library: libGraf3d
#include "TMaterial.h"

TMaterial


class description - source file - inheritance tree (.pdf)

class TMaterial : public TNamed, public TAttFill

Inheritance Chart:
TObject
<-
TNamed
TAttFill
<-
TMaterial
<-
TMixture

    public:
TMaterial() TMaterial(const char* name, const char* title, Float_t a, Float_t z, Float_t density) TMaterial(const char* name, const char* title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter) TMaterial(const TMaterial&) virtual ~TMaterial() static TClass* Class() virtual Float_t GetA() const virtual Float_t GetDensity() const virtual Float_t GetInterLength() const virtual Int_t GetNumber() const virtual Float_t GetRadLength() const virtual Float_t GetZ() const virtual TClass* IsA() const TMaterial& operator=(const TMaterial&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
Int_t fNumber Material matrix number Float_t fA A of Material Float_t fZ Z of Material Float_t fDensity Material density in gr/cm3 Float_t fRadLength Material radiation length Float_t fInterLength Material interaction length

Class Description

 Manages a detector material. See class TGeometry


TMaterial()
*-*-*-*-*-*-*-*-*-*-*Material default constructor*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ============================

TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density) :TNamed(name,title), TAttFill(0,1)
*-*-*-*-*-*-*-*-*-*-*Material normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ============================

TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter) :TNamed(name,title), TAttFill(0,1)
*-*-*-*-*-*-*-*-*-*-*Material normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ============================

~TMaterial()
*-*-*-*-*-*-*-*-*-*-*Material default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ============================

void Streamer(TBuffer &R__b)
 Stream an object of class TMaterial.



Inline Functions


              Int_t GetNumber() const
            Float_t GetA() const
            Float_t GetZ() const
            Float_t GetDensity() const
            Float_t GetRadLength() const
            Float_t GetInterLength() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void StreamerNVirtual(TBuffer& b)
          TMaterial TMaterial(const TMaterial&)
         TMaterial& operator=(const TMaterial&)


Author: Rene Brun 03/10/95
Last update: root/g3d:$Name: $:$Id: TMaterial.cxx,v 1.2 2001/04/16 19:15:00 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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