| TGLScene() |
virtual | ~TGLScene() |
virtual void | AdoptLogical(TGLLogicalShape& shape) |
virtual void | AdoptPhysical(TGLPhysicalShape& shape) |
void | BeginSmartRefresh() |
virtual void | BeginUpdate() |
const TGLBoundingBox& | TGLSceneBase::BoundingBox() const |
virtual void | CalcBoundingBox() const |
static TClass* | Class() |
TGLClip* | TGLSceneBase::Clip() const |
virtual TGLScene::TSceneInfo* | CreateSceneInfo(TGLViewerBase* view) |
TGLLockable::ELock | TGLLockable::CurrentLock() const |
virtual Bool_t | DestroyLogical(TObject* logid) |
virtual Int_t | DestroyLogicals() |
virtual Bool_t | DestroyPhysical(UInt_t phid) |
virtual Int_t | DestroyPhysicals(Bool_t incModified, const TGLCamera* camera = 0) |
void | DumpMapSizes() const |
void | EndSmartRefresh() |
virtual void | EndUpdate() |
virtual TGLLogicalShape* | FindLogical(TObject* logid) const |
TGLLogicalShape* | FindLogicalSmartRefresh(TObject* ID) const |
virtual TGLPhysicalShape* | FindPhysical(UInt_t phid) const |
virtual void | TGLSceneBase::FullRender(TGLRnrCtx& rnrCtx) |
TGLContextIdentity* | GetGLCtxIdentity() const |
virtual UInt_t | GetMaxPhysicalID() |
virtual const char* | TGLSceneBase::GetName() const |
UInt_t | TGLSceneBase::GetTimeStamp() const |
virtual const char* | TGLSceneBase::GetTitle() const |
void | TGLSceneBase::IncTimeStamp() |
void | TGLSceneBase::InvalidateBoundingBox() |
virtual TClass* | IsA() const |
Bool_t | TGLLockable::IsDrawOrSelectLock() const |
Bool_t | TGLLockable::IsLocked() const |
static Bool_t | IsOutside(const TGLBoundingBox& box, const TGLPlaneSet_t& planes) |
virtual const char* | TGLSceneBase::LockIdStr() const |
static const char* | TGLLockable::LockName(TGLLockable::ELock lock) |
static Bool_t | TGLLockable::LockValid(TGLLockable::ELock lock) |
Short_t | TGLSceneBase::LOD() const |
virtual void | LodifySceneInfo(TGLRnrCtx& ctx) |
virtual void | PostRender(TGLRnrCtx& rnrCtx) |
virtual void | PreRender(TGLRnrCtx& rnrCtx) |
Bool_t | TGLLockable::ReleaseLock(TGLLockable::ELock lock) const |
virtual void | Render(TGLRnrCtx& rnrCtx) |
virtual Double_t | RenderAllPasses(TGLRnrCtx& rnrCtx, Double_t timeout) |
virtual Double_t | RenderElements(TGLRnrCtx& rnrCtx, TGLScene::DrawElementVec_t& elementVec, Double_t timeout, const TGLPlaneSet_t* clipPlanes = 0) |
virtual Double_t | RenderOnePass(TGLRnrCtx& rnrCtx, Double_t timeout, const TGLPlaneSet_t* clipPlanes = 0) |
virtual Bool_t | ResolveSelectRecord(TGLSelectRecord& rec, Int_t curIdx) |
static void | RGBAFromColorIdx(Float_t* rgba, Color_t ci, Char_t transp = 0) |
void | TGLSceneBase::SetClip(TGLClip* p) |
void | TGLSceneBase::SetLOD(Short_t lod) |
virtual void | TGLSceneBase::SetName(const char* name) |
virtual void | TGLSceneBase::SetNameTitle(const char* name, const char* title) |
void | TGLSceneBase::SetStyle(Short_t st) |
virtual void | TGLSceneBase::SetTitle(const char* title) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
UInt_t | SizeOfScene() const |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
Short_t | TGLSceneBase::Style() const |
Bool_t | TGLLockable::TakeLock(TGLLockable::ELock lock) const |
virtual void | UpdateLogical(TObject* logid) |
virtual void | UpdatePhysical(UInt_t phid, Double_t* trans, UChar_t* col) |
virtual void | UpdatePhysical(UInt_t phid, Double_t* trans, Color_t cidx = -1, UChar_t transp = 0) |
virtual void | UpdatePhysioLogical(TObject* logid, Double_t* trans, UChar_t* col) |
virtual void | UpdatePhysioLogical(TObject* logid, Double_t* trans, Color_t cidx = -1, UChar_t transp = 0) |
virtual void | UpdateSceneInfo(TGLRnrCtx& ctx) |