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TGLParametric.cxx
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1// @(#)root/gl:$Id$
2// Author: Timur Pocheptsov 26/01/2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11#include <cctype>
12
13#ifdef WIN32
14#ifndef NOMINMAX
15#define NOMINMAX
16#endif
17#endif
18
19#include "TVirtualX.h"
20#include "TString.h"
21#include "TROOT.h"
22#include "TH3.h"
23
24#include "TGLPlotCamera.h"
25#include "TGLParametric.h"
26#include "TGLIncludes.h"
27#include "KeySymbols.h"
28#include "Buttons.h"
29#include "TMath.h"
30
31namespace
32{
33
34 /////////////////////////////////////////////////////////////////////////////
35 ///User defines equations using names 'u' and 'v' for
36 ///parameters. But TF2 works with 'x' and 'y'. So,
37 ///find 'u' and 'v' (which are not parts of other names)
38 ///and replace them with 'x' and 'y' correspondingly.
39
40 void ReplaceUVNames(TString &equation)
41 {
42 using namespace std;
43 const Ssiz_t len = equation.Length();
44 //TF2 requires 'y' in formula.
45 //'v' <=> 'y', so if none 'v' was found, I'll append "+0*y" to the equation.
46 Int_t vFound = 0;
47
48 for (Ssiz_t i = 0; i < len;) {
49 const char c = equation[i];
50 if (!isalpha(c)) {
51 ++i;
52 continue;
53 } else{
54 ++i;
55 if (c == 'u' || c == 'v') {
56 //1. This 'u' or 'v' is the last symbol in a string or
57 //2. After this 'u' or 'v' symbol, which cannot be part of longer name.
58 if (i == len || (!isalpha(equation[i]) && !isdigit(equation[i]) && equation[i] != '_')) {
59 //Replace 'u' with 'x' or 'v' with 'y'.
60 equation[i - 1] = c == 'u' ? 'x' : (++vFound, 'y');
61 } else {
62 //This 'u' or 'v' is the beginning of some longer name.
63 //Skip the remaining part of this name.
64 while (i < len && (isalpha(equation[i]) || isdigit(equation[i]) || equation[i] == '_'))
65 ++i;
66 }
67 } else {
68 while (i < len && (isalpha(equation[i]) || isdigit(equation[i]) || equation[i] == '_'))
69 ++i;
70 }
71 }
72 }
73
74 if (!vFound)
75 equation += "+0*y";
76 }
77
78}
79
80/** \class TGLParametricEquation
81\ingroup opengl
82A parametric surface is a surface defined by a parametric equation, involving
83two parameters (u, v):
84
85~~~ {.cpp}
86S(u, v) = (x(u, v), y(u, v), z(u, v)).
87~~~
88
89For example, "limpet torus" surface can be defined as:
90
91~~~ {.cpp}
92 x = cos(u) / (sqrt(2) + sin(v))
93 y = sin(u) / (sqrt(2) + sin(v))
94 z = 1 / (sqrt(2) + cos(v)),
95~~~
96
97where -pi <= u <= pi, -pi <= v <= pi.
98
99~~~ {.cpp}
100 TGLParametricEquation * eq =
101 new TGLParametricEquation("Limpet_torus", "cos(u) / (sqrt(2.) + sin(v))",
102 "sin(u) / (sqrt(2.) + sin(v))",
103 "1 / (sqrt(2) + cos(v))");
104~~~
105
106 `$ROOTSYS/tutorials/gl/glparametric.C` contains more examples.
107
108 Parametric equations can be specified:
109 - 1. by string expressions, as with TF2, but with 'u' instead of 'x' and
110 'v' instead of 'y'.
111 - 2. by function - see ParametricEquation_t declaration.
112
113*/
114
116
117////////////////////////////////////////////////////////////////////////////////
118///Surface is defined by three strings.
119///ROOT does not use exceptions in ctors,
120///so, I have to use MakeZombie to let
121///external user know about errors.
