ROOT 6.08/07 Reference Guide |
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and list-tree item management.
Definition at line 33 of file TEveElement.h.
Classes | |
class | TEveListTreeInfo |
Structure holding information about TGListTree and TGListTreeItem that represents given TEveElement. More... | |
Public Types | |
enum | EChangeBits { kCBColorSelection = BIT(0), kCBTransBBox = BIT(1), kCBObjProps = BIT(2), kCBVisibility = BIT(3) } |
typedef void(TEveElement::* | ImplySelect_foo) () |
typedef List_t::const_iterator | List_ci |
typedef List_t::iterator | List_i |
typedef std::list< TEveElement * > | List_t |
typedef void(TEveElement::* | Select_foo) (Bool_t) |
typedef Set_t::const_iterator | Set_ci |
typedef Set_t::iterator | Set_i |
typedef std::set< TEveElement * > | Set_t |
typedef sLTI_t::iterator | sLTI_i |
typedef sLTI_t::reverse_iterator | sLTI_ri |
typedef std::set< TEveListTreeInfo > | sLTI_t |
Public Member Functions | |
TEveElement () | |
Default constructor. More... | |
TEveElement (Color_t &main_color) | |
Constructor. More... | |
TEveElement (const TEveElement &e) | |
Copy constructor. More... | |
virtual | ~TEveElement () |
Destructor. More... | |
virtual Bool_t | AcceptElement (TEveElement *el) |
Check if el can be added to this element. More... | |
virtual void | AddElement (TEveElement *el) |
Add el to the list of children. More... | |
virtual TGListTreeItem * | AddIntoListTree (TGListTree *ltree, TGListTreeItem *parent_lti) |
Add this element into ltree to an already existing item parent_lti. More... | |
virtual TGListTreeItem * | AddIntoListTree (TGListTree *ltree, TEveElement *parent) |
Add this render element into ltree to all items belonging to parent. More... | |
virtual TGListTreeItem * | AddIntoListTrees (TEveElement *parent) |
Add this render element into all list-trees and all items belonging to parent. More... | |
virtual void | AddParent (TEveElement *re) |
Add re into the list parents. More... | |
virtual void | AddStamp (UChar_t bits) |
Add (bitwise or) given stamps to fChangeBits. More... | |
virtual void | Annihilate () |
Optimized destruction without check of reference-count. More... | |
virtual void | AnnihilateElements () |
Annihilate elements. More... | |
Bool_t | ApplyVizTag (const TString &tag, const TString &fallback_tag="") |
Set the VizTag, find model-element from the VizDB and copy visualization-parameters from it. More... | |
List_i | BeginChildren () |
List_ci | BeginChildren () const |
List_i | BeginParents () |
List_ci | BeginParents () const |
virtual Bool_t | CanEditElement () const |
virtual Bool_t | CanEditMainColor () const |
virtual Bool_t | CanEditMainTrans () const |
virtual Bool_t | CanEditMainTransparency () const |
virtual void | CheckReferenceCount (const TEveException &eh="TEveElement::CheckReferenceCount ") |
Check external references to this and eventually auto-destruct the render-element. More... | |
virtual void | ClearStamps () |
virtual void | CloneChildrenRecurse (TEveElement *dest, Int_t level=0) const |
Clone children and attach them to the dest element. More... | |
virtual TEveElement * | CloneElement () const |
Clone the element via copy constructor. More... | |
virtual TEveElement * | CloneElementRecurse (Int_t level=0) const |
Clone elements and recurse 'level' deep over children. More... | |
virtual void | CollectSceneParents (List_t &scenes) |
Collect all parents of class TEveScene. More... | |
virtual void | CollectSceneParentsFromChildren (List_t &scenes, TEveElement *parent) |
Collect scene-parents from all children. More... | |
virtual void | CopyVizParams (const TEveElement *el) |
Copy visualization parameters from element el. More... | |
virtual void | CopyVizParamsFromDB () |
Copy visualization parameters from the model-element fVizModel. More... | |
void | CSCApplyMainColorToAllChildren () |
void | CSCApplyMainColorToMatchingChildren () |
void | CSCApplyMainTransparencyToAllChildren () |
void | CSCApplyMainTransparencyToMatchingChildren () |
void | CSCImplySelectAllChildren () |
void | CSCTakeAnyParentAsMaster () |
void | DecDenyDestroy () |
Decreases the deny-destroy count of the element. More... | |
virtual void | DecImpliedHighlighted () |
Decrease element's implied-highlight count. Stamp appropriately. More... | |
virtual void | DecImpliedSelected () |
Decrease element's implied-selection count. Stamp appropriately. More... | |
void | DecParentIgnoreCnt () |
Decrease number of parents ignored in reference-counting. More... | |
virtual void | Destroy () |
Destroy this element. More... | |
virtual void | DestroyElements () |
Destroy all children of this element. More... | |
virtual void | DestroyListSubTree (TGListTree *ltree, TGListTreeItem *parent) |
Destroy sub-tree under item 'parent' in list-tree 'ltree'. More... | |
virtual void | DestroyMainTrans () |
Destroy the main transformation matrix, it will always be taken as identity. More... | |
virtual void | DestroyOrWarn () |
Destroy this element. Prints a warning if deny-destroy is in force. More... | |
void | DisableListElements (Bool_t rnr_self=kFALSE, Bool_t rnr_children=kFALSE) |
Disable rendering of children and their list contents. More... | |
void | DumpSourceObject () const |
Call Dump() on source object. More... | |
virtual void | ElementChanged (Bool_t update_scenes=kTRUE, Bool_t redraw=kFALSE) |
Call this after an element has been changed so that the state can be propagated around the framework. More... | |
void | EnableListElements (Bool_t rnr_self=kTRUE, Bool_t rnr_children=kTRUE) |
Enable rendering of children and their list contents. More... | |
List_i | EndChildren () |
List_ci | EndChildren () const |
List_i | EndParents () |
List_ci | EndParents () const |
virtual void | ExpandIntoListTree (TGListTree *ltree, TGListTreeItem *parent) |
Populates parent with elements. More... | |
void | ExportSourceObjectToCINT (char *var_name) const |
Export source object to CINT with given name for the variable. More... | |
virtual void | ExportToCINT (char *var_name) |
Export render-element to CINT with variable name var_name. More... | |
virtual void | FillImpliedSelectedSet (Set_t &impSelSet) |
Populate set impSelSet with derived / dependant elements. More... | |
TEveElement * | FindChild (const TString &name, const TClass *cls=0) |
Find the first child with given name. More... | |
TEveElement * | FindChild (TPRegexp ®exp, const TClass *cls=0) |
Find the first child whose name matches regexp. More... | |
Int_t | FindChildren (List_t &matches, const TString &name, const TClass *cls=0) |
Find all children with given name and append them to matches list. More... | |
Int_t | FindChildren (List_t &matches, TPRegexp ®exp, const TClass *cls=0) |
Find all children whose name matches regexp and append them to matches list. More... | |
