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TTimer.cxx
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1// @(#)root/base:$Id$
2// Author: Fons Rademakers 28/11/96
3
4/*************************************************************************
5 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12/** \class TTimer
13\ingroup Base
14
15Handles synchronous and a-synchronous timer events.
161. synchronous timer is registered into TSystem and is processed
17 within the standard ROOT event-loop.
182. asynchronous timer is passed to the operating system which sends
19 an external signal to ROOT and thus interrupts its event-loop.
20
21You can use this class in one of the following ways:
22 - Sub-class TTimer and override the Notify() method.
23 - Re-implement the TObject::HandleTimer() method in your class
24 and pass a pointer to this object to timer, see the SetObject()
25 method.
26 - Pass an interpreter command to timer, see SetCommand() method.
27 - Create a TTimer, connect its Timeout() signal to the
28 appropriate methods. Then when the time is up it will emit a
29 Timeout() signal and call connected slots.
30
31Minimum timeout interval is defined in TSystem::ESysConstants as
32`kItimerResolution` (currently 10 ms).
33
34Signal/slots example:
35~~~{.cpp}
36 TTimer *timer = new TTimer();
37 timer->Connect("Timeout()", "myObjectClassName",
38 myObject, "TimerDone()");
39 timer->Start(2000, kTRUE); // 2 seconds single-shot
40~~~
41To emit the Timeout signal repeatedly with minimum timeout:
42~~~ {.cpp}
43 timer->Start(0, kFALSE);
44~~~
45*/
46
47#include "TTimer.h"
48#include "TSystem.h"
49#include "TROOT.h"
50
52
53
54class TSingleShotCleaner : public TTimer {
55private:
56 TList *fGarbage;
57public:
58 TSingleShotCleaner() : TTimer(10, kTRUE) { fGarbage = new TList(); }
59 virtual ~TSingleShotCleaner() { fGarbage->Delete(); delete fGarbage; }
60 void TurnOn() {
61 TObject *obj = (TObject*) gTQSender;
62 fGarbage->Add(obj);
63 Reset();
64 if (gSystem)
65 gSystem->AddTimer(this);
66 }
67 Bool_t Notify() {
68 fGarbage->Delete();
69 Reset();
70 if (gSystem)
71 gSystem->RemoveTimer(this);
72 return kTRUE;
73 }
74};
75
76////////////////////////////////////////////////////////////////////////////////
77/// Create timer that times out in ms milliseconds. If milliSec is 0
78/// then the timeout will be the minimum timeout (see TSystem::ESysConstants,
79/// i.e. 10 ms). If mode == kTRUE then the timer is synchronous else
80/// a-synchronous. The default is synchronous. Add a timer to the system
81/// eventloop by calling TurnOn(). Set command to be executed from Notify()
82/// or set the object whose HandleTimer() method will be called via Notify(),
83/// derive from TTimer and override Notify() or connect slots to the
84/// signals Timeout(), TurnOn() and TurnOff().
85
86TTimer::TTimer(Long_t ms, Bool_t mode) : fTime(ms)
87{
88 fObject = 0;
89 fCommand = "";
90 fSync = mode;
92 Reset();
93}
94
95////////////////////////////////////////////////////////////////////////////////
96/// Create timer that times out in ms milliseconds. If mode == kTRUE then
97/// the timer is synchronous else a-synchronous. The default is synchronous.
98/// Add a timer to the system eventloop by calling TurnOn().
99/// The object's HandleTimer() will be called by Notify().
100
101TTimer::TTimer(TObject *obj, Long_t ms, Bool_t mode) : fTime(ms)
102{
103 fObject = obj;
104 fCommand = "";
105 fSync = mode;
107 Reset();
108}
109
110////////////////////////////////////////////////////////////////////////////////
111/// Create timer that times out in ms milliseconds. If mode == kTRUE then
112/// the timer is synchronous else a-synchronous. The default is synchronous.
113/// Add a timer to the system eventloop by calling TurnOn().
114/// The interpreter will execute command from Notify().