122
124 const TString &zFun, Double_t uMin, Double_t uMax,
125 Double_t vMin, Double_t vMax)
126 : TNamed(name, name),
127 fEquation(0),
128 fURange(uMin, uMax),
129 fVRange(vMin, vMax),
130 fConstrained(kFALSE),
131 fModified(kFALSE)
132{
133 if (!xFun.Length() || !yFun.Length() || !zFun.Length()) {
134 Error("TGLParametricEquation", "One of string expressions is empty");
135 MakeZombie();
136 return;
137 }
138
139 TString equation(xFun);
140 equation.ToLower();
141 ReplaceUVNames(equation);
142 fXEquation.reset(new TF2(name + "xEquation", equation.Data(), uMin, uMax, vMin, vMax));
143 //Formula was incorrect.
144 if (fXEquation->IsZombie()) {
145 MakeZombie();
146 return;
147 }
148
149 equation = yFun;
150 equation.ToLower();
151 ReplaceUVNames(equation);
152 fYEquation.reset(new TF2(name + "yEquation", equation.Data(), uMin, uMax, vMin, vMax));
153 //Formula was incorrect.
154 if (fYEquation->IsZombie()) {
155 MakeZombie();
156 return;
157 }
158
159 equation = zFun;
160 equation.ToLower();
161 ReplaceUVNames(equation);
162 fZEquation.reset(new TF2(name + "zEquation", equation.Data(), uMin, uMax, vMin, vMax));
163 //Formula was incorrect.
164 if (fZEquation->IsZombie())
165 MakeZombie();
166}
167
168////////////////////////////////////////////////////////////////////////////////
169///Surface defined by user's function (see ParametricEquation_t declaration in TGLParametricEquation.h)
170
172 Double_t uMin, Double_t uMax, Double_t vMin, Double_t vMax)
173 : TNamed(name, name),
174 fEquation(equation),
175 fURange(uMin, uMax),
176 fVRange(vMin, vMax),
177 fConstrained(kFALSE),
178 fModified(kFALSE)
179{
180 if (!fEquation) {
181 Error("TGLParametricEquation", "Function ptr is null");
182 MakeZombie();
183 }
184}
185
186////////////////////////////////////////////////////////////////////////////////
187///[uMin, uMax]
188
190{
191 return fURange;
192}
193
194////////////////////////////////////////////////////////////////////////////////
195///[vMin, vMax]
196
198{
199 return fVRange;
200}
201
202////////////////////////////////////////////////////////////////////////////////
203///Check is constrained.
204
206{
207 return fConstrained;
208}
209
210////////////////////////////////////////////////////////////////////////////////
211///Set constrained.
212
214{
215 fConstrained = c;
216}
217
218////////////////////////////////////////////////////////////////////////////////
219///Something was changed in parametric equation (or constrained option was changed).
220
222{
223 return fModified;
224}
225
226////////////////////////////////////////////////////////////////////////////////
227///Set modified.
228
230{
231 fModified = m;
232}
233
234////////////////////////////////////////////////////////////////////////////////
235///Calculate vertex.
236
238{
239 if (fEquation)
240 return fEquation(newVertex, u, v);
241
242 if (IsZombie())
243 return;
244
245 newVertex.X() = fXEquation->Eval(u, v);
246 newVertex.Y() = fYEquation->Eval(u, v);
247 newVertex.Z() = fZEquation->Eval(u, v);
248}
249
250////////////////////////////////////////////////////////////////////////////////
251///Check, if parametric surface is under cursor.
252
254{
255 if (fPainter.get())
256 return fPainter->DistancetoPrimitive(px, py);
257 return 9999;
258}
259
260////////////////////////////////////////////////////////////////////////////////
261///Pass event to painter.
262
264{
265 if (fPainter.get())
266 return fPainter->ExecuteEvent(event, px, py);
267}
268
269////////////////////////////////////////////////////////////////////////////////
270///No object info yet.