virtual sLTI_i | FindItem (TGListTree *ltree) |
Find any list-tree-item of this element in list-tree 'ltree'. More... | |
virtual sLTI_i | FindItem (TGListTree *ltree, TGListTreeItem *parent_lti) |
Find list-tree-item of this element with given parent list-tree-item. More... | |
virtual TGListTreeItem * | FindListTreeItem (TGListTree *ltree) |
Find any list-tree-item of this element in list-tree 'ltree'. More... | |
virtual TGListTreeItem * | FindListTreeItem (TGListTree *ltree, TGListTreeItem *parent_lti) |
Find list-tree-item of this element with given parent list-tree-item. More... | |
Bool_t | FindVizModel () |
Find model element in VizDB that corresponds to previously assigned fVizTag and set fVizModel accordingly. More... | |
TEveElement * | FirstChild () const |
Returns the first child element or 0 if the list is empty. More... | |
virtual TEveElement * | ForwardEdit () |
Returns element to be displayed in GUI editor on click. More... | |
virtual TEveElement * | ForwardSelection () |
Returns element to be selected on click. More... | |
UChar_t | GetChangeBits () const |
TEveCompound * | GetCompound () |
Int_t | GetDenyDestroy () const |
Returns the number of times deny-destroy has been requested on the element. More... | |
Bool_t | GetDestroyOnZeroRefCnt () const |
Returns state of flag determining if the element will be destroyed when reference count reaches zero. More... | |
virtual TObject * | GetEditorObject (const TEveException &eh) const |
virtual const char * | GetElementName () const |
Virtual function for retrieving name of the element. More... | |
virtual const char * | GetElementTitle () const |
Virtual function for retrieving title of the render-element. More... | |
virtual TString | GetHighlightTooltip () |
virtual const TGPicture * | GetListTreeCheckBoxIcon () |
Returns list-tree-item check-box picture appropriate for given rendering state. More... | |
virtual const TGPicture * | GetListTreeIcon (Bool_t open=kFALSE) |
Returns pointer to first listtreeicon. More... | |
virtual Color_t | GetMainColor () const |
Color_t * | GetMainColorPtr () const |
virtual Char_t | GetMainTransparency () const |
TEveElement * | GetMaster () |
Returns the master element - that is: More... | |
virtual Int_t | GetNItems () const |
virtual TObject * | GetObject (const TEveException &eh) const |
Get a TObject associated with this render-element. More... | |
Int_t | GetParentIgnoreCnt () const |
Get number of parents that should be ignored in doing reference-counting. More... | |
virtual TObject * | GetRenderObject (const TEveException &eh) const |
virtual Bool_t | GetRnrAnything () const |
virtual Bool_t | GetRnrChildren () const |
virtual Bool_t | GetRnrSelf () const |
virtual Bool_t | GetRnrState () const |
virtual UChar_t | GetSelectedLevel () const |
Get selection level, needed for rendering selection and highlight feedback. More... | |
TRef & | GetSource () |
TObject * | GetSourceObject () const |
void * | GetUserData () const |
TEveElement * | GetVizModel () const |
const TString & | GetVizTag () const |
virtual Bool_t | HandleElementPaste (TEveElement *el) |
React to element being pasted or dnd-ed. More... | |
Bool_t | HasChild (TEveElement *el) |
Check if element el is a child of this element. More... | |
Bool_t | HasChildren () const |
virtual Bool_t | HasMainColor () const |
virtual Bool_t | HasMainTrans () const |
Bool_t | HasParents () const |
virtual void | HighlightElement (Bool_t state) |
Set element's highlight state. Stamp appropriately. More... | |
void | IncDenyDestroy () |
Increases the deny-destroy count of the element. More... | |
virtual void | IncImpliedHighlighted () |
Increase element's implied-highlight count. Stamp appropriately. More... | |
virtual void | IncImpliedSelected () |
Increase element's implied-selection count. Stamp appropriately. More... | |
void | IncParentIgnoreCnt () |
Increase number of parents ignored in reference-counting. More... | |
virtual void | InitMainTrans (Bool_t can_edit=kTRUE) |
Initialize the main transformation to identity matrix. More... | |
Bool_t | IsPickable () const |
TEveElement * | LastChild () const |
Returns the last child element or 0 if the list is empty. More... | |
virtual void | NameTitleChanged () |
Virtual function called when a name or title of the element has been changed. More... | |
Int_t | NumChildren () const |
Int_t | NumParents () const |
virtual void | PadPaint (Option_t *option) |
Paint self and/or children into currently active pad. More... | |
virtual void | PaintStandard (TObject *id) |
Paint object – a generic implementation for EVE elements. More... | |
void | PrintSourceObject () const |
Call Print() on source object. More... | |
virtual void | ProjectAllChildren (Bool_t same_depth=kTRUE) |
If this is a projectable, loop over all projected replicas and add the projected image of all children there. More... | |
virtual void | ProjectChild (TEveElement *el, Bool_t same_depth=kTRUE) |
If this is a projectable, loop over all projected replicas and add the projected image of child 'el' there. More... | |
virtual void | PropagateMainColorToProjecteds (Color_t color, Color_t old_color) |
Propagate color to projected elements. More... | |
virtual void | PropagateMainTransparencyToProjecteds (Char_t t, Char_t old_t) |
Propagate transparency to projected elements. More... | |
virtual void | PropagateRnrStateToProjecteds () |
Propagate render state to the projected replicas of this element. More... | |
virtual void | PropagateVizParamsToElements (TEveElement *el=0) |
Propagate visualization parameters from element el (defaulting to this) to all elements (children). More... | |
virtual void | PropagateVizParamsToProjecteds () |
Propagate visualization parameters to dependent elements. More... | |
virtual TEveTrans * | PtrMainTrans (Bool_t create=kTRUE) |
Return pointer to main transformation. More... | |
void | RecheckImpliedSelections () |
Call this if it is possible that implied-selection or highlight has changed for this element or for implied-selection this element is member of and you want to maintain consistent selection state. More... | |
const List_t & | RefChildren () const |
virtual TEveTrans & | RefMainTrans () |
Return reference to main transformation. More... | |
virtual void | RemoveElement (TEveElement *el) |
Remove el from the list of children. More... | |
virtual void | RemoveElementLocal (TEveElement *el) |
Perform additional local removal of el. More... | |
virtual void | RemoveElements () |
Remove all elements. More... | |
virtual void | RemoveElementsLocal () |
Perform additional local removal of all elements. More... | |
virtual Bool_t | RemoveFromListTree (TGListTree *ltree, TGListTreeItem *parent_lti) |
