16 TH3F *h31 =
new TH3F(
"h31",
"h31", 20, -3, 3, 20, -3, 3, 20, -3, 3);
20 x->SetPlot(h31,
"glbox");
21 x->RefMainTrans().Scale(800, 800, 1000);
virtual void FillRandom(const char *fname, Int_t ntimes=5000)
Fill histogram following distribution in function fname.
3-D histogram with a float per channel (see TH1 documentation)}
void Redraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE)
void AddElement(TEveElement *element, TEveElement *parent=0)
Add an element.
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
Description of TEvePlot3D.
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
R__EXTERN TEveManager * gEve
static void Macro(const char *mac)
Execute macro 'mac'. Do not reload the macro.
THist< 3, float, THistStatContent, THistStatUncertainty > TH3F
constexpr Double_t PiOver2()