271
273{
274 static char mess[] = { "parametric surface" };
275 return mess;
276}
277
278////////////////////////////////////////////////////////////////////////////////
279///Delegate paint.
280
282{
283 if (!fPainter.get())
284 fPainter.reset(new TGLHistPainter(this));
285 fPainter->Paint("dummyoption");
286}
287
288/** \class TGLParametricPlot
289\ingroup opengl
290*/
291
293
294////////////////////////////////////////////////////////////////////////////////
295///Constructor.
296
298 TGLPlotCamera *camera)
299 : TGLPlotPainter(camera),
300 fMeshSize(90),
301 fShowMesh(kFALSE),
302 fColorScheme(4),
303 fEquation(eq)
304{
308
310
311 InitGeometry();
312 InitColors();
313}
314
315////////////////////////////////////////////////////////////////////////////////
316///Build mesh. The surface is 'immutable':
317///the only reason to rebuild it - the change in size or
318///if one of equations contain reference to TF2 function, whose
319///parameters were changed.
320
322{
323 // const Bool_t constrained = kTRUE;//fEquation->IsConstrained();
324
325 if (fMeshSize * fMeshSize != (Int_t)fMesh.size() || fEquation->IsModified()) {
326 if (fEquation->IsZombie())
327 return kFALSE;
328
330
331 fMesh.resize(fMeshSize * fMeshSize);
332 fMesh.SetRowLen(fMeshSize);
333
334 const Rgl::Range_t uRange(fEquation->GetURange());
335 const Rgl::Range_t vRange(fEquation->GetVRange());
336
337 const Double_t dU = (uRange.second - uRange.first) / (fMeshSize - 1);
338 const Double_t dV = (vRange.second - vRange.first) / (fMeshSize - 1);
339 const Double_t dd = 0.001;
340 Double_t u = uRange.first;
341
342 TGLVertex3 min;
343 fEquation->EvalVertex(min, uRange.first, vRange.first);
344 TGLVertex3 max(min), newVert, v1, v2;
345 using namespace TMath;
346
347 for (Int_t i = 0; i < fMeshSize; ++i) {
348 Double_t v = vRange.first;
349 for (Int_t j = 0; j < fMeshSize; ++j) {
350 fEquation->EvalVertex(newVert, u, v);
351 min.X() = Min(min.X(), newVert.X());
352 max.X() = Max(max.X(), newVert.X());
353 min.Y() = Min(min.Y(), newVert.Y());
354 max.Y() = Max(max.Y(), newVert.Y());
355 min.Z() = Min(min.Z(), newVert.Z());
356 max.Z() = Max(max.Z(), newVert.Z());
357
358 fMesh[i][j].fPos = newVert;
359
360 v += dV;
361 }
362 u += dU;
363 }
364
365 TH3F hist("tmp", "tmp", 2, -1., 1., 2, -1., 1., 2, -1., 1.);
366 hist.SetDirectory(0);
367 //TAxis has a lot of attributes, defaults, set by ctor,
368 //are not enough to be correctly painted by TGaxis object.
369 //To simplify their initialization - I use temporary histogram.
373
374 fCartesianXAxis.Set(fMeshSize, min.X(), max.X());
375 fCartesianXAxis.SetTitle("x");//it's lost when copying from temp. hist.
