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Reference Guide
TEvePlot3D.cxx
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1 // @(#)root/eve:$Id$
2 // Author: Matevz Tadel, 2009
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #include "TEvePlot3D.h"
13 #include "TEveTrans.h"
14 
15 /** \class TEvePlot3D
16 \ingroup TEve
17 Description of TEvePlot3D
18 */
19 
21 
22 ////////////////////////////////////////////////////////////////////////////////
23 /// Constructor.
24 
25 TEvePlot3D::TEvePlot3D(const char* n, const char* t) :
26  TEveElementList(n, t),
27  fPlot(0),
28  fLogX(kFALSE), fLogY(kFALSE), fLogZ(kFALSE)
29 {
30  InitMainTrans();
31 }
32 
33 ////////////////////////////////////////////////////////////////////////////////
34 /// Paint this object. Only direct rendering is supported.
35 
37 {
38  PaintStandard(this);
39 }
TEvePlot3D(const TEvePlot3D &)
const char Option_t
Definition: RtypesCore.h:62
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
A list of TEveElements.
Definition: TEveElement.h:459
Description of TEvePlot3D.
Definition: TEvePlot3D.h:18
virtual void InitMainTrans(Bool_t can_edit=kTRUE)
Initialize the main transformation to identity matrix.
const Bool_t kFALSE
Definition: RtypesCore.h:92
#define ClassImp(name)
Definition: Rtypes.h:336
const Int_t n
Definition: legend1.C:16
virtual void Paint(Option_t *option="")
Paint this object. Only direct rendering is supported.
Definition: TEvePlot3D.cxx:36