#define ClassDef(name, id)
 
Sphere description class - see TBuffer3DTypes for producer classes Supports hollow and cut spheres.
 
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
 
Implements a native ROOT-GL sphere that can be rendered at different levels of detail.
 
TGLSphere(const TBuffer3DSphere &buffer)
Default ctor.
 
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Debug tracing.
 
virtual UInt_t DLOffset(Short_t lod) const
Return display-list offset for given LOD.
 
virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
Factor in scene/viewer LOD and quantize.
 
virtual ELODAxes SupportedLODAxes() const