Remove element from list-tree 'ltree' where its parent item is 'parent_lti'. More... | |
virtual Int_t | RemoveFromListTrees (TEveElement *parent) |
Remove element from all list-trees where 'parent' is the user-data of the parent list-tree-item. More... | |
virtual void | RemoveParent (TEveElement *re) |
Remove re from the list of parents. More... | |
void | ResetAllCSCBits () |
void | ResetCSCBits (UChar_t f) |
void | SaveVizParams (std::ostream &out, const TString &tag, const TString &var) |
Save visualization parameters for this element with given tag. More... | |
virtual void | SelectElement (Bool_t state) |
Set element's selection state. Stamp appropriately. More... | |
void | SetCompound (TEveCompound *c) |
void | SetCSCBits (UChar_t f) |
void | SetDestroyOnZeroRefCnt (Bool_t d) |
Sets the state of flag determining if the element will be destroyed when reference count reaches zero. More... | |
void | SetEditMainColor (Bool_t x) |
void | SetEditMainTransparency (Bool_t x) |
virtual void | SetElementName (const char *name) |
Virtual function for setting of name of an element. More... | |
virtual void | SetElementNameTitle (const char *name, const char *title) |
Virtual function for setting of name and title of render element. More... | |
virtual void | SetElementTitle (const char *title) |
Virtual function for setting of title of an element. More... | |
void | SetMainAlpha (Float_t alpha) |
Set main-transparency via float alpha variable. More... | |
virtual void | SetMainColor (Color_t color) |
Set main color of the element. More... | |
void | SetMainColorPixel (Pixel_t pixel) |
Convert pixel to Color_t and call SetMainColor(). More... | |
void | SetMainColorPtr (Color_t *color) |
void | SetMainColorRGB (UChar_t r, UChar_t g, UChar_t b) |
Convert RGB values to Color_t and call SetMainColor. More... | |
void | SetMainColorRGB (Float_t r, Float_t g, Float_t b) |
Convert RGB values to Color_t and call SetMainColor. More... | |
virtual void | SetMainTransparency (Char_t t) |
Set main-transparency. More... | |
void | SetPickable (Bool_t p) |
void | SetPickableRecursively (Bool_t p) |
Set pickable state on the element and all its children. More... | |
virtual Bool_t | SetRnrChildren (Bool_t rnr) |
Set render state of this element's children, i.e. More... | |
virtual Bool_t | SetRnrSelf (Bool_t rnr) |
Set render state of this element, i.e. More... | |
virtual Bool_t | SetRnrSelfChildren (Bool_t rnr_self, Bool_t rnr_children) |
Set state for rendering of this element and its children. More... | |
virtual Bool_t | SetRnrState (Bool_t rnr) |
Set render state of this element and of its children to the same value. More... | |
void | SetSourceObject (TObject *o) |
virtual void | SetTransMatrix (Double_t *carr) |
Set transformation matrix from column-major array. More... | |
virtual void | SetTransMatrix (const TGeoMatrix &mat) |
Set transformation matrix from TGeo's matrix. More... | |
void | SetUserData (void *ud) |
void | SetVizModel (TEveElement *model) |
Set visualization-parameter model element. More... | |
void | SetVizTag (const TString &tag) |
virtual Bool_t | SingleRnrState () const |
void | SpawnEditor () |
Show GUI editor for this object. More... | |
void | StampColorSelection () |
void | StampObjProps () |
void | StampTransBBox () |
void | StampVisibility () |
Bool_t | TestCSCBits (UChar_t f) const |
virtual void | UnHighlighted () |
Virtual function called when both fHighlighted is false and fImpliedHighlighted is 0. More... | |
virtual void | UnSelected () |
Virtual function called when both fSelected is false and fImpliedSelected is 0. More... | |
void | VizDB_Apply (const char *tag) |
Set visual parameters for this object for given tag. More... | |
void | VizDB_Insert (const char *tag, Bool_t replace=kTRUE, Bool_t update=kTRUE) |
Create a replica of element and insert it into VizDB with given tag. More... | |
void | VizDB_Reapply () |
Reset visual parameters for this object from VizDB. More... | |
void | VizDB_UpdateModel (Bool_t update=kTRUE) |
Copy visual parameters from this element to viz-db model. More... | |
virtual void | WriteVizParams (std::ostream &out, const TString &var) |
Write-out visual parameters for this object. More... | |
Static Public Attributes | |
static const TGPicture * | fgListTreeIcons [9] = { 0 } |
static const TGPicture * | fgRnrIcons [4] = { 0 } |
Protected Types | |
enum | ECompoundSelectionColorBits { kCSCBImplySelectAllChildren = BIT(0), kCSCBTakeAnyParentAsMaster = BIT(1), kCSCBApplyMainColorToAllChildren = BIT(2), kCSCBApplyMainColorToMatchingChildren = BIT(3), kCSCBApplyMainTransparencyToAllChildren = BIT(4), kCSCBApplyMainTransparencyToMatchingChildren = BIT(5) } |
enum | EDestruct { kNone, kStandard, kAnnihilate } |
Protected Member Functions | |
virtual void | AnnihilateRecursively () |
Protected member function called from TEveElement::Annihilate(). More... | |
virtual void | PreDeleteElement () |
Externally assigned and controlled user data. More... | |
virtual void | RemoveElementsInternal () |
Remove all elements. More... | |
Static Protected Member Functions | |
static const char * | ToString (Bool_t b) |
Convert Bool_t to string - kTRUE or kFALSE. More... | |
Protected Attributes | |
Bool_t | fCanEditMainColor |
Bool_t | fCanEditMainTrans |
Bool_t | fCanEditMainTransparency |
UChar_t | fChangeBits |
List_t | fChildren |
TEveCompound * | fCompound |
UChar_t | fCSCBits |
Int_t | fDenyDestroy |
Counter for top-level list-tree items that prevent automatic destruction. More... | |
Bool_t | fDestroyOnZeroRefCnt |
Deny-destroy count. More... | |
Char_t | fDestructing |
Bool_t | fHighlighted |
Short_t | fImpliedHighlighted |
Short_t | fImpliedSelected |
sLTI_t | fItems |
Color_t * | fMainColorPtr |
TEveTrans * | fMainTrans |
Char_t | fMainTransparency |
Int_t | fNumChildren |
Int_t | fParentIgnoreCnt |
List_t | fParents |
Bool_t | fPickable |
Bool_t | fRnrChildren |
Bool_t | fRnrSelf |
Bool_t | fSelected |
TRef | fSource |
Set of list-tree-items. More... | |
Int_t | fTopItemCnt |
Counter for parents that are ignored in ref-counting. More... | |
void * | fUserData |
TEveElement * | fVizModel |
TString | fVizTag |
Element used as model from VizDB. More... | |
Private Member Functions | |
TEveElement & | operator= (const TEveElement &) |
Friends | |
class | TEveManager |
#include <TEveElement.h>
typedef void(TEveElement::* TEveElement::ImplySelect_foo) () |
Definition at line 337 of file TEveElement.h.
typedef List_t::const_iterator TEveElement::List_ci |
Definition at line 71 of file TEveElement.h.
typedef List_t::iterator TEveElement::List_i |
Definition at line 70 of file TEveElement.h.
typedef std::list<TEveElement*> TEveElement::List_t |
Definition at line 69 of file TEveElement.h.
