31#ifndef ROOT_Math_GSLRndmEngines
32#define ROOT_Math_GSLRndmEngines
43 class GSLMCIntegrator;
120 double Rndm()
const {
return (*
this)(); }
127 unsigned long RndmInt(
unsigned long max)
const;
141 template<
class Iterator>
143 for ( Iterator itr = begin; itr != end; ++itr ) {
152 void RandomArray(
double * begin,
double * end)
const;
157 std::string
Name()
const;
162 unsigned int Size()
const;
168 unsigned long MinInt()
const;
174 unsigned long MaxInt()
const;
179 void SetSeed(
unsigned int seed)
const;
210 void Gaussian2D(
double sigmaX,
double sigmaY,
double rho,
double &
x,
double &
y)
const;
215 void GaussianND(
const int dim,
double *pars,
double *covmat,
double *genpars)
const;
235 double Gamma(
double a,
double b)
const;
240 double Beta(
double a,
double b)
const;
255 double FDist(
double nu1,
double nu2)
const;
260 double tDist(
double nu)
const;
275 double Pareto(
double a,
double b)
const;
280 void Dir2D(
double &
x,
double &
y)
const;
285 void Dir3D(
double &
x,
double &
y,
double &z)
const;
290 unsigned int Poisson(
double mu)
const;
295 unsigned int Binomial(
double p,
unsigned int n)
const;
305 std::vector<unsigned int>
Multinomial(
unsigned int ntot,
const std::vector<double> & p )
const;
GSLRandomEngine Base class for all GSL random engines, normally user instantiate the derived classes ...
double operator()() const
Generate a random number between ]0,1] 0 is excluded and 1 is included.
void Dir3D(double &x, double &y, double &z) const
generate random numbers in a 3D sphere of radious 1
void SetSeed(unsigned int seed) const
set the random generator seed
void Gaussian2D(double sigmaX, double sigmaY, double rho, double &x, double &y) const
Bivariate Gaussian distribution with correlation.
unsigned int Poisson(double mu) const
Poisson distribution.
double ChiSquare(double nu) const
Chi square distribution.
double FDist(double nu1, double nu2) const
F distrbution.
GSLRngWrapper * Engine()
internal method to return the engine Used by class like GSLMCIntegrator to set the engine
double Gamma(double a, double b) const
Gamma distribution.
GSLRandomEngine()
default constructor.
double Exponential(double mu) const
Exponential distribution.
double GaussianTail(double a, double sigma) const
Gaussian Tail distribution.
double Rayleigh(double sigma) const
Rayleigh distribution.
std::vector< unsigned int > Multinomial(unsigned int ntot, const std::vector< double > &p) const
Multinomial distribution.
unsigned long MaxInt() const
return the maximum integer +1 a generator can handle
double Cauchy(double a) const
Cauchy distribution.
double GaussianZig(double sigma) const
Gaussian distribution - Ziggurat method.
unsigned long MinInt() const
return the minimum integer a generator can handle typically this value is 0
double Gaussian(double sigma) const
Gaussian distribution - default method is Box-Muller (polar method)
double Beta(double a, double b) const
Beta distribution.
double Landau() const
Landau distribution.
unsigned int NegativeBinomial(double p, double n) const
Negative Binomial distribution.
void RandomArray(Iterator begin, Iterator end) const
Generate an array of random numbers.
unsigned int Size() const
return the state size of generator
double Pareto(double a, double b) const
Pareto distribution.
double LogNormal(double zeta, double sigma) const
Log Normal distribution.
unsigned int Binomial(double p, unsigned int n) const
Binomial distribution.
void Dir2D(double &x, double &y) const
generate random numbers in a 2D circle of radious 1
unsigned long IntRndm() const
Generate an integer number between [0,max_generator-1] (including 0 and max-1) if max is larger than ...
void GaussianND(const int dim, double *pars, double *covmat, double *genpars) const
Multivariate Gaussian distribution.
void Terminate()
delete pointer to contained rng
std::string Name() const
return name of generator
double GaussianRatio(double sigma) const
Gaussian distribution - Ratio method.
double Logistic(double a) const
Logistic distribution.
unsigned long RndmInt(unsigned long max) const
Generate an integer number between [0,max-1] (including 0 and max-1) if max is larger than available ...
void SetType(GSLRngWrapper *r)
internal method used by the derived class to set the type of generators
void Initialize()
initialize the generator If no rng is present the default one based on Mersenne and Twister is create...
double tDist(double nu) const
t student distribution
GSLRandomEngine & operator=(const GSLRandomEngine &eng)
Assignment operator : make a deep copy of the contained GSL generator.
double Rndm() const
Generate a random number between ]0,1] 0 is excluded and 1 is included.
virtual ~GSLRandomEngine()
call Terminate()
Combined multiple recursive generator (L'Ecuyer) see here
Lagged Fibonacci generator by Ziff see here
5-th order multiple recursive generator (L'Ecuyer, Blouin and Coutre) see here
Mersenne-Twister generator gsl_rng_mt19937 from here
MINSTD generator (Park and Miller) see here
MixMax generator based on ROOT::Math::MixMaxEngine of N=240.
Double precision (48 bits) version of Second generation of Ranlux generator with luxury level of 1 (I...
Double precision (48 bits) version of Second generation of Ranlux generator with luxury level of 2 (I...
Second generation of Ranlux generator for single precision with luxury level of 1 (It throws away 202...
Second generation of Ranlux generator for Single precision with luxury level of 2 (It throws away 397...
Old Ranlux generator (James, Luscher) (default luxury level, p = 223) (This is eequivalent to TRandom...
RANMAR generator see here
BSD rand() generator gsl_rmg_rand from here
Tausworthe generator by L'Ecuyer see here
GSLRngWrapper class to wrap gsl_rng structure.
Namespace for new Math classes and functions.
GSLRngRanLuxS1 GSLRngRanLux1
GSLRngRanLuxS2 GSLRngRanLux2
GSLRngRanLuxD2 GSLRngRanLux48
tbb::task_arena is an alias of tbb::interface7::task_arena, which doesn't allow to forward declare tb...