12#ifndef ROOT_TEveFrameBox
13#define ROOT_TEveFrameBox
ULong_t Pixel_t
Pixel value.
#define ClassDef(name, id)
A class encapsulating GL rendering of TEveFrameBox via a static member function.
Description of a 2D or 3D frame that can be used to visually group a set of objects.
TEveFrameBox & operator=(const TEveFrameBox &)
void SetFrameColor(Color_t ci)
Set color of the frame.
void SetBackColorRGBA(UChar_t r, UChar_t g, UChar_t b, UChar_t a=255)
Set color of the background polygon.
void SetBackColor(Color_t ci)
Set color of the background polygon.
Color_t GetBackColor() const
void SetDrawBack(Bool_t f)
Int_t GetFrameSize() const
Bool_t GetDrawBack() const
void SetAABoxCenterHalfSize(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz)
Setup for axis-aligned box with center at x, y, z and given half-sizes in x (dx), y (dy) and z (dz).
Float_t GetFrameWidth() const
void SetAAQuadXY(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy)
Setup for axis-aligned rectangle with one corner at x, y, z and given sizes in x (dx) and y (dy).
void SetBackColorPixel(Pixel_t pix)
Set color of the background polygon.
EFrameType_e GetFrameType() const
void SetFrameFill(Bool_t f)
Bool_t GetFrameFill() const
void SetFrameWidth(Float_t f)
Color_t * PtrFrameColor()
void SetAABox(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz)
Setup for axis-aligned box with one corner at x, y, z and given sizes in x (dx), y (dy) and z (dz).
void SetFrameColorRGBA(UChar_t r, UChar_t g, UChar_t b, UChar_t a=255)
Set color of the frame.
virtual ~TEveFrameBox()
Destructor.
Color_t GetFrameColor() const
Float_t * GetFramePoints() const
TEveFrameBox(const TEveFrameBox &)
virtual void OnZeroRefCount()
void SetQuadByPoints(const Float_t *pointArr, Int_t nPoints)
Setup frame with explicitly given corner coordinates.
void SetFrameColorPixel(Pixel_t pix)
Set color of the frame.
void SetAAQuadXZ(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dz)
Setup for axis-aligned rectangle with one corner at x, y, z and given sizes in x (dx) and z (dz).
Base-class for reference-counted objects with reverse references to TEveElement objects.
Mother of all ROOT objects.