void PaintGLText(Double_t x, Double_t y, Double_t z, const char *text)
Draw text.
void PaintBBox(const char *text)
void SetGLTextAngles(Double_t a1, Double_t a2, Double_t a3)
Set the text rotation angles.
TGLText & operator=(const TGLText &)
void BBox(const char *string, float &llx, float &lly, float &llz, float &urx, float &ury, float &urz)
Calculate bounding-box for given string.
void SetGLTextFont(Font_t fontnumber)