 ROOT   6.14/05 Reference Guide
ROOT::Math::Cartesian3D< T > Class Template Reference

### template<class T = double> class ROOT::Math::Cartesian3D< T >

Class describing a 3D cartesian coordinate system (x, y, z coordinates)

Definition at line 44 of file Cartesian3D.h.

typedef T Scalar

## Public Member Functions

Cartesian3D ()
Default constructor with x=y=z=0. More...

Cartesian3D (Scalar xx, Scalar yy, Scalar zz)
Constructor from x,y,z coordinates. More...

template<class CoordSystem >
Cartesian3D (const CoordSystem &v)
Construct from any Vector or coordinate system implementing X(), Y() and Z() More...

Cartesian3D (const Cartesian3D &v)
copy constructor More...

template<class T2 >
Cartesian3D (const Polar3D< T2 > &v)

Scalar Eta () const

void GetCoordinates (Scalar dest[]) const
get internal data into an array of 3 Scalar numbers More...

void GetCoordinates (Scalar &xx, Scalar &yy, Scalar &zz) const
get internal data into 3 Scalar numbers More...

Scalar Mag2 () const

void Negate ()
negate the vector More...

bool operator!= (const Cartesian3D &rhs) const

Cartesian3Doperator= (const Cartesian3D &v)
assignment operator More...

template<class CoordSystem >
Cartesian3Doperator= (const CoordSystem &v)
Assignment from any class implementing x(),y() and z() (can assign from any coordinate system) More...

template<class T2 >
Cartesian3Doperator= (const Polar3D< T2 > &v)

bool operator== (const Cartesian3D &rhs) const
Exact equality. More...

Scalar Perp2 () const

Scalar Phi () const

Scalar R () const

Scalar Rho () const

void Scale (Scalar a)
scale the vector by a scalar quantity a More...

void SetCoordinates (const Scalar src[])
Set internal data based on an array of 3 Scalar numbers. More...

void SetCoordinates (Scalar xx, Scalar yy, Scalar zz)
Set internal data based on 3 Scalar numbers. More...

void SetX (Scalar xx)
set the x coordinate value keeping y and z constant More...

void SetXYZ (Scalar xx, Scalar yy, Scalar zz)
set all values using cartesian coordinates More...

void SetY (Scalar yy)
set the y coordinate value keeping x and z constant More...

void SetZ (Scalar zz)
set the z coordinate value keeping x and y constant More...

Scalar Theta () const

Scalar X () const

x () const

Scalar Y () const

y () const

Scalar Z () const

z () const

## Private Attributes

fX

fY

fZ

#include <Math/GenVector/Cartesian3D.h>

## ◆ Scalar

template<class T = double>
 typedef T ROOT::Math::Cartesian3D< T >::Scalar

Definition at line 48 of file Cartesian3D.h.

## ◆ Cartesian3D() [1/5]

template<class T = double>
 ROOT::Math::Cartesian3D< T >::Cartesian3D ( )
inline

Default constructor with x=y=z=0.

Definition at line 53 of file Cartesian3D.h.

## ◆ Cartesian3D() [2/5]

template<class T = double>
 ROOT::Math::Cartesian3D< T >::Cartesian3D ( Scalar xx, Scalar yy, Scalar zz )
inline

Constructor from x,y,z coordinates.

Definition at line 58 of file Cartesian3D.h.

## ◆ Cartesian3D() [3/5]

template<class T = double>
template<class CoordSystem >
 ROOT::Math::Cartesian3D< T >::Cartesian3D ( const CoordSystem & v )
inlineexplicit

Construct from any Vector or coordinate system implementing X(), Y() and Z()

Definition at line 65 of file Cartesian3D.h.

## ◆ Cartesian3D() [4/5]

template<class T = double>
 ROOT::Math::Cartesian3D< T >::Cartesian3D ( const Cartesian3D< T > & v )
inline

copy constructor

Definition at line 73 of file Cartesian3D.h.

## ◆ Cartesian3D() [5/5]

template<class T = double>
template<class T2 >
 ROOT::Math::Cartesian3D< T >::Cartesian3D ( const Polar3D< T2 > & v )
inlineexplicit

Definition at line 193 of file Cartesian3D.h.

## ◆ Eta()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Eta ( ) const
inline

Definition at line 118 of file Cartesian3D.h.

## ◆ GetCoordinates() [1/2]

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::GetCoordinates ( Scalar dest[] ) const
inline

get internal data into an array of 3 Scalar numbers

Definition at line 94 of file Cartesian3D.h.

## ◆ GetCoordinates() [2/2]

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::GetCoordinates ( Scalar & xx, Scalar & yy, Scalar & zz ) const
inline

get internal data into 3 Scalar numbers

Definition at line 105 of file Cartesian3D.h.

