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TPointsArray3D Class Reference

Definition at line 29 of file TPointsArray3D.h.

Public Member Functions

 TPointsArray3D ()
 -*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default constructor-*-*-*-*-*-*-*-*-*-* *-* ================================ More...
 
 TPointsArray3D (Int_t n, Option_t *option="")
 -*-*-*-*-*3-D PolyLine normal constructor without initialisation-*-*-*-*-*-* *-* ====================================================== *-* If n < 0 the default size (2 points) is set *-* More...
 
 TPointsArray3D (Int_t n, Float_t *p, Option_t *option="")
 -*-*-*-*-*-*-*-*-*-*-*-*3-D Point3D normal constructor-*-*-*-*-*-*-*-*-*-*-* *-* =============================== *-* If n < 0 the default size (2 points) is set *-* More...
 
 TPointsArray3D (Int_t n, Float_t *x, Float_t *y, Float_t *z, Option_t *option="")
 -*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine normal constructor-*-*-*-*-*-*-*-*-*-*-* *-* =============================== *-* If n < 0 the default size (2 points) is set *-* More...
 
 TPointsArray3D (const TPointsArray3D &points)
 to be documented More...
 
virtual ~TPointsArray3D ()
 -*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default destructor-*-*-*-*-*-*-*-*-*-*-* *-* =============================== More...
 
virtual void Copy (TObject &points) const
 *-*-*-*-*-*-*-*-*-*-*-*-*Copy this TPointsArray3D to another *-*-*-*-*-*-*-*-*-*-*-* *-* ============================== More...
 
virtual Int_t DistancetoPrimitive (Int_t px, Int_t py)
 *-*-*-*-*-*-*Compute distance from point px,py to a 3-D points *-*-*-*-*-*-* *-* ===================================================== *-* *-* Compute the closest distance of approach from point px,py to each segment *-* of the polyline. More...
 
virtual void ExecuteEvent (Int_t event, Int_t px, Int_t py)
 -*-*-*-*-*-*-*-*-*Execute action corresponding to one event-*-*-*-*-*-*-*-*-* *-* ========================================= More...
 
virtual Int_t GetLastPosition () const
 
virtual Int_t GetN () const
 GetN() returns the number of allocated cells if any. More...
 
virtual Option_tGetOption () const
 
virtual Float_tGetP () const
 GetP() returns the pointer to the float point array of points if available The number of the available cells can be found via GetN() method. More...
 
virtual Float_t GetX (Int_t idx) const
 
virtual Float_tGetXYZ (Float_t *xyz, Int_t idx, Int_t num=1) const
 GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the points information. More...
 
virtual const Float_tGetXYZ (Int_t idx)
 
virtual Float_t GetY (Int_t idx) const
 
virtual Float_t GetZ (Int_t idx) const
 
virtual Bool_t Is3D () const
 
virtual void ls (Option_t *option="") const
 -*-*-*-*-*-*-*-*-*List this 3-D polyline with its attributes-*-*-*-*-*-* *-* ========================================== More...
 
virtual void PaintPoints (Int_t, Float_t *, Option_t *)
 
virtual void Print (Option_t *option="") const
 -*-*-*-*-*-*-*-*-*Dump this 3-D polyline with its attributes-*-*-*-*-*-*-*-* *-* ========================================== More...
 
virtual Int_t SetLastPosition (Int_t idx)
 to be documented More...
 
virtual void SetOption (Option_t *option="")
 
virtual Int_t SetPoint (Int_t point, Float_t x, Float_t y, Float_t z)
 -*-*-*-*-*-*-*-*-*Initialize one point of the 3-D polyline-*-*-*-*-*-*-*-*-* *-* ======================================== *-* if n is more then the current TPointsArray3D size (n > fN) - re-allocate this *-* The new size of the object will be fN += min(10,fN/4) *-* *-* return the total number of points introduced *-* More...
 
virtual Int_t SetPoints (Int_t n, Float_t *p=0, Option_t *option="")
 -*-*-*-*-*-*-*-*-*-*Set new values for this 3-D polyline-*-*-*-*-*-*-*-*-*-* *-* ==================================== *-* return the total number of points introduced *-* More...
 
virtual Int_t Size () const
 
- Public Member Functions inherited from TPoints3DABC
 TPoints3DABC ()
 
virtual ~TPoints3DABC ()
 
virtual Int_t Add (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
virtual Int_t AddLast (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
virtual Int_t SetNextPoint (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
- Public Member Functions inherited from TObject
 TObject ()
 TObject constructor. More...
 