376 fCartesianYAxis.Set(fMeshSize, min.Y(), max.Y());
378 fCartesianZAxis.Set(fMeshSize, min.Z(), max.Z());
380
382 return kFALSE;
383
384 for (Int_t i = 0; i < fMeshSize; ++i) {
385 for (Int_t j = 0; j < fMeshSize; ++j) {
386 TGLVertex3 &ver = fMesh[i][j].fPos;
387 ver.X() *= fCoord->GetXScale(), ver.Y() *= fCoord->GetYScale(), ver.Z() *= fCoord->GetZScale();
388 }
389 }
390
391 u = uRange.first;
392 for (Int_t i = 0; i < fMeshSize; ++i) {
393 Double_t v = vRange.first;
394 for (Int_t j = 0; j < fMeshSize; ++j) {
395 TGLVertex3 &ver = fMesh[i][j].fPos;
396 fEquation->EvalVertex(v1, u + dd, v);
397 fEquation->EvalVertex(v2, u, v + dd);
398 v1.X() *= fCoord->GetXScale(), v1.Y() *= fCoord->GetYScale(), v1.Z() *= fCoord->GetZScale();
399 v2.X() *= fCoord->GetXScale(), v2.Y() *= fCoord->GetYScale(), v2.Z() *= fCoord->GetZScale();
400 Normal2Plane(ver.CArr(), v1.CArr(), v2.CArr(), fMesh[i][j].fNormal.Arr());
401 v += dV;
402 }
403 u += dU;
404 }
405
410 }
411
412 return kTRUE;
413}
414
415////////////////////////////////////////////////////////////////////////////////
416///User clicks right mouse button (in a pad).
417
419{
420 fMousePosition.fX = px;
422 fCamera->StartPan(px, py);
424}
425
426////////////////////////////////////////////////////////////////////////////////
427///User's moving mouse cursor, with middle mouse button pressed (for pad).
428///Calculate 3d shift related to 2d mouse movement.
429
431{
432 if (fSelectedPart) {
435
438
441 else
442 fCamera->Pan(px, py);
443
446 }
447
449}
450
451////////////////////////////////////////////////////////////////////////////////
452///No object info yet.
453
455{
456 static char mess[] = { "parametric surface" };
457 return mess;
458}
459
460////////////////////////////////////////////////////////////////////////////////
461///No additional options for parametric surfaces.
462
464{
465}
466
467////////////////////////////////////////////////////////////////////////////////
468///Change color/mesh size or switch on/off mesh/box cut.
469///Left double click - remove box cut.
470
472{
473 if (event == kButton1Double && fBoxCut.IsActive()) {
475 if (!gVirtualX->IsCmdThread())
476 gROOT->ProcessLineFast(Form("((TGLPlotPainter *)0x%zx)->Paint()", (size_t)this));
477 else
478 Paint();
479 } else if (event == kKeyPress) {
480 if (py == kKey_c || py == kKey_C) {
481 if (fHighColor)
482 Info("ProcessEvent", "Switch to true color to use box cut");
483 else {
486 }
487 } else if (py == kKey_s || py == kKey_S) {
488 fColorScheme == 20 ? fColorScheme = -1 : ++fColorScheme;
489 InitColors();//color scheme was changed! recalculate vertices colors.
490 } else if (py == kKey_w || py == kKey_W) {
492 } else if (py == kKey_l || py == kKey_L) {
493 fMeshSize == kHigh ? fMeshSize = kLow : fMeshSize += 15;
494 InitGeometry();
495 InitColors();
496 }
497 }
498}
499
500////////////////////////////////////////////////////////////////////////////////
501///Initialize gl state.
502
504{
505 glEnable(GL_DEPTH_TEST);
506 glEnable(GL_LIGHTING);
507 glEnable(GL_LIGHT0);
508 glDisable(GL_CULL_FACE);
509 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
510}
511
512////////////////////////////////////////////////////////////////////////////////
513///Initialize gl state.
514
516{
517 glDisable(GL_DEPTH_TEST);
518 glDisable(GL_LIGHTING);
519 glDisable(GL_LIGHT0);
520 glDisable(GL_CULL_FACE);
521 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
522}
523
524////////////////////////////////////////////////////////////////////////////////
525///Draw parametric surface.
526
528{
529 //Shift plot to point of origin.
