#include <algorithm>
#include <limits>
#include <memory>
#include <vector>
#include "TPadPainter.h"
#include "TVirtualX.h"
#include "TCanvas.h"
#include "TPoint.h"
#include "TError.h"
#include "TImage.h"
#include "TROOT.h"
#include "TMath.h"
#include "TPad.h"