: 17083 byte(s)
Diff to
previous 26394
TEveElement
===========
Add the following *MENU* functions:
DumpSourceObject()
PrintSourceObject()
ExportSourceObjectToCINT()
This allows direct interaction with the original object being
represented by the EVE-element.
TGLViewer, TGLEventHandler and TGLViewerEditor
==============================================
Add button to enter into the "Annotation" pick-mode.
Add methods allowing easy deletion of all annotations.
tutorials/eve/alice_esd.C
=========================
Remove annotations when loading a new event.
Revision
26394 -
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Modified
Sun Nov 23 14:35:25 2008 UTC (6 years, 2 months ago) by
matevz
File length: 16411 byte(s)
Diff to
previous 25642
TGLClip
=======
In TGLClipSet::SetClipState() negate also the distance from plane.
There was state mismatch between TGLClipPlane and TGLClipSetEditor.
Other files
===========
Consistent documentation-markup and white-space.
Revision
25642 -
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Modified
Wed Oct 1 11:04:06 2008 UTC (6 years, 3 months ago) by
matevz
File length: 16427 byte(s)
Diff to
previous 24316
Merge revs 25435:25641 from the fireworks branch.
Many improvements in text and axis rendering for orthographic views,
for axes in non-linear projections and for the dedicated lego view.
TGLSceneBase
------------
Add data-member 'Bool_t fSelectable' with get/set methods.
If this is set to false, the scene is not rendered during selection
thus preventing any of its elements to be selected.
TGLViewerBase
-------------
In PreRender() honour the selectable state of a scene when selecting
which scenes to include in rendering.
TGLSAViewer
-----------
Remove extra border introduced by usage of kSunkenFrame.
TGLEmbeddedViewer
-----------------
Add optional argument 'Int_t border' to the constructor.
Revision
24316 -
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Modified
Tue Jun 17 19:48:30 2008 UTC (6 years, 7 months ago) by
matevz
File length: 16296 byte(s)
Diff to
previous 23140
TGLViewerBase
=============
Break render into two pieces to give sub-classes more control over
rendering procedure.
TGLViewer
=========
Render axes/guides before selected/highlighte objects so that
depth-test can be honoured (if requested).
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 15834 byte(s)
Diff to
previous 23105
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
23087 -
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Modified
Wed Apr 9 14:10:56 2008 UTC (6 years, 9 months ago) by
rdm
Original Path:
trunk/gl/src/TGLViewerBase.cxx
File length: 15749 byte(s)
Diff to
previous 21702
From Alja, Bertrand and Matevz - merged branches/dev/fireworks 22550:23082.
Major changes imported by this merge are:
gl/
====
- reorganization of scene rendering in TGLViewer - render opaque
objects from all scenes first, then all transparent ones;
- improve saving of images from the GL-viewer so that the dialog boxes
and other windows do not result in black areas on the saved image;
- improved management of FTGL fonts accross GL contexts.
eve/
====
- new classes for visualization of calorimeter data in lego mode;
- allow fixed scale beyond given radius for fish-eye projections.
Revision
21702 -
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Modified
Mon Jan 14 18:55:14 2008 UTC (7 years ago) by
matevz
Original Path:
trunk/gl/src/TGLViewerBase.cxx
File length: 14337 byte(s)
Diff to
previous 20882
In TGLScene/TGLViewer add two timeouts for high-quality and
low-quality (during rotation etc) scene rendering. Expose both time
limits via TGLViewerEditor.
In TGLCamera::OfInterest() remove redundant test for physical-shape
bbox volume and optimize the remaining bbox diagonal length test.
Remove blanks from the eols.
Revision
19153 -
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Modified
Sat Jun 23 21:23:22 2007 UTC (7 years, 7 months ago) by
brun
Original Path:
trunk/gl/src/TGLViewerBase.cxx
File length: 11899 byte(s)
Diff to
previous 19138
From Matevz:
1. TGLViewer performs internal loop on pad-primitives.
2. Timur: generalization of gl-plot-painters to allow external access.
3. Support usage of gl-plot-painters in gl-viewer.
4. Provide a default gl-sharing context for resource optimization.
Revision
19049 -
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Modified
Mon Jun 18 07:02:16 2007 UTC (7 years, 7 months ago) by
brun
Original Path:
trunk/gl/src/TGLViewerBase.cxx
File length: 11664 byte(s)
Diff to
previous 19000
From Matev and Timur:
Timur:
1. Allow unique identification of shared GL contexts via
TGLContextIdentity class.
Matevz:
1. Improved overlay selection handling.
2. Perform GL context check before rendering, possibly invalidating
registered display-lists.
3. Minimize updates for window expose and resize events.
Revision
19000 -
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Added
Mon Jun 11 19:56:34 2007 UTC (7 years, 7 months ago) by
brun
Original Path:
trunk/gl/src/TGLViewerBase.cxx
File length: 10380 byte(s)
From Matevz:
Major restructuring of GL viewer-scene relationship (Matevz)
===================================================
The main idea was to generalize current GL infrustructure so that the
following features can be done in the future:
1. Full pad rendering via GL including 3D histo/func painters and 2D graphics.
2. Implementation of GL canvas (with independent viewers serving as pads).
3. Multi-view event-visualization front-end.
4. Inclusion of external scenes (non-ROOT-gl) in ROOT viewer.
Rendering of ROOT scenes in external GL frameworks.
Changes on the code level
-------------------------
0. Extend current scene/viewer classes into a 2-level class hierarchy.
New classes TGLViewerBase and TGLSceneBase.
1. Allow scenes to be shared among viewers. View-specific scene-cache
needs to be kept at the viewer side.
2. Viewer now manages a list of scenes. It is possible to put together
a combination of scenes (e.g. one showing geometry, another one tracks
and yet another clusters). Each scene can define its own clipping object.
3. Provide API for fine-grained control over rendered object removal,
creation and update. This allows for efficient scene-updates.
4. Disentangle selection, clipping and other markup objects from
within viewer-scene singleton.
New classes TGLClipSet, TGLManipSet.
6. Disentangle selection management.
7. Separate overlay rendering to allow any number of active GL-GUI
elements (like manipulators are now).
New classes TGLOverlayElement.
8. Trailing white space has been removed in all files.
Restructure low-level interface to OpenGL (Timur)
=========================================
1. Allow sharing GL resources among viewers.
2. Do not bind GL-output (windowed or offscreen) to ROOT GUI.
New classes TGLContext, TGLFormat, TGLWidget.
This oboletes TGLKernel and TVirtualGL classes.
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