29 namespace CocoaTutorials {
31 Double_t r1, r2, r3, r4, r5, r6, r7, r8, r9;
35 void generate_random(
Int_t i)
42 r2 = (2 * dr * r.
Rndm(i)) - dr;
43 r3 = (2 * dr * r.
Rndm(i)) - dr;
44 r5 = (2 * dr * r.
Rndm(i)) - dr;
45 r6 = (2 * dr * r.
Rndm(i)) - dr;
46 r8 = (2 * dr * r.
Rndm(i)) - dr;
52 void parallelcoordtrans()
61 Double_t s1x = 0., s1y = 0., s1z = 0.;
62 Double_t s2x = 0., s2y = 0., s2z = 0.;
63 Double_t s3x = 0., s3y = 0., s3z = 0.;
65 TCanvas *
c1 =
new TCanvas(
"parallel coords",
"parallel coords", 0, 0, 900, 1000);
68 ::Error(
"generate_random",
"This macro works only on OS X with --enable-cocoa");
73 TNtuple *
const nt =
new TNtuple(
"nt",
"Demo ntuple",
"x:y:z:u:v:w:a:b:c");
75 for (
Int_t i = 0; i < 1500; ++i) {
76 r.
Sphere(s1x, s1y, s1z, 0.1);
77 r.
Sphere(s2x, s2y, s2z, 0.2);
78 r.
Sphere(s3x, s3y, s3z, 0.05);
81 nt->
Fill(r1, r2, r3, r4, r5, r6, r7, r8, r9);
84 nt->
Fill(s1x, s1y, s1z, s2x, s2y, s2z, r7, r8, r9);
87 nt->
Fill(r1, r2, r3, r4, r5, r6, r7, s3y, r9);
90 nt->
Fill(s2x - 1, s2y - 1, s2z, s1x + .5, s1y + .5, s1z + .5, r7, r8, r9);
93 nt->
Fill(r1, r2, r3, r4, r5, r6, r7, r8, r9);
96 nt->
Fill(s1x + 1, s1y + 1, s1z + 1, s3x - 2, s3y - 2, s3z - 2, r7, r8, r9);
99 nt->
Fill(r1, r2, r3, r4, r5, r6, s3x, r8, s3z);
106 nt->
Draw(
"x:y:z:u:v:w:a:b:c",
"",
"para");
108 assert(para1 != 0 &&
"parallelcoordtrans, 'ParaCoord' is null");
142 assert(col26 != 0 &&
"parallelcoordtrans, color with index 26 not found");
147 nt->
Draw(
"x:y:z:u:v:w:a:b:c",
"",
"para");
149 assert(para2 != 0 &&
"parallelcoordtrans, 'ParaCoord' is null");
virtual void SetAlpha(Float_t a)
virtual void Rannor(Float_t &a, Float_t &b)
Return 2 numbers distributed following a gaussian with mean=0 and sigma=1.
void SetLineColor(Color_t col)
Namespace for new ROOT classes and functions.
TVirtualPad * cd(Int_t subpadnumber=0)
Set current canvas & pad.
virtual TObject * FindObject(const char *name) const
Delete a TObjLink object.
This is the base class for the ROOT Random number generators.
virtual Double_t Rndm()
Machine independent random number generator.
A simple TTree restricted to a list of float variables only.
void SetHistogramHeight(Double_t h=0)
Set the height of the bar histogram.
virtual void Draw(Option_t *opt)
Default Draw method for all objects.
virtual Int_t Fill()
Fill a Ntuple with current values in fArgs.
The color creation and management class.
virtual void Sphere(Double_t &x, Double_t &y, Double_t &z, Double_t r)
Generates random vectors, uniformly distributed over the surface of a sphere of given radius...
Parallel Coordinates class.
virtual void Divide(Int_t nx=1, Int_t ny=1, Float_t xmargin=0.01, Float_t ymargin=0.01, Int_t color=0)
Automatic pad generation by division.
void Error(ErrorHandler_t func, int code, const char *va_(fmt),...)
Write error message and call a handler, if required.