 TObject (const TObject &object)
 TObject copy ctor. More...
 
virtual ~TObject ()
 TObject destructor. More...
 
void AbstractMethod (const char *method) const
 Use this method to implement an "abstract" method that you don't want to leave purely abstract. More...
 
virtual void AppendPad (Option_t *option="")
 Append graphics object to current pad. More...
 
virtual void Browse (TBrowser *b)
 Browse object. May be overridden for another default action. More...
 
virtual const char * ClassName () const
 Returns name of class to which the object belongs. More...
 
virtual void Clear (Option_t *="")
 
virtual TObjectClone (const char *newname="") const
 Make a clone of an object using the Streamer facility. More...
 
virtual Int_t Compare (const TObject *obj) const
 Compare abstract method. More...
 
virtual void Delete (Option_t *option="")
 Delete this object. More...
 
virtual void Draw (Option_t *option="")
 Default Draw method for all objects. More...
 
virtual void DrawClass () const
 Draw class inheritance tree of the class to which this object belongs. More...
 
virtual TObjectDrawClone (Option_t *option="") const
 Draw a clone of this object in the current pad. More...
 
virtual void Dump () const
 Dump contents of object on stdout. More...
 
virtual void Error (const char *method, const char *msgfmt,...) const
 Issue error message. More...
 
virtual void Execute (const char *method, const char *params, Int_t *error=0)
 Execute method on this object with the given parameter string, e.g. More...
 
virtual void Execute (TMethod *method, TObjArray *params, Int_t *error=0)
 Execute method on this object with parameters stored in the TObjArray. More...
 
virtual void Fatal (const char *method, const char *msgfmt,...) const
 Issue fatal error message. More...
 
virtual TObjectFindObject (const char *name) const
 Must be redefined in derived classes. More...
 
virtual TObjectFindObject (const TObject *obj) const
 Must be redefined in derived classes. More...
 
virtual Option_tGetDrawOption () const
 Get option used by the graphics system to draw this object. More...
 
virtual const char * GetIconName () const
 Returns mime type name of object. More...
 
virtual const char * GetName () const
 Returns name of object. More...
 
virtual char * GetObjectInfo (Int_t px, Int_t py) const
 Returns string containing info about the object at position (px,py). More...
 
virtual const char * GetTitle () const
 Returns title of object. More...
 
virtual UInt_t GetUniqueID () const
 Return the unique object id. More...
 
virtual Bool_t HandleTimer (TTimer *timer)
 Execute action in response of a timer timing out. More...
 
virtual ULong_t Hash () const
 Return hash value for this object. More...
 
virtual void Info (const char *method, const char *msgfmt,...) const
 Issue info message. More...
 
virtual Bool_t InheritsFrom (const char *classname) const
 Returns kTRUE if object inherits from class "classname". More...
 
virtual Bool_t InheritsFrom (const TClass *cl) const
 Returns kTRUE if object inherits from TClass cl. More...
 
virtual void Inspect () const
 Dump contents of this object in a graphics canvas. More...
 
void InvertBit (UInt_t f)
 
virtual Bool_t IsEqual (const TObject *obj) const
 Default equal comparison (objects are equal if they have the same address in memory). More...
 
virtual Bool_t IsFolder () const
 Returns kTRUE in case object contains browsable objects (like containers or lists of other objects). More...
 
