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TPServerSocket.cxx
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1// @(#)root/net:$Id$
2// Author: Fons Rademakers 19/1/2001
3
4/*************************************************************************
5 * Copyright (C) 1995-2001, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12//////////////////////////////////////////////////////////////////////////
13// //
14// TPServerSocket //
15// //
16// This class implements parallel server sockets. A parallel server //
17// socket waits for requests to come in over the network. It performs //
18// some operation based on that request and then possibly returns a //
19// full duplex parallel socket to the requester. The actual work is //
20// done via the TSystem class (either TUnixSystem or TWinNTSystem). //
21// //
22//////////////////////////////////////////////////////////////////////////
23
24#include "TPServerSocket.h"
25#include "TPSocket.h"
26#include "TROOT.h"
27#include "TVirtualMutex.h"
28
30
31////////////////////////////////////////////////////////////////////////////////
32/// Create a parallel server socket object on a specified port. Set reuse
33/// to true to force reuse of the server socket (i.e. do not wait for the
34/// time out to pass). Using backlog one can set the desirable queue length
35/// for pending connections.
36/// Use tcpwindowsize to specify the size of the receive buffer, it has
37/// to be specified here to make sure the window scale option is set (for
38/// tcpwindowsize > 65KB and for platforms supporting window scaling).
39/// Use IsValid() to check the validity of the
40/// server socket. In case server socket is not valid use GetErrorCode()
41/// to obtain the specific error value. These values are:
42/// 0 = no error (socket is valid)
43/// -1 = low level socket() call failed
44/// -2 = low level bind() call failed
45/// -3 = low level listen() call failed
46/// Every valid server socket is added to the TROOT sockets list which
47/// will make sure that any open sockets are properly closed on
48/// program termination.
49
51 Int_t tcpwindowsize) :
52 TServerSocket(port, reuse, backlog, tcpwindowsize)
53{
54 fTcpWindowSize = tcpwindowsize;
55 SetName("PServerSocket");
56}
57
58////////////////////////////////////////////////////////////////////////////////
59/// Create a parallel server socket object for a named service. Set reuse
60/// to true to force reuse of the server socket (i.e. do not wait for the
61/// time out to pass). Using backlog one can set the desirable queue length
62/// for pending connections.
63/// Use tcpwindowsize to specify the size of the receive buffer, it has
64/// to be specified here to make sure the window scale option is set (for
65/// tcpwindowsize > 65KB and for platforms supporting window scaling).
66/// Use IsValid() to check the validity of the
67/// server socket. In case server socket is not valid use GetErrorCode()
68/// to obtain the specific error value. These values are:
69/// 0 = no error (socket is valid)
70/// -1 = low level socket() call failed
71/// -2 = low level bind() call failed
72/// -3 = low level listen() call failed
73/// Every valid server socket is added to the TROOT sockets list which
74/// will make sure that any open sockets are properly closed on
75/// program termination.
76
77TPServerSocket::TPServerSocket(const char *service, Bool_t reuse, Int_t backlog,
78 Int_t tcpwindowsize) :
79 TServerSocket(service, reuse, backlog, tcpwindowsize)
80{
81 fTcpWindowSize = tcpwindowsize;
82 SetName("PServerSocket");
83}
84
85////////////////////////////////////////////////////////////////////////////////
86/// Accept a connection on a parallel server socket. Returns a full-duplex
87/// parallel communication TPSocket object. If no pending connections are
88/// present on the queue and nonblocking mode has not been enabled
89/// with SetOption(kNoBlock,1) the call blocks until a connection is
90/// present. The returned socket must be deleted by the user. The socket
91/// is also added to the TROOT sockets list which will make sure that
92/// any open sockets are properly closed on program termination.
93/// In case of error 0 is returned and in case non-blocking I/O is
94/// enabled and no connections are available -1 is returned.
95
97{
98 TSocket *setupSocket = 0;
99 TSocket **pSockets;
100 TPSocket *newPSocket = 0;
101
102 Int_t size, port;
103
104 // wait for the incoming connections to the server and accept them
105 setupSocket = TServerSocket::Accept(Opt);
106
107 if (setupSocket == 0) return 0;
108
109 // receive the port number and number of parallel sockets from the
110 // client and establish 'n' connections
111 if (setupSocket->Recv(port, size) < 0) {
112 Error("Accept", "error receiving port number and number of sockets");
113 return 0;
114 }
115
116 // Check if client is running in single mode
117 if (size == 0) {
118 pSockets = new TSocket*[1];
119
120 pSockets[0] = setupSocket;
121
122 // create TPSocket object with the original socket
123 newPSocket = new TPSocket(pSockets, 1);
124
125 } else {
126 pSockets = new TSocket*[size];
127
128 for (int i = 0; i < size; i++) {
129 pSockets[i] = new TSocket(setupSocket->GetInetAddress(),
130 port, fTcpWindowSize);
132 gROOT->GetListOfSockets()->Remove(pSockets[i]);
133 }
134
135 // create TPSocket object with all the accepted sockets
136 newPSocket = new TPSocket(pSockets, size);
137
138 }
139
140 // Transmit authentication information, if any
141 if (setupSocket->IsAuthenticated())
142 newPSocket->SetSecContext(setupSocket->GetSecContext());
143
144 // clean up, if needed
145 if (size > 0)
146 delete setupSocket;
147
148 // return the TSocket object
149 return newPSocket;
150}
151
unsigned char UChar_t
Definition RtypesCore.h:38
#define ClassImp(name)
Definition Rtypes.h:364
R__EXTERN TVirtualMutex * gROOTMutex
Definition TROOT.h:63
#define gROOT
Definition TROOT.h:406
#define R__LOCKGUARD(mutex)
virtual void SetName(const char *name)
Set the name of the TNamed.
Definition TNamed.cxx:140
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition TObject.cxx:893
TPServerSocket(const TPServerSocket &)
virtual TSocket * Accept(UChar_t Opt=kSrvNoAuth)
Accept a connection on a parallel server socket.
virtual TSocket * Accept(UChar_t Opt=0)
Accept a connection on a server socket.
TSocket()
Definition TSocket.h:83
virtual Int_t Recv(TMessage *&mess)
Receive a TMessage object.
Definition TSocket.cxx:818
TInetAddress GetInetAddress() const
Definition TSocket.h:113
TSecContext * GetSecContext() const
Definition TSocket.h:127
void SetSecContext(TSecContext *ctx)
Definition TSocket.h:152
virtual Bool_t IsAuthenticated() const
Definition TSocket.h:131