530 const Rgl::PlotTranslation trGuard(this);
531
532 if (!fSelectionPass) {
534 if (fShowMesh) {
535 glEnable(GL_POLYGON_OFFSET_FILL);
536 glPolygonOffset(1.f, 1.f);
537 }
538 } else {
540 }
541
542 glBegin(GL_TRIANGLES);
543
544 for (Int_t i = 0; i < fMeshSize - 1; ++i) {
545 for (Int_t j = 0; j < fMeshSize - 1; ++j) {
546 if (fBoxCut.IsActive()) {
547 using TMath::Min;
548 using TMath::Max;
549 const Double_t xMin = Min(Min(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Min(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
550 const Double_t xMax = Max(Max(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Max(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
551 const Double_t yMin = Min(Min(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Min(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
552 const Double_t yMax = Max(Max(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Max(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
553 const Double_t zMin = Min(Min(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Min(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
554 const Double_t zMax = Max(Max(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Max(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
555
556 if (fBoxCut.IsInCut(xMin, xMax, yMin, yMax, zMin, zMax))
557 continue;
558 }
559
560 glNormal3dv(fMesh[i + 1][j + 1].fNormal.CArr());
561 if(fColorScheme != -1)
562 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j + 1].fRGBA);
563 glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
564
565 glNormal3dv(fMesh[i][j + 1].fNormal.CArr());
566 if(fColorScheme != -1)
567 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j + 1].fRGBA);
568 glVertex3dv(fMesh[i][j + 1].fPos.CArr());
569
570 glNormal3dv(fMesh[i][j].fNormal.CArr());
571 if(fColorScheme != -1)
572 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j].fRGBA);
573 glVertex3dv(fMesh[i][j].fPos.CArr());
574
575 glNormal3dv(fMesh[i + 1][j].fNormal.CArr());
576 if(fColorScheme != -1)
577 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j].fRGBA);
578 glVertex3dv(fMesh[i + 1][j].fPos.CArr());
579
580 glNormal3dv(fMesh[i + 1][j + 1].fNormal.CArr());
581 if(fColorScheme != -1)
582 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j + 1].fRGBA);
583 glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
584
585 glNormal3dv(fMesh[i][j].fNormal.CArr());
586 if(fColorScheme != -1)
587 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j].fRGBA);
588 glVertex3dv(fMesh[i][j].fPos.CArr());
589 }
590 }
591
592 glEnd();
593
594 if (!fSelectionPass && fShowMesh) {
595 glDisable(GL_POLYGON_OFFSET_FILL);
596 const TGLDisableGuard lightGuard(GL_LIGHTING);
597 const TGLEnableGuard blendGuard(GL_BLEND);
598 const TGLEnableGuard smoothGuard(GL_LINE_SMOOTH);
599
600 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
601 glColor4d(0., 0., 0., 0.5);
602 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
603
604 for (Int_t i = 0; i < fMeshSize - 1; ++i) {
605 for (Int_t j = 0; j < fMeshSize - 1; ++j) {
606 if (fBoxCut.IsActive()) {
607 using TMath::Min;
608 using TMath::Max;
609 const Double_t xMin = Min(Min(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Min(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
610 const Double_t xMax = Max(Max(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Max(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
611 const Double_t yMin = Min(Min(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Min(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
612 const Double_t yMax = Max(Max(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Max(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
613 const Double_t zMin = Min(Min(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Min(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
614 const Double_t zMax = Max(Max(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Max(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
615
616 if (fBoxCut.IsInCut(xMin, xMax, yMin, yMax, zMin, zMax))
617 continue;
618 }
619 glBegin(GL_POLYGON);
620 glVertex3dv(fMesh[i][j].fPos.CArr());
621 glVertex3dv(fMesh[i][j + 1].fPos.CArr());
622 glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
623 glVertex3dv(fMesh[i + 1][j].fPos.CArr());
624 glEnd();
625 }
626 }
627
628 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
629 }
630
631 if (fBoxCut.IsActive())
633}
634
635////////////////////////////////////////////////////////////////////////////////
636///Calculate colors for vertices,
637///using one of 20 color themes.
638///-1 simple 'metal' surface.
