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Reference Guide
TEveDigitSetGL.h
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1// @(#)root/eve:$Id$
2// Author: Matevz Tadel 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TEveDigitSetGL
13#define ROOT_TEveDigitSetGL
14
15#include "TGLObject.h"
16#include "TEveDigitSet.h"
17
18class TGLViewer;
19class TGLScene;
20
21class TEveDigitSet;
22
24{
25private:
26 TEveDigitSetGL(const TEveDigitSetGL&); // Not implemented
27 TEveDigitSetGL& operator=(const TEveDigitSetGL&); // Not implemented
28
29protected:
30 mutable const std::set<Int_t> *fHighlightSet;
31
33 void DrawFrameIfNeeded(TGLRnrCtx& rnrCtx) const;
34
35public:
37 virtual ~TEveDigitSetGL() {}
38
39 virtual void SetBBox();
40
41 virtual void DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp, Int_t lvl=-1) const;
42
43 virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
44 virtual Bool_t AlwaysSecondarySelect() const { return ((TEveDigitSet*)fExternalObj)->GetAlwaysSecSelect(); }
45 virtual void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec);
46
47 ClassDef(TEveDigitSetGL, 0); // GL renderer class for TEveDigitSet.
48};
49
50#endif
int Int_t
Definition: RtypesCore.h:41
bool Bool_t
Definition: RtypesCore.h:59
const Bool_t kTRUE
Definition: RtypesCore.h:87
#define ClassDef(name, id)
Definition: Rtypes.h:326
float * q
Definition: THbookFile.cxx:87
OpenGL renderer class for TEveDigitSet.
virtual Bool_t SupportsSecondarySelect() const
const std::set< Int_t > * fHighlightSet
virtual void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const
Draw the quad-set in highlight mode.
virtual void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec)
Processes secondary selection from TGLViewer.
virtual void SetBBox()
Set bounding box.
virtual ~TEveDigitSetGL()
TEveDigitSetGL(const TEveDigitSetGL &)
void DrawFrameIfNeeded(TGLRnrCtx &rnrCtx) const
Make a decision if the frame should be drawn.
virtual Bool_t AlwaysSecondarySelect() const
Bool_t SetupColor(const TEveDigitSet::DigitBase_t &q) const
Set color for rendering of the specified digit.
TEveDigitSetGL & operator=(const TEveDigitSetGL &)
TEveDigitSetGL()
Constructor.
Base-class for storage of digit collections; provides transformation matrix (TEveTrans),...
Definition: TEveDigitSet.h:34
TObject * fExternalObj
first replica
Base-class for direct OpenGL renderers.
Definition: TGLObject.h:22
Concrete physical shape - a GL drawable.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition: TGLRnrCtx.h:41
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Definition: TGLScene.h:29
Standard selection record including information about containing scene and details ob out selected ob...
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Definition: TGLViewer.h:57