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Reference Guide
bars.C
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2{
3 TCanvas *F = new TCanvas("script","Bars",500,100);
4
5 TLatex Tl;
6 Tl.SetTextSize(0.3);
7 Tl.SetTextAlign(12);
8 TLatex Tt;
9 Tt.SetTextSize(0.3);
10 Tt.SetTextFont(82);
11 Tt.SetTextAlign(12);
12
13 float y, x1, x2;
14 y = 0.50; x1 = 0.02; x2 = x1+0.7;
15
16 Tt.DrawText(x1, y, "#bar{a} #vec{a}");
17 Tl.DrawLatex(x2, y, "#bar{a} #vec{a}");
18
19 return F;
20}
static const double x2[5]
static const double x1[5]
TCanvas * bars()
Definition: bars.C:1
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
Definition: TAttText.h:41
virtual void SetTextFont(Font_t tfont=62)
Set the text font.
Definition: TAttText.h:45
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
Definition: TAttText.h:46
The Canvas class.
Definition: TCanvas.h:31
To draw Mathematical Formula.
Definition: TLatex.h:18
TLatex * DrawLatex(Double_t x, Double_t y, const char *text)
Make a copy of this object with the new parameters And copy object attributes.
Definition: TLatex.cxx:1914
virtual TText * DrawText(Double_t x, Double_t y, const char *text)
Draw this text with new coordinates.
Definition: TText.cxx:174
Double_t y[n]
Definition: legend1.C:17
#define F(x, y, z)