639
641{
642 if (fColorScheme == -1)
643 return;
644
645 const Rgl::Range_t uRange(fEquation->GetURange());
646
647 const Float_t dU = Float_t((uRange.second - uRange.first) / (fMeshSize - 1));
648 Float_t u = Float_t(uRange.first);
649
650 for (Int_t i = 0; i < fMeshSize; ++i) {
651 for (Int_t j = 0; j < fMeshSize; ++j)
652 Rgl::GetColor(u, uRange.first, uRange.second, fColorScheme, fMesh[i][j].fRGBA);
653 u += dU;
654 }
655}
656
657////////////////////////////////////////////////////////////////////////////////
658///No such sections.
659
661{
662}
663
664////////////////////////////////////////////////////////////////////////////////
665///No such sections.
666
668{
669}
670
671////////////////////////////////////////////////////////////////////////////////
672///No such sections.
673
675{
676}
677
678////////////////////////////////////////////////////////////////////////////////
679///Set material properties.
680
682{
683 const Float_t specular[] = {1.f, 1.f, 1.f, 1.f};
684 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular);
685 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 20.f);
686
687 if (fColorScheme == -1) {
688 const Float_t outerDiff[] = {0.5f, 0.42f, 0.f, 1.f};
689 glMaterialfv(GL_FRONT, GL_DIFFUSE, outerDiff);
690 const Float_t innerDiff[] = {0.5f, 0.2f, 0.f, 1.f};
691 glMaterialfv(GL_BACK, GL_DIFFUSE, innerDiff);
692 }
693}
@ kKeyPress
Definition Buttons.h:20
@ kButton1Double
Definition Buttons.h:24
#define GL_TRUE
Definition GL_glu.h:262
#define GL_TRIANGLES
Definition GL_glu.h:287
#define GL_FALSE
Definition GL_glu.h:261
#define GL_POLYGON
Definition GL_glu.h:292
@ kKey_W
Definition KeySymbols.h:148
@ kKey_L
Definition KeySymbols.h:137
@ kKey_l
Definition KeySymbols.h:169
@ kKey_C
Definition KeySymbols.h:128
@ kKey_S
Definition KeySymbols.h:144
@ kKey_s
Definition KeySymbols.h:176
@ kKey_w
Definition KeySymbols.h:180
@ kKey_c
Definition KeySymbols.h:160
#define c(i)
Definition RSha256.hxx:101
int Int_t
Definition RtypesCore.h:45
int Ssiz_t
Definition RtypesCore.h:67
const Bool_t kFALSE
Definition RtypesCore.h:101
double Double_t
Definition RtypesCore.h:59
float Float_t
Definition RtypesCore.h:57
const Bool_t kTRUE
Definition RtypesCore.h:100
const char Option_t
Definition RtypesCore.h:66
#define ClassImp(name)
Definition Rtypes.h:364
void Info(const char *location, const char *msgfmt,...)
Use this function for informational messages.
Definition TError.cxx:220
void(* ParametricEquation_t)(TGLVertex3 &, Double_t u, Double_t v)
char name[80]
Definition TGX11.cxx:110
#define gROOT
Definition TROOT.h:404
char * Form(const char *fmt,...)
#define gVirtualX
Definition TVirtualX.h:338
virtual void Set(Int_t nbins, Double_t xmin, Double_t xmax)
Initialize axis with fix bins.
Definition TAxis.cxx:731
virtual void Copy(TObject &axis) const
Copy axis structure to another axis.
Definition TAxis.cxx:210
A 2-Dim function with parameters.
Definition TF2.h:29
void MoveBox(Int_t px, Int_t py, Int_t axisID)
Move box cut along selected direction.
Bool_t IsInCut(Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) const
Check, if box defined by xmin/xmax etc. is in cut.
void DrawBox(Bool_t selectionPass, Int_t selected) const
Draw cut as a semi-transparent box.
void TurnOnOff()
Turn the box cut on/off.
void StartMovement(Int_t px, Int_t py)
Start cut's movement.