115
116TTimer::TTimer(const char *command, Long_t ms, Bool_t mode) : fTime(ms)
117{
118 fObject = 0;
119 fCommand = command;
120 fSync = mode;
122 Reset();
123}
124
125////////////////////////////////////////////////////////////////////////////////
126/// Check if timer timed out.
127
129{
130 if (fAbsTime <= now) {
131 fTimeout = kTRUE;
132 Notify();
133 return kTRUE;
134 }
135 return kFALSE;
136}
137
138////////////////////////////////////////////////////////////////////////////////
139/// Notify when timer times out. The timer is always reset. To stop
140/// the timer call TurnOff(). Make sure to call Reset() also in derived
141/// Notify() so timers will keep working repeatedly.
142
144{
145 Timeout(); // emit Timeout() signal
146 if (fObject) fObject->HandleTimer(this);
147 if (fCommand && fCommand.Length() > 0)
148 gROOT->ProcessLine(fCommand);
149
150 Reset();
151 return kTRUE;
152}
153
154////////////////////////////////////////////////////////////////////////////////
155/// Reset the timer.
156
158{
159 // make sure gSystem exists
161
163 fAbsTime = fTime;
164 if (gSystem) {
165 fAbsTime += gSystem->Now();
166 if (!fSync) gSystem->ResetTimer(this);
167 }
168}
169
170////////////////////////////////////////////////////////////////////////////////
171/// Set the interpreter command to be executed at time out. Removes the
172/// object to be notified (if it was set).
173
174void TTimer::SetCommand(const char *command)
175{
176 fObject = 0;
177 fCommand = command;
178}
179
180////////////////////////////////////////////////////////////////////////////////
181/// Set the object to be notified at time out. Removes the command to
182/// be executed (if it was set).
183
185{
186 fObject = object;
187 fCommand = "";
188}
189
190////////////////////////////////////////////////////////////////////////////////
191/// When the argument is true the a-synchronous timer (SIGALRM) signal
192/// handler is set so that interrupted syscalls will not be restarted
193/// by the kernel. This is typically used in case one wants to put a
194/// timeout on an I/O operation. By default interrupted syscalls will
195/// be restarted.
196
198{
199 fIntSyscalls = set;
200}
201
202////////////////////////////////////////////////////////////////////////////////
203/// Starts the timer with a milliSec timeout. If milliSec is 0
204/// then the timeout will be the minimum timeout (see TSystem::ESysConstants,
205/// i.e. 10 ms), if milliSec is -1 then the time interval as previously
206/// specified (in ctor or SetTime()) will be used.
207/// If singleShot is kTRUE, the timer will be activated only once,
208/// otherwise it will continue until it is stopped.
209/// See also TurnOn(), Stop(), TurnOff().
210
211void TTimer::Start(Long_t milliSec, Bool_t singleShot)
212{
213 if (milliSec >= 0)
214 SetTime(milliSec);
215 Reset();
216 TurnOn();
217 if (singleShot)
218 Connect(this, "Timeout()", "TTimer", this, "TurnOff()");
219 else
220 Disconnect(this, "Timeout()", this, "TurnOff()");
221}
222
223////////////////////////////////////////////////////////////////////////////////
224/// Remove timer from system timer list. This requires that a timer
225/// has been placed in the system timer list (using TurnOn()).
226/// If a TTimer subclass is placed on another list, override TurnOff() to
227/// remove the timer from the correct list.
228
230{
231 if (gSystem)
232 if (gSystem->RemoveTimer(this))
233 Emit("TurnOff()");
234}
235
236////////////////////////////////////////////////////////////////////////////////
237/// Add the timer to the system timer list. If a TTimer subclass has to be
238/// placed on another list, override TurnOn() to add the timer to the correct
239/// list.
240
242{
243 // might have been set in a previous Start()
244 Disconnect(this, "Timeout()", this, "TurnOff()");
245
246 if (gSystem) {
247 gSystem->AddTimer(this);
248 Emit("TurnOn()");
249 }
250}
251
252////////////////////////////////////////////////////////////////////////////////
253/// This static function calls a slot after a given time interval.
254/// Created internal timer will be deleted after that.
