virtual UInt_t GetSeed() const
 
Random number generator class based on M. 
 
virtual Double_t Rndm()
Machine independent random number generator. 
 
virtual ~TRandom3()
-*-*-*-*-*-*-*-*-*-*default destructor-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ================== ...
 
virtual void SetSeed(ULong_t seed=0)
Set the random generator sequence if seed is 0 (default value) a TUUID is generated and used to fill ...
 
#define ClassDef(name, id)
 
This is the base class for the ROOT Random number generators. 
 
R__EXTERN TRandom * gRandom
 
virtual Double_t Rndm()
Machine independent random number generator. 
 
virtual void RndmArray(Int_t n, Float_t *array)
Return an array of n random numbers uniformly distributed in ]0,1]. 
 
TRandom3(UInt_t seed=4357)
-*-*-*-*-*-*-*-*-*-*default constructor-*-*-*-*-*-*-*-*-*-*-*-*-*-* If seed is 0, the seed is automat...