TGLClipSet * GetClipSet() const
void SetClipType(TGLClip::EType type)
Set current clip active in viewer - 'type' is one of kClipNone kClipPlane or kClipBox.
void AddGlobalElement(TEveElement *element, TEveElement *parent=0)
Add a global element, i.e.
static Bool_t SetCacheFileDir(ROOT::Internal::TStringView cacheDir, Bool_t operateDisconnected=kTRUE, Bool_t forceCacheread=kFALSE)
void DoDraw(Bool_t swap_buffers=kTRUE)
Draw out the viewer.
virtual Bool_t RotateRad(Double_t hRotate, Double_t vRotate)
Rotate camera around center.
TGLCamera & CurrentCamera() const
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
A wrapper over a TGeoNode, possibly displaced with a global trasformation stored in TEveElement...
TGeoManager * GetGeometry(const TString &filename)
Get geometry with given filename.
R__EXTERN TEveManager * gEve
void DefaultColors()
Set default volume colors according to A of material.
Base GL viewer object - used by both standalone and embedded (in pad) GL.
TGLViewer * GetDefaultGLViewer() const
Get TGLViewer of the default TEveViewer.
R__EXTERN TGeoManager * gGeoManager
void FullRedraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE)
Perform 3D redraw of all scenes and viewers.
virtual void RefreshPadEditor(TObject *obj=0)
Update GED editor if it is set.
A node represent a volume positioned inside another.They store links to both volumes and to the TGeoM...
TGeoVolume * GetTopVolume() const
TGeoNode * FindNode(const char *name) const
search a daughter inside the list of nodes