Bool_t IsOnHeap () const
 
virtual Bool_t IsSortable () const
 
Bool_t IsZombie () const
 
void MayNotUse (const char *method) const
 Use this method to signal that a method (defined in a base class) may not be called in a derived class (in principle against good design since a child class should not provide less functionality than its parent, however, sometimes it is necessary). More...
 
virtual Bool_t Notify ()
 This method must be overridden to handle object notification. More...
 
void Obsolete (const char *method, const char *asOfVers, const char *removedFromVers) const
 Use this method to declare a method obsolete. More...
 
void operator delete (void *ptr)
 Operator delete. More...
 
void operator delete[] (void *ptr)
 Operator delete []. More...
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, void *vp)
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, void *vp)
 
TObjectoperator= (const TObject &rhs)
 TObject assignment operator. More...
 
virtual void Paint (Option_t *option="")
 This method must be overridden if a class wants to paint itself. More...
 
virtual void Pop ()
 Pop on object drawn in a pad to the top of the display list. More...
 
virtual Int_t Read (const char *name)
 Read contents of object with specified name from the current directory. More...
 
virtual void RecursiveRemove (TObject *obj)
 Recursively remove this object from a list. More...
 
void ResetBit (UInt_t f)
 
virtual void SaveAs (const char *filename="", Option_t *option="") const
 Save this object in the file specified by filename. More...
 
virtual void SavePrimitive (std::ostream &out, Option_t *option="")
 Save a primitive as a C++ statement(s) on output stream "out". More...
 
void SetBit (UInt_t f, Bool_t set)
 Set or unset the user status bits as specified in f. More...
 
void SetBit (UInt_t f)
 
virtual void SetDrawOption (Option_t *option="")
 Set drawing option for object. More...
 
virtual void SetUniqueID (UInt_t uid)
 Set the unique object id. More...
 
virtual void SysError (const char *method, const char *msgfmt,...) const
 Issue system error message. More...
 
Bool_t TestBit (UInt_t f) const
 
Int_t TestBits (UInt_t f) const
 
virtual void UseCurrentStyle ()
 Set current style settings in this object This function is called when either TCanvas::UseCurrentStyle or TROOT::ForceStyle have been invoked. More...
 
virtual void Warning (const char *method, const char *msgfmt,...) const
 Issue warning message. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0)
 Write this object to the current directory. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0) const
 Write this object to the current directory. More...
 

Protected Attributes

UInt_t fGLList
 
Int_t fLastPoint
 
Int_t fN
 
TString fOption
 
Float_tfP
 

Additional Inherited Members

- Public Types inherited from TObject
enum  { kIsOnHeap = 0x01000000, kNotDeleted = 0x02000000, kZombie = 0x04000000, kBitMask = 0x00ffffff }
 
enum  { kSingleKey = BIT(0), kOverwrite = BIT(1), kWriteDelete = BIT(2) }
 
enum  EStatusBits {
  kCanDelete = BIT(0), kMustCleanup = BIT(3), kObjInCanvas = BIT(3), kIsReferenced = BIT(4),
  kHasUUID = BIT(5), kCannotPick = BIT(6), kNoContextMenu = BIT(8), kInvalidObject = BIT(13)
}
 
- Static Public Member Functions inherited from TPoints3DABC
static Int_t DistancetoLine (Int_t px, Int_t py, Float_t x1, Float_t y1, Float_t x2, Float_t y2, Int_t lineWidth=1)
 Compute distance from point px,py to an axis of the band defined. More...
 
- Static Public Member Functions inherited from TObject
static Long_t GetDtorOnly ()
 Return destructor only flag. More...
 
static Bool_t GetObjectStat ()
 Get status of object stat flag. More...
 
static void SetDtorOnly (void *obj)
 Set destructor only flag. More...
 
static void SetObjectStat (Bool_t stat)
 Turn on/off tracking of objects in the TObjectTable. More...
 
- Protected Member Functions inherited from TObject
virtual void DoError (int level, const char *location, const char *fmt, va_list va) const
 Interface to ErrorHandler (protected). More...
 
void MakeZombie ()
 

#include <TPointsArray3D.h>

Inheritance diagram for TPointsArray3D:
[legend]

Constructor & Destructor Documentation

◆ TPointsArray3D() [1/5]

TPointsArray3D::TPointsArray3D ( )

-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default constructor-*-*-*-*-*-*-*-*-*-* *-* ================================

Definition at line 64 of file TPointsArray3D.cxx.

◆ TPointsArray3D() [2/5]

TPointsArray3D::TPointsArray3D ( Int_t  n,
Option_t option = "" 
)

-*-*-*-*-*3-D PolyLine normal constructor without initialisation-*-*-*-*-*-* *-* ====================================================== *-* If n < 0 the default size (2 points) is set *-*

Definition at line 80 of file TPointsArray3D.cxx.

