library: libXMLIO
#include "TXMLFile.h"

TXMLFile


class description - header file - source file - inheritance tree (.pdf)

class TXMLFile : public TFile, public TXMLSetup

Inheritance Chart:
TObject
<-
TNamed
<-
TDirectory
<-
TFile
TXMLSetup
<-
TXMLFile
    private:
void operator=(const TXMLFile&) protected:
void CombineNodesTree(TDirectory* dir, XMLNodePointer_t topnode, Bool_t dolink) virtual Long64_t DirCreateEntry(TDirectory*) virtual Int_t DirReadKeys(TDirectory*) virtual void DirWriteHeader(TDirectory*) virtual void DirWriteKeys(TDirectory*) TKeyXML* FindDirKey(TDirectory* dir) TDirectory* FindKeyDir(TDirectory* mother, Long64_t keyid) void InitXmlFile(Bool_t create) static void ProduceFileNames(const char* filename, TString& fname, TString& dtdname) Bool_t ReadFromFile() Int_t ReadKeysList(TDirectory* dir, XMLNodePointer_t topnode) void ReadStreamerElement(XMLNodePointer_t node, TStreamerInfo* info) void SaveToFile() void StoreStreamerElement(XMLNodePointer_t node, TStreamerElement* elem) virtual Int_t SysClose(Int_t) virtual Int_t SysOpen(const char*, Int_t, UInt_t) virtual Int_t SysRead(Int_t, void*, Int_t) virtual Long64_t SysSeek(Int_t, Long64_t, Int_t) virtual Int_t SysStat(Int_t, Long_t*, Long64_t*, Long_t*, Long_t*) virtual Int_t SysSync(Int_t) virtual Int_t SysWrite(Int_t, const void*, Int_t) public:
TXMLFile() TXMLFile(const char* filename, Option_t* option = "read", const char* title = "title", Int_t compression = 1) virtual ~TXMLFile() static TClass* Class() virtual void Close(Option_t* option = "") virtual TKey* CreateKey(TDirectory* mother, const TObject* obj, const char* name, Int_t bufsize) virtual TKey* CreateKey(TDirectory* mother, const void* obj, const TClass* cl, const char* name, Int_t bufsize) virtual void DrawMap(const char* = "*", Option_t* = "") virtual void FillBuffer(char*&) virtual void Flush() virtual Long64_t GetEND() const virtual Int_t GetErrno() const Int_t GetIOVersion() const virtual Int_t GetNbytesFree() const virtual Int_t GetNbytesInfo() const virtual Int_t GetNfree() const virtual Long64_t GetSeekFree() const virtual Long64_t GetSeekInfo() const virtual Long64_t GetSize() const virtual TList* GetStreamerInfoList() virtual TClass* IsA() const virtual Bool_t IsOpen() const virtual void MakeFree(Long64_t, Long64_t) virtual void MakeProject(const char*, const char* = "*", Option_t* = "new") virtual void Map() virtual void Paint(Option_t* = "") virtual void Print(Option_t* = "") const virtual Bool_t ReadBuffer(char*, Int_t) virtual void ReadFree() virtual Int_t Recover() virtual Int_t ReOpen(Option_t* mode) virtual void ResetErrno() const virtual void Seek(Long64_t, TFile::ERelativeTo = kBeg) virtual void SetEND(Long64_t) virtual void SetStoreStreamerInfos(Bool_t iConvert = kTRUE) virtual void SetUsedDtd(Bool_t use = kTRUE) virtual void SetUseNamespaces(Bool_t iUseNamespaces = kTRUE) virtual void SetXmlLayout(TXMLSetup::EXMLLayout layout) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual Int_t Sizeof() const virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual void UseCache(Int_t = 10, Int_t = 0) virtual Int_t Write(const char* = "0", Int_t = 0, Int_t = 0) virtual Int_t Write(const char* = "0", Int_t = 0, Int_t = 0) const virtual Bool_t WriteBuffer(const char*, Int_t) virtual void WriteFree() virtual void WriteHeader() virtual void WriteStreamerInfo() TXMLEngine* XML()

Data Members


    protected:
XMLDocPointer_t fDoc ! XMLNodePointer_t fStreamerInfoNode ! pointer of node with streamer info data TXMLEngine* fXML ! object for interface with xml library Int_t fIOVersion ! indicates format of ROOT xml file Long64_t fKeyCounter ! counter of created keys, used for keys id

Class Description

________________________________________________________________________

 The main motivation for the XML  format is to facilitate the
 communication with other non ROOT applications. Currently
 writing and reading XML files is limited to ROOT applications.
 It is our intention to develop a simple reader independent
 of the ROOT libraries that could be used as an example for
 real applications. One of possible approach with code generation
 is implemented in TXMLPlayer class.

 The XML format should be used only for small data volumes,
 typically histogram files, pictures, geometries, calibrations.
 The XML file is built in memory before being dumped to disk.

 Like for normal ROOT files, XML files use the same I/O mechanism
 exploiting the ROOT/CINT dictionary. Any class having a dictionary
 can be saved in XML format.

 This first implementation does not support subdirectories
 or Trees.

 The shared library libRXML.so may be loaded dynamically
 via gSystem->Load("libRXML"). This library is automatically
 loaded by the plugin manager as soon as a XML file is created
 via, eg
   TFile::Open("file.xml","recreate");
 TFile::Open returns a TXMLFile object. When a XML file is open in write mode,
 one can use the normal TObject::Write to write an object in the file.
 Alternatively one can use the new functions TDirectory::WriteObject and
 TDirectory::WriteObjectAny to write a TObject* or any class not deriving
 from TObject.

 example of a session saving a histogram to a XML file
 =====================================================
   TFile *f = TFile::Open("Example.xml","recreate");
   TH1F *h = new TH1F("h","test",1000,-2,2);
   h->FillRandom("gaus");
   h->Write();
   delete f;

 example of a session reading the histogram from the file
 ========================================================
   TFile *f = TFile::Open("Example.xml");
   TH1F *h = (TH1F*)f->Get("h");
   h->Draw();

 A new option in the canvas "File" menu is available to save
 a TCanvas as a XML file. One can also do
   canvas->Print("Example.xml");

 Configuring ROOT with the option "xml"
 ======================================
 The XML package is enabled by default

 documentation
 =============
 See also classes TBufferXML, TKeyXML, TXMLEngine, TXMLSetup and TXMLPlayer.
 An example of XML file corresponding to the small example below
 can be found at http://root.cern.ch/root/Example.xml

______________________________________________________________________________
TXMLFile()
 default TXMLFile constructor
TXMLFile(const char* filename, Option_t* option, const char* title, Int_t compression)
 Open or creates local XML file with name filename.
 It is recommended to specify filename as "<file>.xml". The suffix ".xml"
 will be used by object browsers to automatically identify the file as
 a XML file. If the constructor fails in any way IsZombie() will
 return true. Use IsOpen() to check if the file is (still) open.

 If option = NEW or CREATE   create a new file and open it for writing,
                             if the file already exists the file is
                             not opened.
           = RECREATE        create a new file, if the file already
                             exists it will be overwritten.
           = 2xoo            create a new file with specified xml settings
                             for more details see TXMLSetup class
           = UPDATE          open an existing file for writing.
                             if no file exists, it is created.
           = READ            open an existing file for reading.

 For more details see comments for TFile::TFile() constructor

 For a moment TXMLFile does not support TTree objects and subdirectories
void InitXmlFile(Bool_t create)
 initialize xml file and correspondent structures
 identical to TFile::Init() function
void Close(Option_t *option)
 Close a XML file
 For more comments see TFile::Close() function
~TXMLFile()
 destructor of TXMLFile object
void operator=(const TXMLFile &)
 make private to exclude copy operator
Bool_t IsOpen()
 return kTRUE if file is opened and can be accessed
Int_t ReOpen(Option_t* mode)
 Reopen a file with a different access mode, like from READ to
 See TFile::Open() for details
TKey* CreateKey(TDirectory* mother, const TObject* obj, const char* name, Int_t)
 create XML key, which will store object in xml structures
TKey* CreateKey(TDirectory* mother, const void* obj, const TClass* cl, const char* name, Int_t)
 create XML key, which will store object in xml structures
void ProduceFileNames(const char* filename, TString& fname, TString& dtdname)
 function produces pair of xml and dtd file names
void SaveToFile()
 Saves xml structures to file
 xml elements are kept in list of TKeyXML objects
 When saving, all this elements are linked to root xml node
 In the end StreamerInfo structures are added
 After xml document is saved, all nodes will be unlinked from root node
 and kept in memory.
 Only Close() or destructor relase memory, used by xml structures
void CombineNodesTree(TDirectory* dir, XMLNodePointer_t topnode, Bool_t dolink)
 Connect/disconnect all file nodes to single tree before/after saving
Bool_t ReadFromFile()
 read document from file
 Now full content of docuument reads into the memory
 Then document decomposed to separate keys and streamer info structures
 All inrelevant data will be cleaned
Int_t ReadKeysList(TDirectory* dir, XMLNodePointer_t topnode)
 Read list of keys for directory
void WriteStreamerInfo()
 convert all TStreamerInfo, used in file, to xml format
TList* GetStreamerInfoList()
 Read streamerinfo structures from xml format and provide them in the list
 It is user responsibility to destroy this list
void StoreStreamerElement(XMLNodePointer_t infonode, TStreamerElement* elem)
 store data of single TStreamerElement in streamer node
void ReadStreamerElement(XMLNodePointer_t node, TStreamerInfo* info)
 read and reconstruct single TStreamerElement from xml node
void SetXmlLayout(EXMLLayout layout)
 Change layout of objects in xml file
 Can be changed only for newly created file.