Definition at line 336 of file TEveElement.h.
typedef Set_t::const_iterator TEveElement::Set_ci |
Definition at line 75 of file TEveElement.h.
typedef Set_t::iterator TEveElement::Set_i |
Definition at line 74 of file TEveElement.h.
typedef std::set<TEveElement*> TEveElement::Set_t |
Definition at line 73 of file TEveElement.h.
typedef sLTI_t::iterator TEveElement::sLTI_i |
Definition at line 66 of file TEveElement.h.
typedef sLTI_t::reverse_iterator TEveElement::sLTI_ri |
Definition at line 67 of file TEveElement.h.
typedef std::set<TEveListTreeInfo> TEveElement::sLTI_t |
Definition at line 65 of file TEveElement.h.
Enumerator | |
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kCBColorSelection | |
kCBTransBBox | |
kCBObjProps | |
kCBVisibility |
Definition at line 378 of file TEveElement.h.
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protected |
Definition at line 316 of file TEveElement.h.
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protected |
Enumerator | |
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kNone | |
kStandard | |
kAnnihilate |
Definition at line 326 of file TEveElement.h.
TEveElement::TEveElement | ( | ) |
Default constructor.
Definition at line 61 of file TEveElement.cxx.
TEveElement::TEveElement | ( | Color_t & | main_color | ) |
Constructor.
Definition at line 97 of file TEveElement.cxx.
TEveElement::TEveElement | ( | const TEveElement & | e | ) |
Copy constructor.
Does shallow copy. For deep-cloning and children-cloning, see:
'TRef fSource' is copied but 'void* UserData' is NOT. If the element is projectable, its projections are NOT copied.
Not implemented for most sub-classes, let us know. Note that sub-classes of TEveProjected are NOT and will NOT be copyable.
Definition at line 143 of file TEveElement.cxx.
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virtual |
Destructor.
Do not call this method directly, either call Destroy() or Annihilate(). See also DestroyElements() and AnnihilateElements() if you need to delete all children of an element.
Definition at line 186 of file TEveElement.cxx.
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virtual |
Check if el can be added to this element.
In the base-class version we only make sure the new child is not equal to this.
Reimplemented in TEveElementList, TEveSelection, and TEveSceneInfo.
Definition at line 1316 of file TEveElement.cxx.
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virtual |
Add el to the list of children.
Reimplemented in TEveViewerList, TEveSelection, and TEveCompound.
Definition at line 1324 of file TEveElement.cxx.
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virtual |
Add this element into ltree to an already existing item parent_lti.
Children, if any, are added as below the newly created item. Returns the newly created list-tree-item.
Definition at line 759 of file TEveElement.cxx.
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virtual |
Add this render element into ltree to all items belonging to parent.
Returns list-tree-item from the first register entry (but we use a set for that so it can be anything).
Definition at line 786 of file TEveElement.cxx.
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virtual |
Add this render element into all list-trees and all items belonging to parent.
Returns list-tree-item from the first register entry (but we use a set for that so it can be anything).
Definition at line 807 of file TEveElement.cxx.
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virtual |
Add re into the list parents.
Adding parent is subordinate to adding an element. This is an internal function.
Definition at line 635 of file TEveElement.cxx.
Add (bitwise or) given stamps to fChangeBits.
Register this element to gEve as stamped. This method is virtual so that sub-classes can add additional actions. The base-class method should still be called (or replicated).
Reimplemented in TEveGeoTopNode, TEveGeoNode, and TEveSceneInfo.
Definition at line 2035 of file TEveElement.cxx.
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virtual |
Optimized destruction without check of reference-count.
Parents are not notified about child destruction. The method should only be used when an element does not have more than one parent – otherwise an exception is thrown.
Definition at line 1649 of file TEveElement.cxx.
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virtual |
Annihilate elements.
Definition at line 1683 of file TEveElement.cxx.
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protectedvirtual |
Protected member function called from TEveElement::Annihilate().
Definition at line 1612 of file TEveElement.cxx.
Set the VizTag, find model-element from the VizDB and copy visualization-parameters from it.
If the model is not found and fallback_tag is non-null, its search is attempted as well. For example: ApplyVizTag("TPC Clusters", "Clusters");
If the model-element can not be found a warning is printed and false is returned.
Definition at line 397 of file TEveElement.cxx.
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inline |
Definition at line 164 of file TEveElement.h.
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inline |
Definition at line 166 of file TEveElement.h.
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inline |
Definition at line 156 of file TEveElement.h.
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inline |
Definition at line 158 of file TEveElement.h.
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inlinevirtual |
Reimplemented in TEveGeoTopNode, and TEveGeoNode.
Definition at line 252 of file TEveElement.h.
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inlinevirtual |
Reimplemented in TEveGeoNode.
Definition at line 264 of file TEveElement.h.
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inlinevirtual |
Definition at line 284 of file TEveElement.h.
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inlinevirtual |
Reimplemented in TEveGeoNode, and TEveTriangleSet.
Definition at line 277 of file TEveElement.h.
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virtual |
Check external references to this and eventually auto-destruct the render-element.
Reimplemented in TEveTrackPropagator.
Definition at line 659 of file TEveElement.cxx.
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inlinevirtual |
Definition at line 402 of file TEveElement.h.
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virtual |
Clone children and attach them to the dest element.
If level == 0, only the direct descendants are cloned (default). If level == -1, all the hierarchy is cloned.
Definition at line 249 of file TEveElement.cxx.
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virtual |
Clone the element via copy constructor.
Should be implemented for all classes that require cloning support.
Reimplemented in TEveElementList, TEveElementObjectPtr, and TEvePointSet.
Definition at line 224 of file TEveElement.cxx.
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virtual |
Clone elements and recurse 'level' deep over children.
Definition at line 234 of file TEveElement.cxx.
