57 Int_t GetAvailableLength()
const;
64 void CheckSplitterVisibility();
65 void ResizeExistingFrames();
66 void RefitFramesToPack();
69 void RemoveFrameInternal(
TGFrame *f);
74 Pixel_t back = GetDefaultFrameBackground());
81 virtual void DeleteFrame(
TGFrame *f);
82 virtual void RemoveFrame(
TGFrame *f);
83 virtual void ShowFrame(
TGFrame *f);
84 virtual void HideFrame(
TGFrame *f);
90 virtual void MapSubwindows();
95 virtual void Dump()
const;
97 void EqualizeFrames();
98 void HandleSplitterStart();
104 void SetVertical(
Bool_t x);
TGFrameElementPack(const TGFrameElementPack &)
virtual void Resize(UInt_t w=0, UInt_t h=0)
Resize the frame.
TGFrameElementPack * fSplitFE
TGFrameElementPack & operator=(const TGFrameElementPack &)
void SetUseSplitters(Bool_t x)
Int_t GetFrameLength(const TGFrame *f) const
#define ClassDef(name, id)
Bool_t GetVertical() const
Bool_t GetUseSplitters() const
TGFrameElementPack(TGFrame *frame, TGLayoutHints *lh=0, Float_t weight=1)
cached varaible for optimisation
virtual void Dump() const
Dump contents of object on stdout.
virtual void MapSubwindows()
Map all sub windows that are part of the composite frame.
RooCmdArg Layout(Double_t xmin, Double_t xmax=0.99, Double_t ymin=0.95)