 Currently there are two supported layouts:

 TXMLSetup::kSpecialized = 2
    This is default layout of the file, when xml nodes names class names and data member
    names are used. For instance:
          <TAttLine version="1">
            <fLineColor v="1"/>
            <fLineStyle v="1"/>
            <fLineWidth v="1"/>
          </TAttLine>

 TXMLSetup::kGeneralized = 3
    For this layout all nodes name does not depend from class definitions.
    The same class looks like
          <Class name="TAttLine" version="1">
            <Member name="fLineColor" v="1"/>
            <Member name="fLineStyle" v="1"/>
            <Member name="fLineWidth" v="1"/>
          </Member>

void SetStoreStreamerInfos(Bool_t iConvert)
 If true, all correspondent to file TStreamerInfo objects will be stored in file
 this allows to apply schema avolution later for this file
 may be usefull, when file used outside ROOT and TStreamerInfo objects does not required
 Can be changed only for newly created file.
void SetUsedDtd(Bool_t use)
 Specify usage of DTD for this file.
 Currently this option not avaliable (always false).
 Can be changed only for newly created file.
void SetUseNamespaces(Bool_t iUseNamespaces)
 Specifiy usage of namespaces in xml file
 In current implementation every instrumented class in file gets its unique namespace,
 which is equal to name of class and refer to root documentation page like
 <TAttPad xmlns:TAttPad="http://root.cern.ch/root/htmldoc/TAttPad.html" version="3">
 And xml node for class member gets its name as combination of class name and member name
            <TAttPad:fLeftMargin v="0.100000"/>
            <TAttPad:fRightMargin v="0.100000"/>
            <TAttPad:fBottomMargin v="0.100000"/>
            and so on
 Usage of namespace increase size of xml file, but makes file more readable
 and allows to produce DTD in the case, when in several classes data member has same name
 Can be changed only for newly created file.
Long64_t DirCreateEntry(TDirectory* dir)
 Create key for directory entry in the key
TKeyXML* FindDirKey(TDirectory* dir)
 Serach for key which correspond to direcory dir
TDirectory* FindKeyDir(TDirectory* motherdir, Long64_t keyid)
Find a directory in motherdir with a seek equal to keyid
Int_t DirReadKeys(TDirectory* dir)
 Read keys for directory
 Make sence only once, while next time no new subnodes will be created
void DirWriteKeys(TDirectory*)
 Update key attributes
void DirWriteHeader(TDirectory* dir)
Write the directory header
Int_t SysOpen(const char*, Int_t, UInt_t)
 Interface to basic system I/O routines
Int_t SysClose(Int_t)
Int_t SysRead(Int_t, void*, Int_t)
Int_t SysWrite(Int_t, const void*, Int_t)
Long64_t SysSeek(Int_t, Long64_t, Int_t)
Int_t SysStat(Int_t, Long_t*, Long64_t*, Long_t*, Long_t*)
Int_t SysSync(Int_t)
void DrawMap(const char* ="*",Option_t* ="")
void FillBuffer(char* &)
void Flush()
Long64_t GetEND()
Int_t GetErrno()
void ResetErrno()
Int_t GetNfree()
Int_t GetNbytesInfo()
Int_t GetNbytesFree()
Long64_t GetSeekFree()
Long64_t GetSeekInfo()
Long64_t GetSize()
Int_t GetIOVersion()
void MakeFree(Long64_t, Long64_t)
void MakeProject(const char *, const char* ="*", Option_t* ="new")
void Map()
void Paint(Option_t* ="")
void Print(Option_t* ="")
Bool_t ReadBuffer(char*, Int_t)
void ReadFree()
Int_t Recover()
void Seek(Long64_t, ERelativeTo=kBeg)
void SetEND(Long64_t)
Int_t Sizeof()
void UseCache(Int_t = 10, Int_t = 0)
Bool_t WriteBuffer(const char*, Int_t)
Int_t Write(const char* =0, Int_t=0, Int_t=0)
Int_t Write(const char* =0, Int_t=0, Int_t=0)
void WriteFree()
void WriteHeader()
TXMLEngine* XML()

Author: Sergey Linev, Rene Brun 10.05.2004
Last update: root/xml:$Name: $:$Id: TXMLFile.cxx,v 1.22 2006/06/27 14:36:28 brun Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *


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