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TGeoPhysicalNode.h File Reference
#include "TNamed.h"
#include "TAttLine.h"
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class  TGeoPhysicalNode
 Physical nodes are the actual 'touchable' objects in the geometry, representing a path of positioned volumes starting with the top node: path=/TOP/A_1/B_4/C_3 , where A, B, C represent names of volumes. More...
class  TGeoPNEntry
 The knowledge of the path to the objects that need to be misaligned is essential since there is no other way of identifying them. More...