31 Form(
"TEveSceneInfo of scene '%s'", scene->GetName())),
65 static const TEveException eH(
"TEveSceneInfo::AcceptElement ");
77 static const TEveException eH(
"TEveSceneInfo::HandleElementPaste ");
R__EXTERN TEveManager * gEve
char * Form(const char *fmt,...)
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
virtual void AddStamp(UChar_t bits)
Add (bitwise or) given stamps to fChangeBits.
Exception class thrown by TEve classes and macros.
void SetStatusLine(const char *text)
Set the text in the right side of browser's status bar.
TEveUtil representation of TGLSceneInfo.
virtual Bool_t AcceptElement(TEveElement *el)
Virtual from TEveElement.
TGLSceneBase * GetGLScene() const
Return the TGLSceneBase represented by this SceneInfo object.
virtual void AddStamp(UChar_t bits)
Override from TEveElement.
TEveSceneInfo(const TEveSceneInfo &)
virtual Bool_t HandleElementPaste(TEveElement *el)
Virtual from TEveElement.
TGLSceneInfo * fGLSceneInfo
Eve representation of TGLScene.
Eve representation of TGLViewer.
Scene base-class – provides basic interface expected by the TGLViewer or its sub-classes:
Base class for extended scene context.
void SetActive(Bool_t a)
Set active state of the scene, mark viewer as changed.
TGLSceneBase * GetScene() const
The TNamed class is the base class for all named ROOT classes.