59 SetAligned(lowVertex, highVertex);
96 fAxes[0].Set(fVertex[1] - fVertex[0]);
97 fAxes[1].Set(fVertex[3] - fVertex[0]);
98 fAxes[2].Set(fVertex[4] - fVertex[0]);
103 Int_t zeroMagAxisInd = -1;
104 for (
UInt_t i = 0; i<3; i++) {
105 fAxesNorm[i] = fAxes[i];
110 if (!fixZeroMagAxis && zeroMagAxisInd == -1) {
112 fixZeroMagAxis =
kTRUE;
113 }
else if (fixZeroMagAxis) {
121 if (fixZeroMagAxis) {
122 fAxesNorm[zeroMagAxisInd] =
Cross(fAxesNorm[(zeroMagAxisInd+1)%3],
123 fAxesNorm[(zeroMagAxisInd+2)%3]);
127 fVolume =
TMath::Abs(extents.
X() * extents.
Y() * extents.
Z());
128 fDiagonal = extents.
Mag();
137 fVertex[
v] = vertex[
v];
150 fVertex[
v][
a] = vertex[
v][
a];
175 fVertex[
v].Fill(0.0);
203 if (diff.
X() < 0.0 || diff.
Y() < 0.0 || diff.
Z() < 0.0) {
204 Error(
"TGLBoundingBox::SetAligned",
"low/high vertex range error");
206 fVertex[0] = lowVertex;
207 fVertex[1] = lowVertex; fVertex[1].X() += diff.
X();
208 fVertex[2] = lowVertex; fVertex[2].X() += diff.
X(); fVertex[2].Y() += diff.
Y();
209 fVertex[3] = lowVertex; fVertex[3].Y() += diff.
Y();
210 fVertex[4] = highVertex; fVertex[4].
X() -= diff.
X(); fVertex[4].Y() -= diff.
Y();
211 fVertex[5] = highVertex; fVertex[5].
Y() -= diff.
Y();
212 fVertex[6] = highVertex;
213 fVertex[7] = highVertex; fVertex[7].
X() -= diff.
X();
224 if (nbPnts < 1 || !pnts) {
233 for (
UInt_t p = 1; p < nbPnts; p++) {
234 for (
UInt_t i = 0; i < 3; i++) {
235 if (pnts[3*p + i] < low[i]) {
236 low[i] = pnts[3*p + i] ;
238 if (pnts[3*p + i] > high[i]) {
239 high[i] = pnts[3*p + i] ;
244 SetAligned(low, high);
264 high.Maximum(MaxAAVertex());
265 SetAligned(low, high);
281 SetAligned(low, high);
289 Scale(factor, factor, factor);
316 fVertex[0] += -xOffset - yOffset - zOffset;
317 fVertex[1] += xOffset - yOffset - zOffset;
318 fVertex[2] += xOffset + yOffset - zOffset;
319 fVertex[3] += -xOffset + yOffset - zOffset;
321 fVertex[4] += -xOffset - yOffset + zOffset;
322 fVertex[5] += xOffset - yOffset + zOffset;
323 fVertex[6] += xOffset + yOffset + zOffset;
324 fVertex[7] += -xOffset + yOffset + zOffset;
336 fVertex[
v] = fVertex[
v] + offset;
372 static std::vector<UInt_t> faceIndexes[kFaceCount];
375 faceIndexes[kFaceLowX].push_back(7);
376 faceIndexes[kFaceLowX].push_back(4);
377 faceIndexes[kFaceLowX].push_back(0);
378 faceIndexes[kFaceLowX].push_back(3);
380 faceIndexes[kFaceHighX].push_back(2);
381 faceIndexes[kFaceHighX].push_back(1);
382 faceIndexes[kFaceHighX].push_back(5);
383 faceIndexes[kFaceHighX].push_back(6);
385 faceIndexes[kFaceLowY].push_back(5);
386 faceIndexes[kFaceLowY].push_back(1);
387 faceIndexes[kFaceLowY].push_back(0);
388 faceIndexes[kFaceLowY].push_back(4);
390 faceIndexes[kFaceHighY].push_back(2);
391 faceIndexes[kFaceHighY].push_back(6);
392 faceIndexes[kFaceHighY].push_back(7);
393 faceIndexes[kFaceHighY].push_back(3);
395 faceIndexes[kFaceLowZ].push_back(3);
396 faceIndexes[kFaceLowZ].push_back(0);
397 faceIndexes[kFaceLowZ].push_back(1);
398 faceIndexes[kFaceLowZ].push_back(2);
400 faceIndexes[kFaceHighZ].push_back(6);
401 faceIndexes[kFaceHighZ].push_back(5);
402 faceIndexes[kFaceHighZ].push_back(4);
403 faceIndexes[kFaceHighZ].push_back(7);
406 return faceIndexes[face];
415 assert(planeSet.empty());
429 planeSet.push_back(
TGLPlane( fAxesNorm[2], fVertex[4]));
430 planeSet.push_back(
TGLPlane(-fAxesNorm[2], fVertex[0]));
431 planeSet.push_back(
TGLPlane(-fAxesNorm[0], fVertex[0]));
432 planeSet.push_back(
TGLPlane( fAxesNorm[0], fVertex[1]));
433 planeSet.push_back(
TGLPlane(-fAxesNorm[1], fVertex[0]));
434 planeSet.push_back(
TGLPlane( fAxesNorm[1], fVertex[3]));
442 return TGLPlane(fAxesNorm[2], fVertex[4]);
454 if (plane.
DistanceTo(Center()) + (Extents().Mag()/2.0) < 0.0) {
459 Int_t verticesInsidePlane = 8;
462 verticesInsidePlane--;
466 if ( verticesInsidePlane == 0 ) {
468 }
else if ( verticesInsidePlane == 8 ) {
500 Double_t aSphereRadius = aHL[0] < aHL[1] ? aHL[0] : aHL[1];
501 if (aHL[2] < aSphereRadius) {
502 aSphereRadius = aHL[2];
509 if (bSphereRadius + parentT.
Mag() < aSphereRadius) {
522 for (i=0 ; i<3 ; i++) {
523 for (k=0; k<3; k++) {
526 if (
fabs(roaT[i][k]) < 1
e-14) {
531 Double_t norm =
sqrt(roaT[i][0]*roaT[i][0] + roaT[i][1]*roaT[i][1] + roaT[i][2]*roaT[i][2]);
532 roaT[i][0] /= norm; roaT[i][1] /= norm; roaT[i][2] /= norm;
540 for (i=0; i<3; i++) {
542 rb = bHL[0]*
fabs(roaT[i][0]) + bHL[1]*
fabs(roaT[i][1]) + bHL[2]*
fabs(roaT[i][2]);
546 else if (ra < t + rb)
551 for (k=0; k<3; k++) {
552 ra = aHL[0]*
fabs(roaT[0][k]) + aHL[1]*
fabs(roaT[1][k]) + aHL[2]*
fabs(roaT[2][k]);
554 t =
fabs(aT[0]*roaT[0][k] + aT[1]*roaT[1][k] + aT[2]*roaT[2][k]);
557 else if (ra < t + rb)
564 ra = aHL[1]*
fabs(roaT[2][0]) + aHL[2]*
fabs(roaT[1][0]);
565 rb = bHL[1]*
fabs(roaT[0][2]) + bHL[2]*
fabs(roaT[0][1]);
566 t =
fabs(aT[2]*roaT[1][0] - aT[1]*roaT[2][0]);
569 else if (ra < t + rb)
573 ra = aHL[1]*
fabs(roaT[2][1]) + aHL[2]*
fabs(roaT[1][1]);
574 rb = bHL[0]*
fabs(roaT[0][2]) + bHL[2]*
fabs(roaT[0][0]);
575 t =
fabs(aT[2]*roaT[1][1] - aT[1]*roaT[2][1]);
578 else if (ra < t + rb)
582 ra = aHL[1]*
fabs(roaT[2][2]) + aHL[2]*
fabs(roaT[1][2]);
583 rb = bHL[0]*
fabs(roaT[0][1]) + bHL[1]*
fabs(roaT[0][0]);
584 t =
fabs(aT[2]*roaT[1][2] - aT[1]*roaT[2][2]);
587 else if (ra < t + rb)
591 ra = aHL[0]*
fabs(roaT[2][0]) + aHL[2]*
fabs(roaT[0][0]);
592 rb = bHL[1]*
fabs(roaT[1][2]) + bHL[2]*
fabs(roaT[1][1]);
593 t =
fabs(aT[0]*roaT[2][0] - aT[2]*roaT[0][0]);
596 else if (ra < t + rb)
600 ra = aHL[0]*
fabs(roaT[2][1]) + aHL[2]*
fabs(roaT[0][1]);
601 rb = bHL[0]*
fabs(roaT[1][2]) + bHL[2]*
fabs(roaT[1][0]);
602 t =
fabs(aT[0]*roaT[2][1] - aT[2]*roaT[0][1]);
605 else if (ra < t + rb)
609 ra = aHL[0]*
fabs(roaT[2][2]) + aHL[2]*
fabs(roaT[0][2]);
610 rb = bHL[0]*
fabs(roaT[1][1]) + bHL[1]*
fabs(roaT[1][0]);
611 t =
fabs(aT[0]*roaT[2][2] - aT[2]*roaT[0][2]);
614 else if (ra < t + rb)
618 ra = aHL[0]*
fabs(roaT[1][0]) + aHL[1]*
fabs(roaT[0][0]);
619 rb = bHL[1]*
fabs(roaT[2][2]) + bHL[2]*
fabs(roaT[2][1]);
620 t =
fabs(aT[1]*roaT[0][0] - aT[0]*roaT[1][0]);
623 else if (ra < t + rb)
627 ra = aHL[0]*
fabs(roaT[1][1]) + aHL[1]*
fabs(roaT[0][1]);
628 rb = bHL[0]*
fabs(roaT[2][2]) + bHL[2]*
fabs(roaT[2][0]);
629 t =
fabs(aT[1]*roaT[0][1] - aT[0]*roaT[1][1]);
632 else if (ra < t + rb)
636 ra = aHL[0]*
fabs(roaT[1][2]) + aHL[1]*
