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class ROOT::Math::MatRepStd<float,2,2>
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library: libSmatrix
#include "MatrixRepresentationsStatic.h"
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class ROOT::Math::MatRepStd<float,2,2>

Function Members (Methods)

public:
~MatRepStd<float,2,2>()
floatapply(unsigned int i) const
float*Array()
const float*Array() const
ROOT::Math::MatRepStd<float,2,2>MatRepStd<float,2,2>()
ROOT::Math::MatRepStd<float,2,2>MatRepStd<float,2,2>(const ROOT::Math::MatRepStd<float,2,2>&)
const float&operator()(unsigned int i, unsigned int j) const
float&operator()(unsigned int i, unsigned int j)
ROOT::Math::MatRepStd<float,2,2>&operator=(const ROOT::Math::MatRepStd<float,2,2>&)
float&operator[](unsigned int i)
const float&operator[](unsigned int i) const

Data Members

public:
enum { kRows
kCols
kSize
};
private:
floatfArray[4]

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

const T& operator()(unsigned int i, unsigned int j)
T& operator()(unsigned int i, unsigned int j)
T& operator[](unsigned int i)
{ return fArray[i]; }
const T& operator[](unsigned int i)
{ return fArray[i]; }
T apply(unsigned int i) const
{ return fArray[i]; }
T* Array()
{ return fArray; }
const T* Array()
{ return fArray; }
MatRepStd<T, D1, D2>& operator=(const ROOT::Math::MatRepStd<float,2,2>& )

Last update: Mon Jun 25 19:39:51 2007

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