Logo ROOT   6.12/07
Reference Guide
TViewer3DPad.cxx
Go to the documentation of this file.
1 // @(#)root/base:$Id$
2 // Author: Richard Maunder 10/3/2005
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #include "TViewer3DPad.h"
13 #include "TVirtualPad.h"
14 #include "TView.h"
15 #include "TBuffer3D.h"
16 #include "TBuffer3DTypes.h"
17 
18 #include <assert.h>
19 
20 /** \class TViewer3DPad
21 \ingroup gpad
22 
23 Provides 3D viewer interface (TVirtualViewer3D) support on a pad.
24 Will be merged with TView / TView3D eventually.
25 */
26 
28 
29 ////////////////////////////////////////////////////////////////////////////////
30 /// Indicates if we prefer positions in local frame. Always false - pad
31 /// drawing is always done in master frame.
32 
34 {
35  return kFALSE;
36 }
37 
38 ////////////////////////////////////////////////////////////////////////////////
39 /// Open a scene on the viewer
40 
42 {
43  assert(!fBuilding);
44 
45  // Create a 3D view if none exists
46  TView *view = fPad.GetView();
47  if (!view) {
48  view = TView::CreateView(1,0,0); // Cartesian view by default
49  if (!view) {
50  assert(kFALSE);
51  return;
52  }
53  fPad.SetView(view);
54 
55  // Set view to perform first auto-range (scaling) pass
56  view->SetAutoRange(kTRUE);
57  }
58 
59  fBuilding = kTRUE;
60 }
61 
62 ////////////////////////////////////////////////////////////////////////////////
63 /// Close the scene on the viewer
64 
66 {
67  assert(fBuilding);
68 
69  // If we are doing for auto-range pass on view invoke another pass
70  TView *view = fPad.GetView();
71  if (view) {
72  if (view->GetAutoRange()) {
73  view->SetAutoRange(kFALSE);
74  fPad.Paint();
75  }
76  }
77 
78  fBuilding = kFALSE;
79 }
80 
81 ////////////////////////////////////////////////////////////////////////////////
82 /// Add an 3D object described by the buffer to the viewer. Returns flags
83 /// to indicate:
84 ///
85 /// 1. if extra sections of the buffer need completing.
86 /// 2. if child objects of the buffer object should be added (always true)
87 
88 Int_t TViewer3DPad::AddObject(const TBuffer3D & buffer, Bool_t * addChildren)
89 {
90  // Accept any children
91  if (addChildren) {
92  *addChildren = kTRUE;
93  }
94 
95  TView * view = fPad.GetView();
96  if (!view) {
97  assert(kFALSE);
98  return TBuffer3D::kNone;
99  }
100 
102  if (!buffer.SectionsValid(reqSections)) {
103  return reqSections;
104  }
105 
106  UInt_t i;
107  Int_t i0, i1, i2;
108 
109  // Range pass
110  if (view->GetAutoRange()) {
111  Double_t x0, y0, z0, x1, y1, z1;
112 
113  x0 = x1 = buffer.fPnts[0];
114  y0 = y1 = buffer.fPnts[1];
115  z0 = z1 = buffer.fPnts[2];
116  for (i=1; i<buffer.NbPnts(); i++) {
117  i0 = 3*i; i1 = i0+1; i2 = i0+2;
118  x0 = buffer.fPnts[i0] < x0 ? buffer.fPnts[i0] : x0;
119  y0 = buffer.fPnts[i1] < y0 ? buffer.fPnts[i1] : y0;
120  z0 = buffer.fPnts[i2] < z0 ? buffer.fPnts[i2] : z0;
121  x1 = buffer.fPnts[i0] > x1 ? buffer.fPnts[i0] : x1;
122  y1 = buffer.fPnts[i1] > y1 ? buffer.fPnts[i1] : y1;
123  z1 = buffer.fPnts[i2] > z1 ? buffer.fPnts[i2] : z1;
124  }
125  view->SetRange(x0,y0,z0,x1,y1,z1,2);
126  }
127  // Actual drawing pass
128  else {
129  // Do not show semi transparent objects
130  if (buffer.fTransparency > 50) {
131  return TBuffer3D::kNone;
132  }
133  if (buffer.Type()== TBuffer3DTypes::kMarker ) {
134  Double_t pndc[3], temp[3];
135  for (i=0; i<buffer.NbPnts(); i++) {
136  for ( i0=0; i0<3; i0++ ) temp[i0] = buffer.fPnts[3*i+i0];
137  view->WCtoNDC(temp, pndc);
138  fPad.PaintPolyMarker(1, &pndc[0], &pndc[1]);
139  }
140  } else {
141  for (i=0; i<buffer.NbSegs(); i++) {
142  i0 = 3*buffer.fSegs[3*i+1];
143  Double_t *ptpoints_0 = &(buffer.fPnts[i0]);
144  i0 = 3*buffer.fSegs[3*i+2];
145  Double_t *ptpoints_3 = &(buffer.fPnts[i0]);
146  fPad.PaintLine3D(ptpoints_0, ptpoints_3);
147  }
148  }
149  }
150 
151  return TBuffer3D::kNone;
152 }
153 
154 ////////////////////////////////////////////////////////////////////////////////
155 /// We don't support placed ID shapes - ID is discarded
156 
157 Int_t TViewer3DPad::AddObject(UInt_t /*placedID*/, const TBuffer3D & buffer, Bool_t * addChildren)
158 {
159  return AddObject(buffer,addChildren);
160 }
161 
162 ////////////////////////////////////////////////////////////////////////////////
163 /// Composite shapes not supported on this viewer currently - ignore.
