| Distance(const Quaternion &q) const | ROOT::Math::Quaternion |  | 
  | fI | ROOT::Math::Quaternion | private | 
  | fJ | ROOT::Math::Quaternion | private | 
  | fK | ROOT::Math::Quaternion | private | 
  | fU | ROOT::Math::Quaternion | private | 
  | GetComponents(IT begin, IT end) const | ROOT::Math::Quaternion | inline | 
  | GetComponents(IT begin) const | ROOT::Math::Quaternion | inline | 
  | GetComponents(Scalar &u, Scalar &i, Scalar &j, Scalar &k) const | ROOT::Math::Quaternion | inline | 
  | I() const | ROOT::Math::Quaternion | inline | 
  | Inverse() const | ROOT::Math::Quaternion | inline | 
  | Invert() | ROOT::Math::Quaternion | inline | 
  | J() const | ROOT::Math::Quaternion | inline | 
  | K() const | ROOT::Math::Quaternion | inline | 
  | operator!=(const Quaternion &rhs) const | ROOT::Math::Quaternion | inline | 
  | operator()(const XYZVector &v) const | ROOT::Math::Quaternion | inline | 
  | operator()(const DisplacementVector3D< CoordSystem, Tag > &v) const | ROOT::Math::Quaternion | inline | 
  | operator()(const PositionVector3D< CoordSystem, Tag > &p) const | ROOT::Math::Quaternion | inline | 
  | operator()(const LorentzVector< CoordSystem > &v) const | ROOT::Math::Quaternion | inline | 
  | operator()(const ForeignVector &v) const | ROOT::Math::Quaternion | inline | 
  | operator*(const AVector &v) const | ROOT::Math::Quaternion | inline | 
  | operator*(const Quaternion &q) const | ROOT::Math::Quaternion | inline | 
  | operator*(const Rotation3D &r) const | ROOT::Math::Quaternion |  | 
  | operator*(const AxisAngle &a) const | ROOT::Math::Quaternion |  | 
  | operator*(const EulerAngles &e) const | ROOT::Math::Quaternion |  | 
  | operator*(const RotationZYX &r) const | ROOT::Math::Quaternion |  | 
  | operator*(const RotationX &rx) const | ROOT::Math::Quaternion |  | 
  | operator*(const RotationY &ry) const | ROOT::Math::Quaternion |  | 
  | operator*(const RotationZ &rz) const | ROOT::Math::Quaternion |  | 
  | operator*=(const R &r) | ROOT::Math::Quaternion | inline | 
  | operator=(OtherRotation const &r) | ROOT::Math::Quaternion | inline | 
  | operator==(const Quaternion &rhs) const | ROOT::Math::Quaternion | inline | 
  | Quaternion() | ROOT::Math::Quaternion | inline | 
  | Quaternion(IT begin, IT end) | ROOT::Math::Quaternion | inline | 
  | Quaternion(const OtherRotation &r) | ROOT::Math::Quaternion | inlineexplicit | 
  | Quaternion(Scalar u, Scalar i, Scalar j, Scalar k) | ROOT::Math::Quaternion | inline | 
  | Rectify() | ROOT::Math::Quaternion |  | 
  | Scalar typedef | ROOT::Math::Quaternion |  | 
  | SetComponents(IT begin, IT end) | ROOT::Math::Quaternion | inline | 
  | SetComponents(Scalar u, Scalar i, Scalar j, Scalar k) | ROOT::Math::Quaternion | inline | 
  | U() const | ROOT::Math::Quaternion | inline | 
  | XYZVector typedef | ROOT::Math::Quaternion |  |