◆ TPointsArray3D() [3/5]

TPointsArray3D::TPointsArray3D ( Int_t  n,
Float_t p,
Option_t option = "" 
)

-*-*-*-*-*-*-*-*-*-*-*-*3-D Point3D normal constructor-*-*-*-*-*-*-*-*-*-*-* *-* =============================== *-* If n < 0 the default size (2 points) is set *-*

Definition at line 100 of file TPointsArray3D.cxx.

◆ TPointsArray3D() [4/5]

TPointsArray3D::TPointsArray3D ( Int_t  n,
Float_t x,
Float_t y,
Float_t z,
Option_t option = "" 
)

-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine normal constructor-*-*-*-*-*-*-*-*-*-*-* *-* =============================== *-* If n < 0 the default size (2 points) is set *-*

Definition at line 126 of file TPointsArray3D.cxx.

◆ TPointsArray3D() [5/5]

TPointsArray3D::TPointsArray3D ( const TPointsArray3D points)

to be documented

Definition at line 165 of file TPointsArray3D.cxx.

◆ ~TPointsArray3D()

TPointsArray3D::~TPointsArray3D ( )
virtual

-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default destructor-*-*-*-*-*-*-*-*-*-*-* *-* ===============================

Definition at line 155 of file TPointsArray3D.cxx.

Member Function Documentation

◆ Copy()

void TPointsArray3D::Copy ( TObject points) const
virtual

*-*-*-*-*-*-*-*-*-*-*-*-*Copy this TPointsArray3D to another *-*-*-*-*-*-*-*-*-*-*-* *-* ==============================

Reimplemented from TObject.

Definition at line 176 of file TPointsArray3D.cxx.

◆ DistancetoPrimitive()

Int_t TPointsArray3D::DistancetoPrimitive ( Int_t  px,
Int_t  py 
)
virtual

*-*-*-*-*-*-*Compute distance from point px,py to a 3-D points *-*-*-*-*-*-* *-* ===================================================== *-* *-* Compute the closest distance of approach from point px,py to each segment *-* of the polyline.

*-* Returns when the distance found is below DistanceMaximum. *-* The distance is computed in pixels units. *-* *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Implements TPoints3DABC.

Definition at line 200 of file TPointsArray3D.cxx.

◆ ExecuteEvent()

void TPointsArray3D::ExecuteEvent ( Int_t  event,
Int_t  px,
Int_t  py 
)
virtual

-*-*-*-*-*-*-*-*-*Execute action corresponding to one event-*-*-*-*-*-*-*-*-* *-* =========================================

Reimplemented from TObject.

Definition at line 238 of file TPointsArray3D.cxx.

◆ GetLastPosition()

Int_t TPointsArray3D::GetLastPosition ( ) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 72 of file TPointsArray3D.h.

◆ GetN()

Int_t TPointsArray3D::GetN ( ) const
inlinevirtual

GetN() returns the number of allocated cells if any.

GetN() > 0 shows how many cells can be available via GetP() method. GetN() == 0 then GetP() must return 0 as well

Reimplemented from TPoints3DABC.

Definition at line 73 of file TPointsArray3D.h.

◆ GetOption()

Option_t * TPointsArray3D::GetOption ( ) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 81 of file TPointsArray3D.h.

◆ GetP()

Float_t * TPointsArray3D::GetP ( ) const
inlinevirtual

GetP() returns the pointer to the float point array of points if available The number of the available cells can be found via GetN() method.

GetN() > 0 shows how many cells

Reimplemented from TPoints3DABC.

Definition at line 74 of file TPointsArray3D.h.

◆ GetX()

Float_t TPointsArray3D::GetX ( Int_t  idx) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 75 of file TPointsArray3D.h.

◆ GetXYZ() [1/2]

Float_t * TPointsArray3D::GetXYZ ( Float_t xyz,
Int_t  idx,
Int_t  num = 1 
) const
inlinevirtual

GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the points information.