Collect all parents of class TEveScene.
This is needed to automatically detect which scenes need to be updated.
Overriden in TEveScene to include itself and return.
Reimplemented in TEveScene.
Definition at line 692 of file TEveElement.cxx.
|
virtual |
Collect scene-parents from all children.
This is needed to automatically detect which scenes need to be updated during/after a full sub-tree update. Argument parent specifies parent in traversed hierarchy for which we can skip the upwards search.
Definition at line 705 of file TEveElement.cxx.
|
virtual |
Copy visualization parameters from element el.
This method needs to be overriden by any class that introduces new parameters. Color is copied in sub-classes which define it. See, for example, TEvePointSet::CopyVizParams(), TEveLine::CopyVizParams() and TEveTrack::CopyVizParams().
Reimplemented in TEveTrackList, TEveTrack, TEveStraightLineSet, TEvePointSet, TEveShape, and TEveLine.
Definition at line 462 of file TEveElement.cxx.
|
virtual |
Copy visualization parameters from the model-element fVizModel.
A warning is printed if the model-element fVizModel is not set.
Definition at line 475 of file TEveElement.cxx.
|
inline |
Definition at line 369 of file TEveElement.h.
|
inline |
Definition at line 370 of file TEveElement.h.
|
inline |
Definition at line 371 of file TEveElement.h.
|
inline |
Definition at line 372 of file TEveElement.h.
|
inline |
Definition at line 367 of file TEveElement.h.
|
inline |
Definition at line 368 of file TEveElement.h.
void TEveElement::DecDenyDestroy | ( | ) |
Decreases the deny-destroy count of the element.
Call this after releasing an external pointer to the element.
Definition at line 1803 of file TEveElement.cxx.
|
virtual |
Decrease element's implied-highlight count. Stamp appropriately.
Definition at line 1960 of file TEveElement.cxx.
|
virtual |
Decrease element's implied-selection count. Stamp appropriately.
Definition at line 1915 of file TEveElement.cxx.
void TEveElement::DecParentIgnoreCnt | ( | ) |
Decrease number of parents ignored in reference-counting.
Definition at line 1832 of file TEveElement.cxx.
|
virtual |
Destroy this element.
Throws an exception if deny-destroy is in force. This method should be called instead of a destructor. Note that an exception will be thrown if the element has been protected against destruction with IncDenyDestroy().
Definition at line 1700 of file TEveElement.cxx.
|
virtual |
Destroy all children of this element.
Definition at line 1733 of file TEveElement.cxx.
|
virtual |
Destroy sub-tree under item 'parent' in list-tree 'ltree'.
Definition at line 742 of file TEveElement.cxx.
|
virtual |
Destroy the main transformation matrix, it will always be taken as identity.
Editing of transformation parameters is disabled.
Definition at line 1287 of file TEveElement.cxx.
|
virtual |
Destroy this element. Prints a warning if deny-destroy is in force.
Definition at line 1716 of file TEveElement.cxx.
Disable rendering of children and their list contents.
Arguments control how to set self/child rendering.
Same as above function, but default arguments are different. This is convenient for calls via context menu.
Definition at line 1598 of file TEveElement.cxx.
void TEveElement::DumpSourceObject | ( | ) | const |
Call Dump() on source object.
Throws an exception if it is not set.
Definition at line 967 of file TEveElement.cxx.
Call this after an element has been changed so that the state can be propagated around the framework.
Reimplemented in TEveTrackPropagator.
Definition at line 1852 of file TEveElement.cxx.
Enable rendering of children and their list contents.
Arguments control how to set self/child rendering.
Definition at line 1580 of file TEveElement.cxx.
|
inline |
Definition at line 165 of file TEveElement.h.
|
inline |
Definition at line 167 of file TEveElement.h.
|
inline |
Definition at line 157 of file TEveElement.h.
|
inline |
Definition at line 159 of file TEveElement.h.
|
virtual |
Populates parent with elements.
parent must be an already existing representation of this. Returns number of inserted elements. If parent already has children, it does nothing.
Element can be inserted in a list-tree several times, thus we can not search through fItems to get parent here. Anyhow, it is probably known as it must have been selected by the user.
Reimplemented in TEveGeoNode.
Definition at line 729 of file TEveElement.cxx.
void TEveElement::ExportSourceObjectToCINT | ( | char * | var_name | ) | const |
Export source object to CINT with given name for the variable.
Throws an exception if it is not set.
Definition at line 997 of file TEveElement.cxx.
|
virtual |
Export render-element to CINT with variable name var_name.
Reimplemented in TEveElementObjectPtr.
Definition at line 957 of file TEveElement.cxx.
Populate set impSelSet with derived / dependant elements.
If this is a TEveProjectable, the projected replicas are added to the set. Thus it does not have to be reimplemented for each sub-class of TEveProjected.
Note that this also takes care of projections of TEveCompound class, which is also a projectable.
Reimplemented in TEveCaloData, and TEveCompound.
Definition at line 1989 of file TEveElement.cxx.
TEveElement * TEveElement::FindChild | ( | const TString & | name, |
const TClass * | cls = 0 |
||
) |
Find the first child with given name.
If cls is specified (non 0), it is also checked.
Returns 0 if not found.
Definition at line 1480 of file TEveElement.cxx.
TEveElement * TEveElement::FindChild | ( | TPRegexp & | regexp, |
const TClass * | cls = 0 |
||
) |
Find the first child whose name matches regexp.
If cls is specified (non 0), it is also checked.
Returns 0 if not found.
Definition at line 1499 of file TEveElement.cxx.
Find all children with given name and append them to matches list.
If class is specified (non 0), it is also checked.
Returns number of elements added to the list.
Definition at line 1518 of file TEveElement.cxx.
Find all children whose name matches regexp and append them to matches list.
Returns number of elements added to the list.
Definition at line 1542 of file TEveElement.cxx.
|
virtual |
Find any list-tree-item of this element in list-tree 'ltree'.
Note that each element can be placed into the same list-tree on several postions.
Definition at line 883 of file TEveElement.cxx.
|
virtual |
Find list-tree-item of this element with given parent list-tree-item.
Definition at line 895 of file TEveElement.cxx.
|
virtual |
Find any list-tree-item of this element in list-tree 'ltree'.
Note that each element can be placed into the same list-tree on several postions.
Definition at line 909 of file TEveElement.cxx.
|
virtual |
Find list-tree-item of this element with given parent list-tree-item.
Definition at line 921 of file TEveElement.cxx.
Bool_t TEveElement::FindVizModel | ( | ) |
Find model element in VizDB that corresponds to previously assigned fVizTag and set fVizModel accordingly.
If the tag is not found in VizDB, the old model-element is kept and false is returned.
