Logo ROOT  
Reference Guide

Use this attribute class when an object should have 3D capabilities.

Definition at line 19 of file TAtt3D.h.

Public Member Functions

 TAtt3D ()
 
virtual ~TAtt3D ()
 
virtual void Sizeof3D () const
 Set total size of this 3D object (used by X3D interface). More...
 

#include <TAtt3D.h>

Inheritance diagram for TAtt3D:
[legend]

Constructor & Destructor Documentation

◆ TAtt3D()

TAtt3D::TAtt3D ( )
inline

Definition at line 22 of file TAtt3D.h.

◆ ~TAtt3D()

virtual TAtt3D::~TAtt3D ( )
inlinevirtual

Definition at line 23 of file TAtt3D.h.

Member Function Documentation

◆ Sizeof3D()

void TAtt3D::Sizeof3D ( ) const
virtual

Set total size of this 3D object (used by X3D interface).

Reimplemented in TGeoOverlap, TBRIK, TNode, TPCON, TSPHE, TTUBE, TTUBS, TXTRU, TParticle, and TPrimary.

Definition at line 27 of file TAtt3D.cxx.


The documentation for this class was generated from the following files: