#define ClassDef(name, id)
R__EXTERN TRandom * gRandom
The Ranlux Random number generator class.
const Double_t fMantissaBit12
Float_t fFloatSeedTable[24]
TRandom1()
default constructor
virtual Double_t Rndm()
return a random number in ]0,1]
virtual Int_t GetLuxury() const
const UInt_t * GetTheSeeds() const
const Double_t fMantissaBit24
virtual ~TRandom1()
destructor
virtual void SetSeeds(const UInt_t *seeds, Int_t lux=3)
Set the state of the generator providing an array of seeds The array of seeds can be of size 24 or le...
virtual void RndmArray(Int_t size, Float_t *vect)
return an array of random numbers in ]0,1]
virtual void SetSeed2(UInt_t seed, Int_t lux=3)
Set the state of the generator providing a single seed value and a luxury level.
static void GetTableSeeds(UInt_t *seeds, Int_t index)
static function returning the table of seeds
virtual void SetSeed(ULong_t seed)
Set the state of the generator providing a single seed value and using the luxury level defined when ...
virtual UInt_t GetSeed() const
Get the random generator seed.
static Int_t fgNumEngines
This is the base class for the ROOT Random number generators.
virtual Double_t Rndm()
Machine independent random number generator.