Definition at line 374 of file TEveElement.cxx.
TEveElement * TEveElement::FirstChild | ( | ) | const |
Returns the first child element or 0 if the list is empty.
Definition at line 1563 of file TEveElement.cxx.
|
virtual |
Returns element to be displayed in GUI editor on click.
If value is zero the displayed object will follow rules in TEveSelection.
Reimplemented in TEveCaloViz.
Definition at line 1884 of file TEveElement.cxx.
|
virtual |
Returns element to be selected on click.
If value is zero the selected object will follow rules in TEveSelection.
Reimplemented in TEveCaloViz.
Definition at line 1874 of file TEveElement.cxx.
|
inline |
Definition at line 404 of file TEveElement.h.
|
inline |
Definition at line 146 of file TEveElement.h.
Int_t TEveElement::GetDenyDestroy | ( | ) | const |
Returns the number of times deny-destroy has been requested on the element.
Definition at line 1785 of file TEveElement.cxx.
Bool_t TEveElement::GetDestroyOnZeroRefCnt | ( | ) | const |
Returns state of flag determining if the element will be destroyed when reference count reaches zero.
This is true by default.
Definition at line 1766 of file TEveElement.cxx.
|
inlinevirtual |
Reimplemented in TEveViewer.
Definition at line 197 of file TEveElement.h.
|
virtual |
Virtual function for retrieving name of the element.
Here we attempt to cast the assigned object into TNamed and call GetName() there.
Reimplemented in TEveElementList, TEvePointSet, and TEveGeoNode.
Definition at line 265 of file TEveElement.cxx.
|
virtual |
Virtual function for retrieving title of the render-element.
Here we attempt to cast the assigned object into TNamed and call GetTitle() there.
Reimplemented in TEveElementList, TEvePointSet, and TEveGeoNode.
Definition at line 278 of file TEveElement.cxx.
|
inlinevirtual |
Reimplemented in TEveCaloData, and TEveDigitSet.
Definition at line 123 of file TEveElement.h.
|
virtual |
Returns list-tree-item check-box picture appropriate for given rendering state.
Definition at line 2054 of file TEveElement.cxx.
Returns pointer to first listtreeicon.
Reimplemented in TEveTrack, TEvePointSet, TEveText, TEveProjectionAxes, TEveScene, TEveViewer, and TEveLine.
Definition at line 2044 of file TEveElement.cxx.
|
inlinevirtual |
Definition at line 270 of file TEveElement.h.
|
inline |
Definition at line 266 of file TEveElement.h.
|
inlinevirtual |
Reimplemented in TEveGeoNode.
Definition at line 279 of file TEveElement.h.
TEveElement * TEveElement::GetMaster | ( | ) |
Returns the master element - that is:
Definition at line 609 of file TEveElement.cxx.
|
inlinevirtual |
Definition at line 222 of file TEveElement.h.
|
virtual |
Get a TObject associated with this render-element.
Most cases uses double-inheritance from TEveElement and TObject so we just do a dynamic cast here. If some TEveElement descendant implements a different scheme, this virtual method should be overriden accordingly.
Reimplemented in TEveElementList, TEveElementObjectPtr, TEveDigitSet, TEvePointSet, TEveArrow, TEveGeoNode, and TEveGeoShape.
Definition at line 937 of file TEveElement.cxx.
Int_t TEveElement::GetParentIgnoreCnt | ( | ) | const |
Get number of parents that should be ignored in doing reference-counting.
For example, this is used when subscribing an element to a visualization-database model object.
Definition at line 1816 of file TEveElement.cxx.
|
inlinevirtual |
Definition at line 198 of file TEveElement.h.
|
inlinevirtual |
Definition at line 257 of file TEveElement.h.
|
inlinevirtual |
Definition at line 255 of file TEveElement.h.
|
inlinevirtual |
Definition at line 254 of file TEveElement.h.
|
inlinevirtual |
Definition at line 256 of file TEveElement.h.
|
virtual |
Get selection level, needed for rendering selection and highlight feedback.
This should go to TAtt3D.
Definition at line 2003 of file TEveElement.cxx.
|
inline |
Definition at line 294 of file TEveElement.h.
|
inline |
Definition at line 295 of file TEveElement.h.
|
inline |
Definition at line 302 of file TEveElement.h.
|
inline |
Definition at line 132 of file TEveElement.h.
|
inline |
Definition at line 129 of file TEveElement.h.
|
virtual |
React to element being pasted or dnd-ed.
Return true if redraw is needed.
Reimplemented in TEveViewer, TEveProjectionManager, and TEveSceneInfo.
Definition at line 1842 of file TEveElement.cxx.
Bool_t TEveElement::HasChild | ( | TEveElement * | el | ) |
Check if element el is a child of this element.
Definition at line 1469 of file TEveElement.cxx.
|
inline |
Definition at line 169 of file TEveElement.h.
|
inlinevirtual |
Definition at line 269 of file TEveElement.h.
|
inlinevirtual |
Definition at line 285 of file TEveElement.h.
|
inline |
Definition at line 161 of file TEveElement.h.
Set element's highlight state. Stamp appropriately.
Definition at line 1937 of file TEveElement.cxx.
void TEveElement::IncDenyDestroy | ( | ) |
Increases the deny-destroy count of the element.
Call this if you store an external pointer to the element.
Definition at line 1794 of file TEveElement.cxx.
|
virtual |
Increase element's implied-highlight count. Stamp appropriately.
Definition at line 1951 of file TEveElement.cxx.
|
virtual |
Increase element's implied-selection count. Stamp appropriately.
Definition at line 1906 of file TEveElement.cxx.
void TEveElement::IncParentIgnoreCnt | ( | ) |
Increase number of parents ignored in reference-counting.
Definition at line 1824 of file TEveElement.cxx.
Initialize the main transformation to identity matrix.
If can_edit is true (default), the user will be able to edit the transformation parameters via TEveElementEditor.
Definition at line 1274 of file TEveElement.cxx.
|
inline |
Definition at line 339 of file TEveElement.h.
TEveElement * TEveElement::LastChild | ( | ) | const |
Returns the last child element or 0 if the list is empty.
Definition at line 1571 of file TEveElement.cxx.
|
virtual |
Virtual function called when a name or title of the element has been changed.
If you override this, call also the version of your direct base-class.
Reimplemented in TEveWindow.
Definition at line 342 of file TEveElement.cxx.
|
inline |
Definition at line 168 of file TEveElement.h.
|
inline |
Definition at line 160 of file TEveElement.h.
|
private |
Paint self and/or children into currently active pad.
Definition at line 1012 of file TEveElement.cxx.
Paint object – a generic implementation for EVE elements.
This supports direct rendering using a dedicated GL class. Override TObject::Paint() in sub-classes if different behaviour is required.
Definition at line 1034 of file TEveElement.cxx.
|
protectedvirtual |
Externally assigned and controlled user data.
Called before the element is deleted, thus offering the last chance to detach from acquired resources and from the framework itself.
Here the request is just passed to TEveManager. If you override it, make sure to call base-class version.
Reimplemented in TEveWindow.
Definition at line 215 of file TEveElement.cxx.
void TEveElement::PrintSourceObject | ( | ) | const |
Call Print() on source object.
Throws an exception if it is not set.
Definition at line 982 of file TEveElement.cxx.
If this is a projectable, loop over all projected replicas and add the projected image of all children there.
This is supposed to be called after you destroy all children and then add new ones after this element has already been projected. You might also want to call RecheckImpliedSelections() on this element.
If 'same_depth' flag is true, the same depth as for the projected element is used in every projection. Otherwise current depth of each relevant projection-manager is used.
Definition at line 1448 of file TEveElement.cxx.
|
virtual |
If this is a projectable, loop over all projected replicas and add the projected image of child 'el' there.
This is supposed to be called after you add a child to a projectable after it has already been projected. You might also want to call RecheckImpliedSelections() on this element or 'el'.
If 'same_depth' flag is true, the same depth as for parent object is used in every projection. Otherwise current depth of each relevant projection-manager is used.
Definition at line 1418 of file TEveElement.cxx.
Propagate color to projected elements.
Definition at line 1198 of file TEveElement.cxx.
Propagate transparency to projected elements.
Definition at line 1236 of file TEveElement.cxx.
|
virtual |
Propagate render state to the projected replicas of this element.
Maybe this should be optional on gEve/element level.
Definition at line 1143 of file TEveElement.cxx.
|
virtual |
Propagate visualization parameters from element el (defaulting to this) to all elements (children).
The primary use of this is for model-elements from visualization-parameter database.
Definition at line 443 of file TEveElement.cxx.
|
virtual |
Propagate visualization parameters to dependent elements.
MainColor is propagated independently in SetMainColor(). In this case, as fMainColor is a pointer to Color_t, it should be set in TProperClass::CopyVizParams().
Render state is not propagated. Maybe it should be, at least optionally.
Definition at line 427 of file TEveElement.cxx.
Return pointer to main transformation.
If 'create' flag is set (default) it is created if not yet existing.
Definition at line 1249 of file TEveElement.cxx.
void TEveElement::RecheckImpliedSelections | ( | ) |
Call this if it is possible that implied-selection or highlight has changed for this element or for implied-selection this element is member of and you want to maintain consistent selection state.
This can happen if you add elements into compounds in response to user-interaction.
Definition at line 2020 of file TEveElement.cxx.
|
inline |
Definition at line 163 of file TEveElement.h.
|
virtual |
Return reference to main transformation.
It is created if not yet existing.
Definition at line 1261 of file TEveElement.cxx.
|
virtual |
Remove el from the list of children.
Reimplemented in TEveSelection.
Definition at line 1341 of file TEveElement.cxx.
|
virtual |
Perform additional local removal of el.
Called from RemoveElement() which does whole untangling. Put into special function as framework-related handling of element removal should really be common to all classes and clearing of local structures happens in between removal of list-tree-items and final removal. If you override this, you should also override RemoveElementsLocal().
Reimplemented in TEvePointSetArray, TEveViewerList, TEveSelection, TEveViewer, and TEveCompound.
Definition at line 1360 of file TEveElement.cxx.
|
virtual |
Remove all elements.
This assumes removing of all elements can be done more efficiently then looping over them and removing them one by one.
Reimplemented in TEveSelection.
Definition at line 1389 of file TEveElement.cxx.
|
protectedvirtual |
Remove all elements.
This assumes removing of all elements can be done more efficiently then looping over them and removing one by one. This protected function performs the removal on the level of TEveElement.
Definition at line 1370 of file TEveElement.cxx.
|
virtual |
Perform additional local removal of all elements.
See comment to RemoveElementlocal(TEveElement*).
Reimplemented in TEvePointSetArray, TEveViewerList, TEveSelection, TEveViewer, and TEveCompound.
Definition at line 1402 of file TEveElement.cxx.
|
virtual |
Remove element from list-tree 'ltree' where its parent item is 'parent_lti'.
Returns kTRUE if the item was found and removed, kFALSE otherwise.
Definition at line 823 of file TEveElement.cxx.
|
virtual |
Remove element from all list-trees where 'parent' is the user-data of the parent list-tree-item.
Definition at line 848 of file TEveElement.cxx.
|
virtual |
Remove re from the list of parents.
Removing parent is subordinate to removing an element. This is an internal function.
Definition at line 645 of file TEveElement.cxx.
|
inline |
Definition at line 366 of file TEveElement.h.
Definition at line 363 of file TEveElement.h.
Save visualization parameters for this element with given tag.
This function creates the instantiation code, calls virtual WriteVizParams() and, at the end, writes out the code for registration of the model into the VizDB.
Definition at line 494 of file TEveElement.cxx.
Set element's selection state. Stamp appropriately.
Definition at line 1892 of file TEveElement.cxx.
|
inline |
Definition at line 147 of file TEveElement.h.
Definition at line 362 of file TEveElement.h.
Sets the state of flag determining if the element will be destroyed when reference count reaches zero.
This is true by default.
Definition at line 1776 of file TEveElement.cxx.
Definition at line 265 of file TEveElement.h.
Definition at line 278 of file TEveElement.h.
|
virtual |
Virtual function for setting of name of an element.
Here we attempt to cast the assigned object into TNamed and call SetName() there. If you override this call NameTitleChanged() from there.
Reimplemented in TEveElementList, and TEvePointSet.
Definition at line 292 of file TEveElement.cxx.
|
virtual |
Virtual function for setting of name and title of render element.
Here we attempt to cast the assigned object into TNamed and call SetNameTitle() there. If you override this call NameTitleChanged() from there.
Reimplemented in TEveElementList, and TEvePointSet.
Definition at line 326 of file TEveElement.cxx.
|
virtual |
Virtual function for setting of title of an element.
Here we attempt to cast the assigned object into TNamed and call SetTitle() there. If you override this call NameTitleChanged() from there.
Reimplemented in TEveElementList, and TEvePointSet.
Definition at line 309 of file TEveElement.cxx.
Set main-transparency via float alpha variable.
Value of alpha is clamped t0 [0, 1].
Definition at line 1226 of file TEveElement.cxx.
Set main color of the element.
List-tree-items are updated.