164 /// Will result in a set of individual component shapes
165 
166 Bool_t TViewer3DPad::OpenComposite(const TBuffer3D & /*buffer*/, Bool_t * /*addChildren*/)
167 {
168  return kTRUE;
169 };
170 
171 ////////////////////////////////////////////////////////////////////////////////
172 
174 {};
175 
176 ////////////////////////////////////////////////////////////////////////////////
177 
179 {};
virtual void Paint(Option_t *option="")=0
This method must be overridden if a class wants to paint itself.
virtual void WCtoNDC(const Float_t *pw, Float_t *pn)=0
virtual Bool_t PreferLocalFrame() const
Indicates if we prefer positions in local frame.
virtual void SetAutoRange(Bool_t autorange=kTRUE)=0
See TView3D.
Definition: TView.h:25
virtual void SetRange(const Double_t *min, const Double_t *max)=0
UInt_t NbPnts() const
Definition: TBuffer3D.h:80
virtual void AddCompositeOp(UInt_t operation)
virtual void PaintPolyMarker(Int_t n, Float_t *x, Float_t *y, Option_t *option="")=0
int Int_t
Definition: RtypesCore.h:41
bool Bool_t
Definition: RtypesCore.h:59
virtual void PaintLine3D(Float_t *p1, Float_t *p2)=0
virtual void BeginScene()
Open a scene on the viewer.
Provides 3D viewer interface (TVirtualViewer3D) support on a pad.
Definition: TViewer3DPad.h:20
virtual Bool_t OpenComposite(const TBuffer3D &buffer, Bool_t *addChildren=0)
Composite shapes not supported on this viewer currently - ignore.
UInt_t NbSegs() const
Definition: TBuffer3D.h:81
Double_t * fPnts
Definition: TBuffer3D.h:112
virtual void EndScene()
Close the scene on the viewer.
virtual TView * GetView() const =0
Bool_t SectionsValid(UInt_t mask) const
Definition: TBuffer3D.h:67
unsigned int UInt_t
Definition: RtypesCore.h:42
Generic 3D primitive description class.
Definition: TBuffer3D.h:17
const Bool_t kFALSE
Definition: RtypesCore.h:88
virtual Bool_t GetAutoRange()=0
static const double x1[5]
#define ClassImp(name)
Definition: Rtypes.h:359
double Double_t
Definition: RtypesCore.h:55
Int_t Type() const
Definition: TBuffer3D.h:85
static TView * CreateView(Int_t system=1, const Double_t *rmin=0, const Double_t *rmax=0)
Create a concrete default 3-d view via the plug-in manager.
Definition: TView.cxx:39
virtual void CloseComposite()
Int_t * fSegs
Definition: TBuffer3D.h:113
Bool_t fBuilding
is scene being built?
Definition: TViewer3DPad.h:23
TVirtualPad & fPad
the pad we paint into.
Definition: TViewer3DPad.h:22
Short_t fTransparency
Definition: TBuffer3D.h:89
virtual Int_t AddObject(const TBuffer3D &buffer, Bool_t *addChildren=0)
Add an 3D object described by the buffer to the viewer.
virtual void SetView(TView *view=0)=0
const Bool_t kTRUE
Definition: RtypesCore.h:87