Input parameters:

  • Float_t *xyz : an external user supplied floating point array.
  • Int_t num : the total number of the points to be copied the dimension of that array the size of the array is num*sizeof(Float_t) at least
  • Int_t idx : The index of the first copy to be taken.

Return: The pointer to the buffer array supplied

Reimplemented from TPoints3DABC.

Definition at line 79 of file TPointsArray3D.h.

◆ GetXYZ() [2/2]

const Float_t * TPointsArray3D::GetXYZ ( Int_t  idx)
inlinevirtual

Implements TPoints3DABC.

Definition at line 78 of file TPointsArray3D.h.

◆ GetY()

Float_t TPointsArray3D::GetY ( Int_t  idx) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 76 of file TPointsArray3D.h.

◆ GetZ()

Float_t TPointsArray3D::GetZ ( Int_t  idx) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 77 of file TPointsArray3D.h.

◆ Is3D()

Bool_t TPointsArray3D::Is3D ( ) const
inlinevirtual

Definition at line 82 of file TPointsArray3D.h.

◆ ls()

void TPointsArray3D::ls ( Option_t option = "") const
virtual

-*-*-*-*-*-*-*-*-*List this 3-D polyline with its attributes-*-*-*-*-*-* *-* ==========================================

Reimplemented from TObject.

Definition at line 248 of file TPointsArray3D.cxx.

◆ PaintPoints()

virtual void TPointsArray3D::PaintPoints ( Int_t  ,
Float_t ,
Option_t  
)
inlinevirtual

Implements TPoints3DABC.

Definition at line 60 of file TPointsArray3D.h.

◆ Print()

void TPointsArray3D::Print ( Option_t option = "") const
virtual

-*-*-*-*-*-*-*-*-*Dump this 3-D polyline with its attributes-*-*-*-*-*-*-*-* *-* ==========================================

Reimplemented from TObject.

Definition at line 258 of file TPointsArray3D.cxx.

◆ SetLastPosition()

Int_t TPointsArray3D::SetLastPosition ( Int_t  idx)
virtual

to be documented

Implements TPoints3DABC.

Definition at line 265 of file TPointsArray3D.cxx.

◆ SetOption()

void TPointsArray3D::SetOption ( Option_t option = "")
inlinevirtual

Implements TPoints3DABC.

Definition at line 83 of file TPointsArray3D.h.

◆ SetPoint()

Int_t TPointsArray3D::SetPoint ( Int_t  point,
Float_t  x,
Float_t  y,
Float_t  z 
)
virtual

-*-*-*-*-*-*-*-*-*Initialize one point of the 3-D polyline-*-*-*-*-*-*-*-*-* *-* ======================================== *-* if n is more then the current TPointsArray3D size (n > fN) - re-allocate this *-* The new size of the object will be fN += min(10,fN/4) *-* *-* return the total number of points introduced *-*

Implements TPoints3DABC.

Definition at line 280 of file TPointsArray3D.cxx.

◆ SetPoints()

Int_t TPointsArray3D::SetPoints ( Int_t  n,
Float_t p = 0,
Option_t option = "" 
)
virtual

-*-*-*-*-*-*-*-*-*-*Set new values for this 3-D polyline-*-*-*-*-*-*-*-*-*-* *-* ==================================== *-* return the total number of points introduced *-*

Implements TPoints3DABC.

Definition at line 307 of file TPointsArray3D.cxx.

◆ Size()

Int_t TPointsArray3D::Size ( ) const
inlinevirtual

Implements TPoints3DABC.

Definition at line 85 of file TPointsArray3D.h.

Member Data Documentation

◆ fGLList

UInt_t TPointsArray3D::fGLList
protected

Definition at line 35 of file TPointsArray3D.h.

◆ fLastPoint

Int_t TPointsArray3D::fLastPoint
protected

Definition at line 36 of file TPointsArray3D.h.

◆ fN

Int_t TPointsArray3D::fN
protected

Definition at line 32 of file TPointsArray3D.h.

◆ fOption

TString TPointsArray3D::fOption
protected

Definition at line 34 of file TPointsArray3D.h.

◆ fP

Float_t* TPointsArray3D::fP
protected

Definition at line 33 of file TPointsArray3D.h.


The documentation for this class was generated from the following files: