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move hist, histpainter, spectrum and spectrumpainter in the hist package.
Set property svn:eol-style LF on all source and Makefiles. This should avoid problems with Win32 line endings ending up in the repository. All MS tools support LF eols fine.
imported svn:keywords Id property
remove :$ from tag line
Use forward declaration of TF3
- Mods for the rules checker
From Olivier: - THStack colors are now stored in a dynamic arrays. Previously they were stored in a fixed length arrays of 10 entries.
From Olivier:
- If a contour is paint (with option SAME) on a 3d plot (surface, lego
or triangles), the contour lines are painted in 3d too.
Ex:
h2->Draw("SURF4");
h2->Draw("CONT1 SAME");
From Olivier fgF3Clipping, fgF3XClip, fgF3YClip, fgF3ZClip, and *fgCurrentF3 are now static global variables within the class TPainter3dAlgorithms itself. Before they were declared as static global variables in the file TPainter3dAlgorithms.c. Their names have also changed, they now start with "fg".
The following functions changed to static:
static void SetF3(TF3 *f3);
static void SetF3ClippingBoxOff();
static void SetF3ClippingBoxOn(Double_t xclip, Double_t yclip, Double_t zclip);
A patch by Olivier Couet with the mods to get a TF3 object paint.
The mods include:
-TF3 painting
-TF3 color settings (including context menu)
-Clipping box
Example:
TF3 *fun3 = new TF3("fun3","sin(x*x+y*y+z*z-36)",-2,2,-2,2,-2,2);
fun3->Draw();
some compilation fixes
The old class TLego replaced by new class TPainter3dAlgorithms (Olivier Couet). Several new 3d algorithms added in this class to visualize TF3 or TH3.
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