13   const Int_t nshots = 10;
 
   21   TH1F *
h = 
new TH1F(
"h",
"demo quantiles",50,-3,3);
 
   23   for (
Int_t shot=0;shot<nshots;shot++) {
 
   24      h->FillRandom(
"gaus",50);
 
   25      h->GetQuantiles(nq,yq,xq);
 
   50   gPad->DrawFrame(0,0,nshots+1,3.2);
 
virtual void SetMarkerColor(Color_t mcolor=1)
Set the marker color.
 
virtual void SetMarkerStyle(Style_t mstyle=1)
Set the marker style.
 
virtual void SetMarkerSize(Size_t msize=1)
Set the marker size.
 
virtual void SetTextFont(Font_t tfont=62)
Set the text font.
 
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
 
A Graph is a graphics object made of two arrays X and Y with npoints each.
 
virtual void SetPoint(Int_t i, Double_t x, Double_t y)
Set x and y values for point number i.
 
virtual void SetTitle(const char *title="")
Change (i.e.
 
virtual void Draw(Option_t *chopt="")
Draw this graph with its current attributes.
 
1-D histogram with a float per channel (see TH1 documentation)}
 
This class displays a legend box (TPaveText) containing several legend entries.
 
TLegendEntry * AddEntry(const TObject *obj, const char *label="", Option_t *option="lpf")
Add a new entry to this legend.
 
virtual void Draw(Option_t *option="")
Draw this legend with its current attributes.