fabs(roaT[0][2]);
637 rb = bHL[0]*
fabs(roaT[2][1]) + bHL[1]*
fabs(roaT[2][0]);
638 t =
fabs(aT[1]*roaT[0][2] - aT[0]*roaT[1][2]);
641 else if (ra < t + rb)
655 glBegin(GL_LINE_LOOP);
656 glVertex3dv(fVertex[0].CArr());
657 glVertex3dv(fVertex[1].CArr());
658 glVertex3dv(fVertex[2].CArr());
659 glVertex3dv(fVertex[3].CArr());
660 glVertex3dv(fVertex[7].CArr());
661 glVertex3dv(fVertex[6].CArr());
662 glVertex3dv(fVertex[5].CArr());
663 glVertex3dv(fVertex[4].CArr());
666 glVertex3dv(fVertex[1].CArr());
667 glVertex3dv(fVertex[5].CArr());
668 glVertex3dv(fVertex[2].CArr());
669 glVertex3dv(fVertex[6].CArr());
670 glVertex3dv(fVertex[0].CArr());
671 glVertex3dv(fVertex[3].CArr());
672 glVertex3dv(fVertex[4].CArr());
673 glVertex3dv(fVertex[7].CArr());
689 glNormal3d ( fAxesNorm[2].X(), fAxesNorm[2].Y(), fAxesNorm[2].Z());
690 glVertex3dv(fVertex[4].CArr());
691 glVertex3dv(fVertex[7].CArr());
692 glVertex3dv(fVertex[6].CArr());
693 glVertex3dv(fVertex[5].CArr());
695 glNormal3d (-fAxesNorm[2].X(), -fAxesNorm[2].Y(), -fAxesNorm[2].Z());
696 glVertex3dv(fVertex[0].CArr());
697 glVertex3dv(fVertex[1].CArr());
698 glVertex3dv(fVertex[2].CArr());
699 glVertex3dv(fVertex[3].CArr());
701 glNormal3d (-fAxesNorm[0].X(), -fAxesNorm[0].Y(), -fAxesNorm[0].Z());
702 glVertex3dv(fVertex[0].CArr());
703 glVertex3dv(fVertex[3].CArr());
704 glVertex3dv(fVertex[7].CArr());
705 glVertex3dv(fVertex[4].CArr());
707 glNormal3d ( fAxesNorm[0].X(), fAxesNorm[0].Y(), fAxesNorm[0].Z());
708 glVertex3dv(fVertex[6].CArr());
709 glVertex3dv(fVertex[2].CArr());
710 glVertex3dv(fVertex[1].CArr());
711 glVertex3dv(fVertex[5].CArr());
713 glNormal3d ( fAxesNorm[1].X(), fAxesNorm[1].Y(), fAxesNorm[1].Z());
714 glVertex3dv(fVertex[3].CArr());
715 glVertex3dv(fVertex[2].CArr());
716 glVertex3dv(fVertex[6].CArr());
717 glVertex3dv(fVertex[7].CArr());
719 glNormal3d (-fAxesNorm[1].X(), -fAxesNorm[1].Y(), -fAxesNorm[1].Z());
720 glVertex3dv(fVertex[4].CArr());
721 glVertex3dv(fVertex[5].CArr());
722 glVertex3dv(fVertex[1].CArr());
723 glVertex3dv(fVertex[0].CArr());
737 if (fVertex[
v][index] < min) {
738 min = fVertex[
v][index];
751 if (fVertex[
v][index] > max) {
752 max = fVertex[
v][index];
779 for (
UInt_t i = 0; i<8; i++) {
780 std::cout <<
"[" << i <<
"] (" << fVertex[i].X() <<
"," << fVertex[i].Y() <<
"," << fVertex[i].Z() <<
")" << std::endl;
782 std::cout <<
"Center: "; Center().Dump();
783 std::cout <<
"Extents: "; Extents().Dump();
784 std::cout <<
"Volume: " << Volume() << std::endl;
void SetAligned(const TGLVertex3 &lowVertex, const TGLVertex3 &highVertex)
Set ALIGNED box from two low/high vertices.
Double_t DistanceTo(const TGLVertex3 &vertex) const
Distance from plane to vertex.
TGLVertex3 Center() const
TGLVector3 Extents() const
void Dump() const
Output to std::cout the vertices, center and volume of box.
void Set(const TGLVertex3 vertex[8])
Set a bounding box from provided 8 vertices.
16 component (4x4) transform matrix - column MAJOR as per GL.
void TransformVertex(TGLVertex3 &vertex) const
Transform passed 'vertex' by this matrix - converts local frame to parent.
Double_t Max(UInt_t index) const
Find maximum vertex value for axis of index X(0), Y(1), Z(2)
Short_t Min(Short_t a, Short_t b)
TGLVertex3 MinAAVertex() const
Find minimum vertex values.
void Transform(const TGLMatrix &matrix)
Transform all vertices with matrix.
3 component (x/y/z) vertex class.
TGLPlane GetNearPlane() const
Return the near-plane.
3 component (x/y/z) vector class.
void UpdateCache()
normalised box axes in global frame - cached for speed
void PlaneSet(TGLPlaneSet_t &planeSet) const
Fill out supplied plane set vector with TGLPlane objects representing six faces of box...
void Error(const char *location, const char *msgfmt,...)
Double_t Min(UInt_t index) const
Find minimum vertex value for axis of index X(0), Y(1), Z(2)
TGLBoundingBox()
Construct an empty bounding box.
TGLVertex3 MaxAAVertex() const
Find maximum vertex values.
void ExpandAligned(const TGLVertex3 &point)
Expand current bbox so that it includes the point.
VecExpr< UnaryOp< Fabs< T >, VecExpr< A, T, D >, T >, T, D > fabs(const VecExpr< A, T, D > &rhs)
virtual ~TGLBoundingBox()
Destroy bounding box.
void Minimum(const TGLVertex3 &other)
void MergeAligned(const TGLBoundingBox &other)
Expand current bbox so that it includes other's bbox.
void Scale(Double_t factor)
Isotropically scale bounding box along it's LOCAL axes, preserving center.
Double_t Dot(const TGLVector3 &v1, const TGLVector3 &v2)
std::vector< TGLPlane > TGLPlaneSet_t
void Draw(Bool_t solid=kFALSE) const
Draw the bounding box as either wireframe (default) of solid using current GL color.
void SetEmpty()
Set bounding box empty - all vertices at (0,0,0)
you should not use this method at all Int_t Int_t Double_t Double_t Double_t e
Concrete class describing an orientated (free) or axis aligned box of 8 vertices. ...
const std::vector< UInt_t > & FaceVertices(EFace face) const
return a vector of face vertices y | | |________x / 3----—2 / /| /| z 7----—6 | | 0--—|-1 |/ |/ 4-...
void Maximum(const TGLVertex3 &other)
Short_t Max(Short_t a, Short_t b)
you should not use this method at all Int_t Int_t Double_t Double_t Double_t Int_t Double_t Double_t Double_t Double_t b
void Translate(const TGLVector3 &offset)
Translate all vertices by offset.
const TGLVector3 & Axis(UInt_t i, Bool_t normalised=kTRUE) const
TGLVector3 Cross(const TGLVector3 &v1, const TGLVector3 &v2)
Rgl::EOverlap Overlap(const TGLPlane &plane) const
Find overlap (Inside, Outside, Partial) of plane c.f. bounding box.
3D plane class - of format Ax + By + Cz + D = 0