Class describing a 3D cartesian coordinate system (x, y, z coordinates)
Definition at line 44 of file Cartesian3D.h.
Public Types | |
| typedef T | Scalar | 
Public Member Functions | |
| Cartesian3D () | |
| Default constructor with x=y=z=0.  More... | |
| Cartesian3D (const Cartesian3D &v) | |
| copy constructor  More... | |
| template<class CoordSystem > | |
| Cartesian3D (const CoordSystem &v) | |
| Construct from any Vector or coordinate system implementing X(), Y() and Z()  More... | |
| template<class T2 > | |
| Cartesian3D (const Polar3D< T2 > &v) | |
| Cartesian3D (Scalar xx, Scalar yy, Scalar zz) | |
| Constructor from x,y,z coordinates.  More... | |
| Scalar | Eta () const | 
| void | GetCoordinates (Scalar &xx, Scalar &yy, Scalar &zz) const | 
| get internal data into 3 Scalar numbers  More... | |
| void | GetCoordinates (Scalar dest[]) const | 
| get internal data into an array of 3 Scalar numbers  More... | |
| Scalar | Mag2 () const | 
| void | Negate () | 
| negate the vector  More... | |
| bool | operator!= (const Cartesian3D &rhs) const | 
| Cartesian3D & | operator= (const Cartesian3D &v) | 
| assignment operator  More... | |
| template<class CoordSystem > | |
| Cartesian3D & | operator= (const CoordSystem &v) | 
| Assignment from any class implementing x(),y() and z() (can assign from any coordinate system)  More... | |
| template<class T2 > | |
| Cartesian3D & | operator= (const Polar3D< T2 > &v) | 
| bool | operator== (const Cartesian3D &rhs) const | 
| Exact equality.  More... | |
| Scalar | Perp2 () const | 
| Scalar | Phi () const | 
| Scalar | R () const | 
| Scalar | Rho () const | 
| void | Scale (Scalar a) | 
| scale the vector by a scalar quantity a  More... | |
| void | SetCoordinates (const Scalar src[]) | 
| Set internal data based on an array of 3 Scalar numbers.  More... | |
| void | SetCoordinates (Scalar xx, Scalar yy, Scalar zz) | 
| Set internal data based on 3 Scalar numbers.  More... | |
| void | SetX (Scalar xx) | 
| set the x coordinate value keeping y and z constant  More... | |
| void | SetXYZ (Scalar xx, Scalar yy, Scalar zz) | 
| set all values using cartesian coordinates  More... | |
| void | SetY (Scalar yy) | 
| set the y coordinate value keeping x and z constant  More... | |
| void | SetZ (Scalar zz) | 
| set the z coordinate value keeping x and y constant  More... | |
| Scalar | Theta () const | 
| Scalar | X () const | 
| T | x () const | 
| Scalar | Y () const | 
| T | y () const | 
| Scalar | Z () const | 
| T | z () const | 
Private Attributes | |
| T | fX | 
| T | fY | 
| T | fZ | 
#include <Math/GenVector/Cartesian3D.h>
| typedef T ROOT::Math::Cartesian3D< T >::Scalar | 
Definition at line 48 of file Cartesian3D.h.
      
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Default constructor with x=y=z=0.
Definition at line 53 of file Cartesian3D.h.
      
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Constructor from x,y,z coordinates.
Definition at line 58 of file Cartesian3D.h.
      
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Construct from any Vector or coordinate system implementing X(), Y() and Z()
Definition at line 65 of file Cartesian3D.h.
      
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copy constructor
Definition at line 73 of file Cartesian3D.h.
      
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Definition at line 193 of file Cartesian3D.h.
      
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Definition at line 118 of file Cartesian3D.h.
      
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get internal data into 3 Scalar numbers
Definition at line 105 of file Cartesian3D.h.
      
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get internal data into an array of 3 Scalar numbers
Definition at line 94 of file Cartesian3D.h.
      
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Definition at line 110 of file Cartesian3D.h.
      
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negate the vector
Definition at line 159 of file Cartesian3D.h.
      
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Definition at line 179 of file Cartesian3D.h.
      
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assignment operator
Definition at line 79 of file Cartesian3D.h.
      
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Assignment from any class implementing x(),y() and z() (can assign from any coordinate system)
Definition at line 166 of file Cartesian3D.h.
      
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Definition at line 207 of file Cartesian3D.h.
      
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Exact equality.
Definition at line 176 of file Cartesian3D.h.
      
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Definition at line 111 of file Cartesian3D.h.
      
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Definition at line 115 of file Cartesian3D.h.
      
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Definition at line 113 of file Cartesian3D.h.
      
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Definition at line 112 of file Cartesian3D.h.
      
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scale the vector by a scalar quantity a
Definition at line 149 of file Cartesian3D.h.
      
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Set internal data based on an array of 3 Scalar numbers.
Definition at line 89 of file Cartesian3D.h.
      
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Set internal data based on 3 Scalar numbers.
Definition at line 100 of file Cartesian3D.h.
      
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set the x coordinate value keeping y and z constant
Definition at line 125 of file Cartesian3D.h.
      
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set all values using cartesian coordinates
Definition at line 140 of file Cartesian3D.h.
      
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set the y coordinate value keeping x and z constant
Definition at line 130 of file Cartesian3D.h.
      
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set the z coordinate value keeping x and y constant
Definition at line 135 of file Cartesian3D.h.
      
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Definition at line 114 of file Cartesian3D.h.
      
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Definition at line 107 of file Cartesian3D.h.
      
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Definition at line 186 of file Cartesian3D.h.
      
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Definition at line 108 of file Cartesian3D.h.
      
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Definition at line 187 of file Cartesian3D.h.
      
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Definition at line 109 of file Cartesian3D.h.
      
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Definition at line 188 of file Cartesian3D.h.
      
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Definition at line 237 of file Cartesian3D.h.
      
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Definition at line 238 of file Cartesian3D.h.
      
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Definition at line 239 of file Cartesian3D.h.