## ◆ Mag2()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Mag2 ( ) const
inline

Definition at line 110 of file Cartesian3D.h.

## ◆ Negate()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::Negate ( )
inline

negate the vector

Definition at line 159 of file Cartesian3D.h.

## ◆ operator!=()

template<class T = double>
 bool ROOT::Math::Cartesian3D< T >::operator!= ( const Cartesian3D< T > & rhs ) const
inline

Definition at line 179 of file Cartesian3D.h.

## ◆ operator=() [1/3]

template<class T = double>
 Cartesian3D& ROOT::Math::Cartesian3D< T >::operator= ( const Cartesian3D< T > & v )
inline

assignment operator

Definition at line 79 of file Cartesian3D.h.

## ◆ operator=() [2/3]

template<class T = double>
template<class CoordSystem >
 Cartesian3D& ROOT::Math::Cartesian3D< T >::operator= ( const CoordSystem & v )
inline

Assignment from any class implementing x(),y() and z() (can assign from any coordinate system)

Definition at line 166 of file Cartesian3D.h.

## ◆ operator=() [3/3]

template<class T = double>
template<class T2 >
 Cartesian3D& ROOT::Math::Cartesian3D< T >::operator= ( const Polar3D< T2 > & v )
inline

Definition at line 207 of file Cartesian3D.h.

## ◆ operator==()

template<class T = double>
 bool ROOT::Math::Cartesian3D< T >::operator== ( const Cartesian3D< T > & rhs ) const
inline

Exact equality.

Definition at line 176 of file Cartesian3D.h.

## ◆ Perp2()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Perp2 ( ) const
inline

Definition at line 111 of file Cartesian3D.h.

## ◆ Phi()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Phi ( ) const
inline

Definition at line 115 of file Cartesian3D.h.

## ◆ R()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::R ( ) const
inline

Definition at line 113 of file Cartesian3D.h.

## ◆ Rho()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Rho ( ) const
inline

Definition at line 112 of file Cartesian3D.h.

## ◆ Scale()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::Scale ( Scalar a )
inline

scale the vector by a scalar quantity a

Definition at line 149 of file Cartesian3D.h.

## ◆ SetCoordinates() [1/2]

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetCoordinates ( const Scalar src[] )
inline

Set internal data based on an array of 3 Scalar numbers.

Definition at line 89 of file Cartesian3D.h.

## ◆ SetCoordinates() [2/2]

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetCoordinates ( Scalar xx, Scalar yy, Scalar zz )
inline

Set internal data based on 3 Scalar numbers.

Definition at line 100 of file Cartesian3D.h.

## ◆ SetX()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetX ( Scalar xx )
inline

set the x coordinate value keeping y and z constant

Definition at line 125 of file Cartesian3D.h.

## ◆ SetXYZ()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetXYZ ( Scalar xx, Scalar yy, Scalar zz )
inline

set all values using cartesian coordinates

Definition at line 140 of file Cartesian3D.h.

## ◆ SetY()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetY ( Scalar yy )
inline

set the y coordinate value keeping x and z constant

Definition at line 130 of file Cartesian3D.h.

## ◆ SetZ()

template<class T = double>
 void ROOT::Math::Cartesian3D< T >::SetZ ( Scalar zz )
inline

set the z coordinate value keeping x and y constant

Definition at line 135 of file Cartesian3D.h.

## ◆ Theta()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Theta ( ) const
inline

Definition at line 114 of file Cartesian3D.h.

## ◆ X()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::X ( ) const
inline

Definition at line 107 of file Cartesian3D.h.

## ◆ x()

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::x ( ) const
inline

Definition at line 186 of file Cartesian3D.h.

## ◆ Y()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Y ( ) const
inline

Definition at line 108 of file Cartesian3D.h.

## ◆ y()

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::y ( ) const
inline

Definition at line 187 of file Cartesian3D.h.

## ◆ Z()

template<class T = double>
 Scalar ROOT::Math::Cartesian3D< T >::Z ( ) const
inline

Definition at line 109 of file Cartesian3D.h.

## ◆ z()

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::z ( ) const
inline

Definition at line 188 of file Cartesian3D.h.

## ◆ fX

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::fX
private

Definition at line 237 of file Cartesian3D.h.

## ◆ fY

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::fY
private

Definition at line 238 of file Cartesian3D.h.

## ◆ fZ

template<class T = double>
 T ROOT::Math::Cartesian3D< T >::fZ
private

Definition at line 239 of file Cartesian3D.h.

Libraries for ROOT::Math::Cartesian3D< T >: [legend]

The documentation for this class was generated from the following file: