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GSLRngROOTWrapper.h
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1// wrapper class used to wrap ROOT random number engines with GSL interface
2
3// @(#)root/mathmore:$Id$
4// Author: L. Moneta Fri Aug 24 17:20:45 2007
5
6/**********************************************************************
7 * *
8 * Copyright (c) 2006 LCG ROOT Math Team, CERN/PH-SFT *
9 * *
10 * *
11 **********************************************************************/
12
13// Header file for class GSLRngWrapper
14
15#ifndef ROOT_Math_GSLRngROOTWrapper
16#define ROOT_Math_GSLRngROOTWrapper
17
18#include "gsl/gsl_rng.h"
19
20
21namespace ROOT {
22
23 namespace Math {
24
25 /**
26 * class for wrapping ROOT Engines in gsl_rng types which can be used as extra
27 * GSL random number generators
28 * For this we need to implment functions which will be called by gsl_rng.
29 * The functions (Seed, Rndm, IntRndm) are passed in the gsl_rng_type and used to build a gsl_rng object.
30 * When gsl_rng is alloacated, only the memory state is allocated using calloc(1,size), which gives a memory
31 * block of the given bytes and it initializes to zero. Therefore no constructor of GSLRngROOTWrapper can be called
32 * and also we cannot call non-static member funciton of the class.
33 * The underlined ROOT engine is then built and deleted using the functions CreateEngine() and FreeEngine(),
34 * called by the specific GSLRandomEngine class that instantiates for the the generator (e.g. GSLRngMixMax)
35 *
36 **/
37 template <class Engine>
39
40 Engine *fEngine = nullptr;
41
42 // non need to have specific ctor/dtor since we cannot call them
43
44 // function called by the specific GSLRndmEngine to create the ROOT engine
45 static void CreateEngine(gsl_rng *r)
46 {
47 // the engine pointer is retrieved from r
48 GSLRngROOTWrapper *wrng = ((GSLRngROOTWrapper *)r->state);
49 //printf("calling create engine - engine pointer : %p\n", wrng->fEngine);
50 if (!wrng->fEngine)
51 wrng->fEngine = new Engine();
52 // do nothing in case it is already created (e.g. when calling with default_seed)
53 }
54
55 static double Rndm(void *p) { return ((GSLRngROOTWrapper *)p)->fEngine->operator()(); }
56 static unsigned long IntRndm(void *p) { return ((GSLRngROOTWrapper *)p)->fEngine->IntRndm(); }
57
58 static void Seed(void *p, unsigned long seed)
59 {
60 auto wrng = ((GSLRngROOTWrapper *)p);
61 // (GSL calls at the beginning with the defaul seed (typically zero))
62 //printf("calling the seed function with %d on %p and engine %p\n", seed, p, wrng->fEngine);
63 if (seed == gsl_rng_default_seed) {
64 seed = 111; // avoid using 0 that for ROOT means a specific seed
65 if (!wrng->fEngine) wrng->fEngine = new Engine();
66 }
67 assert(wrng->fEngine != nullptr);
68 wrng->fEngine->SetSeed(seed);
69 }
70 static void FreeEngine(gsl_rng *r)
71 {
72 auto wrng = ((GSLRngROOTWrapper *)r->state);
73 if (wrng->fEngine)
74 delete wrng->fEngine;
75 wrng->fEngine = nullptr;
76 }
77
78 static unsigned long Max() { return Engine::MaxInt(); }
79 static unsigned long Min() { return Engine::MinInt(); }
80 static size_t Size() { return sizeof(GSLRngROOTWrapper<Engine>); }
81 static std::string Name() { return std::string("GSL_") + Engine::Name(); }
82 };
83
84 } // end namespace Math
85} // end namespace ROOT
86
87#include "Math/MixMaxEngine.h"
88
89// now define and implement the specific types
90
92
93static const std::string gsl_mixmax_name = GSLMixMaxWrapper::Name();
94static const gsl_rng_type mixmax_type =
95{
96 gsl_mixmax_name.c_str(),
103};
104
105const gsl_rng_type *gsl_rng_mixmax = &mixmax_type;
106
107#endif
108
static const std::string gsl_mixmax_name
const gsl_rng_type * gsl_rng_mixmax
ROOT::Math::GSLRngROOTWrapper< ROOT::Math::MixMaxEngine< 17, 0 > > GSLMixMaxWrapper
static const gsl_rng_type mixmax_type
ROOT::R::TRInterface & r
Definition: Object.C:4
Namespace for new Math classes and functions.
VSD Structures.
Definition: StringConv.hxx:21
const char * Name
Definition: TXMLSetup.cxx:66
class for wrapping ROOT Engines in gsl_rng types which can be used as extra GSL random number generat...
static unsigned long IntRndm(void *p)
static void FreeEngine(gsl_rng *r)
static void Seed(void *p, unsigned long seed)
static unsigned long Max()
static unsigned long Min()
static void CreateEngine(gsl_rng *r)
static double Rndm(void *p)