255
256void TTimer::SingleShot(Int_t milliSec, const char *receiver_class,
257 void *receiver, const char *method)
258{
259 TTimer *singleShotTimer = new TTimer(milliSec);
260 TQObject::Connect(singleShotTimer, "Timeout()",
261 receiver_class, receiver, method);
262
263 static TSingleShotCleaner singleShotCleaner; // single shot timer cleaner
264
265 // gSingleShotCleaner will delete singleShotTimer a
266 // short period after Timeout() signal is emitted
267 TQObject::Connect(singleShotTimer, "Timeout()",
268 "TTimer", &singleShotCleaner, "TurnOn()");
269
270 singleShotTimer->Start(milliSec, kTRUE);
271}
const Bool_t kFALSE
Definition RtypesCore.h:92
long Long_t
Definition RtypesCore.h:54
bool Bool_t
Definition RtypesCore.h:63
const Bool_t kTRUE
Definition RtypesCore.h:91
#define ClassImp(name)
Definition Rtypes.h:364
R__EXTERN void * gTQSender
Definition TQObject.h:46
#define gROOT
Definition TROOT.h:406
R__EXTERN TSystem * gSystem
Definition TSystem.h:559
A doubly linked list.
Definition TList.h:44
virtual void Add(TObject *obj)
Definition TList.h:87
virtual void Delete(Option_t *option="")
Remove all objects from the list AND delete all heap based objects.
Definition TList.cxx:470
Mother of all ROOT objects.
Definition TObject.h:37
virtual Bool_t HandleTimer(TTimer *timer)
Execute action in response of a timer timing out.
Definition TObject.cxx:413
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
Definition TQObject.h:164
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.
Definition TQObject.cxx:866
Bool_t Disconnect(const char *signal=0, void *receiver=0, const char *slot=0)
Disconnects signal of this object from slot of receiver.
Ssiz_t Length() const
Definition TString.h:410
virtual void ResetTimer(TTimer *)
Definition TSystem.h:395
virtual TTime Now()
Get current time in milliseconds since 0:00 Jan 1 1995.
Definition TSystem.cxx:464
virtual void AddTimer(TTimer *t)
Add timer to list of system timers.
Definition TSystem.cxx:472
virtual TTimer * RemoveTimer(TTimer *t)
Remove timer from list of system timers.
Definition TSystem.cxx:482
Basic time type with millisecond precision.
Definition TTime.h:27
Handles synchronous and a-synchronous timer events.
Definition TTimer.h:51
virtual void TurnOff()
Remove timer from system timer list.
Definition TTimer.cxx:229
virtual void Start(Long_t milliSec=-1, Bool_t singleShot=kFALSE)
Starts the timer with a milliSec timeout.
Definition TTimer.cxx:211
virtual void TurnOn()
Add the timer to the system timer list.
Definition TTimer.cxx:241
void SetCommand(const char *command)
Set the interpreter command to be executed at time out.
Definition TTimer.cxx:174
TString fCommand
Definition TTimer.h:61
void SetInterruptSyscalls(Bool_t set=kTRUE)
When the argument is true the a-synchronous timer (SIGALRM) signal handler is set so that interrupted...
Definition TTimer.cxx:197
TTime fTime
Definition TTimer.h:54
void Reset()
Reset the timer.
Definition TTimer.cxx:157
Bool_t CheckTimer(const TTime &now)
Check if timer timed out.
Definition TTimer.cxx:128
void SetObject(TObject *object)
Set the object to be notified at time out.
Definition TTimer.cxx:184
static void SingleShot(Int_t milliSec, const char *receiver_class, void *receiver, const char *method)
This static function calls a slot after a given time interval.
Definition TTimer.cxx:256
TObject * fObject
Definition TTimer.h:60
void SetTime(Long_t milliSec)
Definition TTimer.h:90
TTime fAbsTime
Definition TTimer.h:55
virtual Bool_t Notify()
Notify when timer times out.
Definition TTimer.cxx:143
Bool_t fTimeout
Definition TTimer.h:56
TTimer(const TTimer &)=delete
Bool_t fSync
Definition TTimer.h:57
Bool_t fIntSyscalls
Definition TTimer.h:58
virtual void Timeout()
Definition TTimer.h:96
TROOT * GetROOT()
Definition TROOT.cxx:465