Logo ROOT   master
Reference Guide
TEveSecondarySelectable.h
Go to the documentation of this file.
1 // @(#)root/eve:$Id$
2 // Author: Matevz Tadel 2007
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TEveSecondarySelectable
13 #define ROOT_TEveSecondarySelectable
14 
15 #include "Rtypes.h"
16 
17 #include <set>
18 
19 class TGLSelectRecord;
20 
21 
23 {
24 private:
25  TEveSecondarySelectable(const TEveSecondarySelectable&); // Not implemented
26  TEveSecondarySelectable& operator=(const TEveSecondarySelectable&); // Not implemented
27 
28 public:
29  typedef std::set<Int_t> SelectionSet_t;
30  typedef SelectionSet_t::iterator SelectionSet_i;
31  typedef SelectionSet_t::const_iterator SelectionSet_ci;
32 
33 
34 protected:
35  Bool_t fAlwaysSecSelect; // Always do secondary-selection in GL.
36 
37  SelectionSet_t fSelectedSet; // Selected indices.
38  SelectionSet_t fHighlightedSet; // Highlighted indices.
39 
41 
42 public:
45 
48 
49  const SelectionSet_t& RefSelectedSet() const { return fSelectedSet; }
51 
53 
54  ClassDef(TEveSecondarySelectable, 0); // Semi-abstract interface for classes supporting secondary-selection.
55 };
56 
57 #endif
Semi-abstract interface for classes supporting secondary-selection.
SelectionSet_t::iterator SelectionSet_i
TEveSecondarySelectable & operator=(const TEveSecondarySelectable &)
SelectionSet_t::const_iterator SelectionSet_ci
#define f(i)
Definition: RSha256.hxx:104
void ProcessGLSelectionInternal(TGLSelectRecord &rec, SelectionSet_t &sset)
Process secondary GL selection and populate given set accordingly.
#define ClassDef(name, id)
Definition: Rtypes.h:322
Standard selection record including information about containing scene and details ob out selected ob...
const SelectionSet_t & RefHighlightedSet() const
void ProcessGLSelection(TGLSelectRecord &rec)
Process secondary GL selection and populate selected set accordingly.
const SelectionSet_t & RefSelectedSet() const