Reimplemented in TEveTrackList, TEveDigitSet, TEveCompoundProjected, TEveGeoNode, TEveShape, and TEveCompound.
Definition at line 1158 of file TEveElement.cxx.
Convert pixel to Color_t and call SetMainColor().
Definition at line 1174 of file TEveElement.cxx.
Definition at line 267 of file TEveElement.h.
Convert RGB values to Color_t and call SetMainColor.
Definition at line 1182 of file TEveElement.cxx.
Convert RGB values to Color_t and call SetMainColor.
Definition at line 1190 of file TEveElement.cxx.
Set main-transparency.
Transparency is clamped to [0, 100].
Reimplemented in TEveGeoNode, and TEveCompound.
Definition at line 1211 of file TEveElement.cxx.
Definition at line 340 of file TEveElement.h.
Set pickable state on the element and all its children.
Definition at line 1860 of file TEveElement.cxx.
Set render state of this element's children, i.e.
if they will be published on next scene update pass. Returns true if the state has changed.
Definition at line 1083 of file TEveElement.cxx.
Set render state of this element, i.e.
if it will be published on next scene update pass. Returns true if the state has changed.
Definition at line 1061 of file TEveElement.cxx.
Set state for rendering of this element and its children.
Returns true if the state has changed.
Definition at line 1104 of file TEveElement.cxx.
Set render state of this element and of its children to the same value.
Returns true if the state has changed.
Definition at line 1127 of file TEveElement.cxx.
Definition at line 296 of file TEveElement.h.
Set transformation matrix from column-major array.
Definition at line 1297 of file TEveElement.cxx.
|
virtual |
Set transformation matrix from TGeo's matrix.
Definition at line 1305 of file TEveElement.cxx.
Definition at line 303 of file TEveElement.h.
void TEveElement::SetVizModel | ( | TEveElement * | model | ) |
Set visualization-parameter model element.
Calling of this function from outside of EVE should in principle be avoided as it can lead to dis-synchronization of viz-tag and viz-model.
Definition at line 355 of file TEveElement.cxx.
Definition at line 130 of file TEveElement.h.
|
inlinevirtual |
Reimplemented in TEveGeoTopNode, TEveScene, and TEveSceneInfo.
Definition at line 253 of file TEveElement.h.
void TEveElement::SpawnEditor | ( | ) |
Show GUI editor for this object.
This is forwarded to TEveManager::EditElement().
Definition at line 949 of file TEveElement.cxx.
|
inline |
Definition at line 395 of file TEveElement.h.
|
inline |
Definition at line 397 of file TEveElement.h.
|
inline |
Definition at line 396 of file TEveElement.h.
|
inline |
Definition at line 398 of file TEveElement.h.
Definition at line 364 of file TEveElement.h.
|
staticprotected |
Convert Bool_t to string - kTRUE or kFALSE.
Needed in WriteVizParams().
Definition at line 2067 of file TEveElement.cxx.
|
virtual |
Virtual function called when both fHighlighted is false and fImpliedHighlighted is 0.
Nothing is done in this base-class version
Reimplemented in TEveCaloData, and TEveDigitSet.
Definition at line 1975 of file TEveElement.cxx.
|
virtual |
Virtual function called when both fSelected is false and fImpliedSelected is 0.
Nothing is done in this base-class version
Reimplemented in TEveCaloData, and TEveDigitSet.
Definition at line 1930 of file TEveElement.cxx.
void TEveElement::VizDB_Apply | ( | const char * | tag | ) |
Set visual parameters for this object for given tag.
Definition at line 535 of file TEveElement.cxx.
Create a replica of element and insert it into VizDB with given tag.
If replace is true an existing element with the same tag will be replaced. If update is true, existing client of tag will be updated.
Definition at line 586 of file TEveElement.cxx.
void TEveElement::VizDB_Reapply | ( | ) |
Reset visual parameters for this object from VizDB.
The model object must be already set.
Definition at line 548 of file TEveElement.cxx.
Copy visual parameters from this element to viz-db model.
If update is set, all clients of the model will be updated to the new value. A warning is printed if the model-element fVizModel is not set.
Definition at line 564 of file TEveElement.cxx.
Write-out visual parameters for this object.
This is a virtual function and all sub-classes are required to first call the base-element version. The name of the element pointer is 'x%03d', due to cint limitations. Three spaces should be used for indentation, same as in SavePrimitive() methods.
Reimplemented in TEveTrackList, TEveTrack, TEveStraightLineSet, TEvePointSet, TEveShape, and TEveLine.
Definition at line 521 of file TEveElement.cxx.
|
friend |
Definition at line 35 of file TEveElement.h.
|
protected |
Definition at line 92 of file TEveElement.h.
|
protected |
Definition at line 94 of file TEveElement.h.
|
protected |
Definition at line 93 of file TEveElement.h.
|
protected |
Definition at line 391 of file TEveElement.h.
|
protected |
Definition at line 79 of file TEveElement.h.
|
protected |
Definition at line 80 of file TEveElement.h.
|
protected |
Definition at line 333 of file TEveElement.h.
|
protected |
Counter for top-level list-tree items that prevent automatic destruction.
Definition at line 87 of file TEveElement.h.
|
protected |
Deny-destroy count.
Definition at line 88 of file TEveElement.h.
|
protected |
Definition at line 392 of file TEveElement.h.
|
static |
Definition at line 63 of file TEveElement.h.
|
static |
Definition at line 62 of file TEveElement.h.
|
protected |
Definition at line 312 of file TEveElement.h.
|
protected |
Definition at line 314 of file TEveElement.h.
|
protected |
Definition at line 313 of file TEveElement.h.
|
protected |
Definition at line 100 of file TEveElement.h.
|
protected |
Definition at line 97 of file TEveElement.h.
|
protected |
Definition at line 98 of file TEveElement.h.
|
protected |
Definition at line 96 of file TEveElement.h.
|
protected |
Definition at line 84 of file TEveElement.h.
|
protected |
Definition at line 85 of file TEveElement.h.
|
protected |
Definition at line 78 of file TEveElement.h.
|
protected |
Definition at line 310 of file TEveElement.h.
|
protected |
Definition at line 91 of file TEveElement.h.
|
protected |
Definition at line 90 of file TEveElement.h.
|
protected |
Definition at line 311 of file TEveElement.h.
|
protected |
Set of list-tree-items.
Definition at line 102 of file TEveElement.h.
|
protected |
Counter for parents that are ignored in ref-counting.
Definition at line 86 of file TEveElement.h.
|
protected |
Definition at line 103 of file TEveElement.h.
|
protected |
Definition at line 81 of file TEveElement.h.
|
protected |
Element used as model from VizDB.
Definition at line 82 of file TEveElement.h.