12#ifndef ROOT_TEveGeoPolyShape 
   13#define ROOT_TEveGeoPolyShape 
   44         if (i <= j) { 
fI = i; 
fJ = j; }
 
   45         else        { 
fI = j; 
fJ = i; }
 
#define ClassDef(name, id)
Generic 3D primitive description class.
Description of TEveGeoPolyShape.
TEveGeoPolyShape & operator=(const TEveGeoPolyShape &)
static TEveGeoPolyShape * Construct(TGeoCompositeShape *cshp, Int_t n_seg)
Static constructor from a composite shape.
virtual void FillBuffer3D(TBuffer3D &buffer, Int_t reqSections, Bool_t localFrame) const
Fill the passed buffer 3D.
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Fill static buffer 3D.
std::vector< Double_t > fVertices
TEveGeoPolyShape(const TEveGeoPolyShape &)
virtual TBuffer3D * MakeBuffer3D() const
Create buffer 3D and fill it with point/segment/poly data.
virtual ~TEveGeoPolyShape()
TEveGeoPolyShape()
Constructor.
friend class TEveGeoPolyShapeGL
void SetFromFaceSet(TGLFaceSet *fs)
Set data-members from a face-set.
std::vector< Int_t > fPolyDesc
Implements a native ROOT-GL representation of an arbitrary set of polygons.
Class handling Boolean composition of shapes.
bool operator<(const Edge_t &e) const