12#ifndef ROOT_TPyDispatcher
13#define ROOT_TPyDispatcher
101 return DispatchVA1(
"TGFrame", frame,
"II", keysym, mask);
107 return DispatchVA1(
"TGListTreeItem", entry,
"II", keysym, mask);
112 return DispatchVA1(
"TGListTreeItem", entry,
"iii", btn,
x,
y);
123 return DispatchVA1(
"TGLPhysicalShape", shape,
"II", u1, u2);
134 return DispatchVA1(
"TObject", obj,
"II", button, state);
151 return DispatchVA(
"LLLffff",
total, processed, bytesread, initTime, procTime, evtrti, mbrti);
156 return DispatchVA(
"LLLffffiif",
total, processed, bytesread, initTime, procTime, evtrti, mbrti, actw, tses, eses);
static unsigned int total
Base-class for storage of digit collections; provides transformation matrix (TEveTrans),...
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
Visual representation of a track.
Abstract base-class for representing eve-windows.
Concrete physical shape - a GL drawable.
Base class for GL viewers.
Mother of all ROOT objects.
The most important graphics class in the ROOT system.
PyObject * Dispatch(TGMdiFrame *frame)
PyObject * Dispatch(TGLPhysicalShape *shape, UInt_t u1, UInt_t u2)
PyObject * Dispatch(TEveElement *el)
PyObject * Dispatch(TSlave *slave, Long64_t total, Long64_t processed)
PyObject * Dispatch(TGListTreeItem *entry, Int_t btn)
TPyDispatcher & operator=(const TPyDispatcher &)
Assignment operator. Applies python object reference counting.
PyObject * Dispatch(TGFrame *frame, UInt_t keysym, UInt_t mask)
PyObject * DispatchVA1(const char *clname, void *obj, const char *format,...)
PyObject * Dispatch(TGLVEntry *entry, Int_t btn, Int_t x, Int_t y)
PyObject * Dispatch(TGFrame *frame)
PyObject * Dispatch(TGShutterItem *item)
PyObject * Dispatch(Long_t param)
PyObject * Dispatch(TProofProgressInfo *pi)
PyObject * Dispatch(const char *text, Int_t len)
~TPyDispatcher()
Destructor. Reference counting for the held python object is in effect.
PyObject * Dispatch(const char *msg, Bool_t all)
PyObject * Dispatch(TGLViewerBase *viewer)
PyObject * Dispatch(TGListTreeItem *entry, UInt_t keysym, UInt_t mask)
PyObject * Dispatch(TGLPhysicalShape *shape)
PyObject * Dispatch(Long64_t total, Long64_t processed, Long64_t bytesread, Float_t initTime, Float_t procTime, Float_t evtrti, Float_t mbrti)
PyObject * Dispatch(Int_t param)
PyObject * Dispatch(TList *objs)
PyObject * Dispatch(const char *param)
PyObject * Dispatch(Bool_t param)
PyObject * Dispatch(Int_t x, Int_t y)
TPyDispatcher(PyObject *callable)
PyObject * Dispatch(TGVFileSplitter *frame)
PyObject * Dispatch(ULong_t param)
PyObject * Dispatch(const char *sel, Int_t sz, Long64_t fst, Long64_t ent)
PyObject * Dispatch(TObject *obj, UInt_t state)
PyObject * Dispatch(char *param)
PyObject * Dispatch(Long64_t total, Long64_t processed, Long64_t bytesread, Float_t initTime, Float_t procTime, Float_t evtrti, Float_t mbrti, Int_t actw, Int_t tses, Float_t eses)
PyObject * Dispatch(TObject *obj, UInt_t button, UInt_t state)
PyObject * Dispatch(TGFrame *frame, Int_t btn, Int_t x, Int_t y)
PyObject * Dispatch(TObject *obj, Bool_t check)
PyObject * Dispatch(TGListTreeItem *entry)
PyObject * Dispatch(Double_t param)
PyObject * Dispatch(Long64_t param)
PyObject * Dispatch(TGLVEntry *entry, Int_t btn)
PyObject * Dispatch(TSlave *slave)
PyObject * Dispatch(TObject *obj)
PyObject * Dispatch(const char *msg, Bool_t status, Int_t done, Int_t total)
PyObject * Dispatch(Event_t *event)
PyObject * Dispatch(TEveTrack *et)
PyObject * Dispatch(TEveDigitSet *qs, Int_t idx)
PyObject * Dispatch(TGListTreeItem *entry, UInt_t mask)
PyObject * Dispatch(TGListTreeItem *entry, Int_t btn, Int_t x, Int_t y)
PyObject * Dispatch(Event_t *event, ULong_t wid)
PyObject * Dispatch(Long64_t total, Long64_t processed)
PyObject * Dispatch(TGFrame *frame, Int_t btn)
PyObject * Dispatch(TEveWindow *window)
PyObject * Dispatch(TVirtualPad *pad)
PyObject * Dispatch(TSocket *sock)
PyObject * DispatchVA(const char *format=0,...)
The Command design pattern is based on the idea, that all editing in an application is done by creati...
Class describing a PROOF worker server.
TVirtualPad is an abstract base class for the Pad and Canvas classes.
static constexpr double pi