Bool_t IsActive() const
The histogram painter class using OpenGL.
A parametric surface is a surface defined by a parametric equation, involving two parameters (u,...
Rgl::Range_t GetVRange() const
[vMin, vMax]
ParametricEquation_t fEquation
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Pass event to painter.
void Paint(Option_t *option)
Delegate paint.
Bool_t IsModified() const
Something was changed in parametric equation (or constrained option was changed).
TGLParametricEquation(const TString &name, const TString &xEquation, const TString &yEquation, const TString &zEquation, Double_t uMin, Double_t uMax, Double_t vMin, Double_t vMax)
Surface is defined by three strings.
char * GetObjectInfo(Int_t px, Int_t py) const
No object info yet.
Rgl::Range_t GetURange() const
[uMin, uMax]
Bool_t IsConstrained() const
Check is constrained.
Int_t DistancetoPrimitive(Int_t px, Int_t py)
Check, if parametric surface is under cursor.
void EvalVertex(TGLVertex3 &newVertex, Double_t u, Double_t v) const
Calculate vertex.
void SetConstrained(Bool_t c)
Set constrained.
void SetModified(Bool_t m)
Set modified.
TGLParametricPlot(TGLParametricEquation *equation, TGLPlotCamera *camera)
Constructor.
void InitColors()
Calculate colors for vertices, using one of 20 color themes.
void DeInitGL() const
Initialize gl state.
Bool_t InitGeometry()
Build mesh.
void AddOption(const TString &option)
No additional options for parametric surfaces.
void InitGL() const
Initialize gl state.
void DrawSectionXOY() const
No such sections.
void DrawSectionYOZ() const
No such sections.
void ProcessEvent(Int_t event, Int_t px, Int_t py)
Change color/mesh size or switch on/off mesh/box cut.
char * GetPlotInfo(Int_t px, Int_t py)
No object info yet.
void Pan(Int_t px, Int_t py)
User's moving mouse cursor, with middle mouse button pressed (for pad).
void DrawPlot() const
Draw parametric surface.
void SetSurfaceColor() const
Set material properties.
TGLPlotCoordinates fCartesianCoord
TGLParametricEquation * fEquation
TGL2DArray< Vertex_t > fMesh
void StartPan(Int_t px, Int_t py)
User clicks right mouse button (in a pad).
void DrawSectionXOZ() const
No such sections.
void SetPlotBox(const Rgl::Range_t &xRange, const Rgl::Range_t &yRange, const Rgl::Range_t &zRange)
Set up a frame box.
const TGLVertex3 * Get3DBox() const
Get 3D box.
Camera for TGLPlotPainter and sub-classes.
void StartPan(Int_t px, Int_t py)
User clicks somewhere (px, py).
void Apply(Double_t phi, Double_t theta) const
Applies rotations and translations before drawing.
void SetCamera() const
Viewport and projection.
void Pan(Int_t px, Int_t py)
Pan camera.
Int_t GetHeight() const
viewport[3]
void SetViewVolume(const TGLVertex3 *box)
'box' is the TGLPlotPainter's back box's coordinates.
Bool_t SetRanges(const TH1 *hist, Bool_t errors=kFALSE, Bool_t zBins=kFALSE)
Set bin ranges, ranges.
Double_t GetYScale() const
const Rgl::Range_t & GetXRangeScaled() const
Scaled range.
const Rgl::Range_t & GetYRangeScaled() const
Scaled range.
Double_t GetXScale() const
Double_t GetZScale() const
const Rgl::Range_t & GetZRangeScaled() const
Scaled range.
Base class for plot-painters that provide GL rendering of various 2D and 3D histograms,...
void RestoreModelviewMatrix() const
virtual void Paint()
Draw lego/surf/whatever you can.
TGLPlotCoordinates * fCoord
TGLPlotBox fBackBox
void SaveProjectionMatrix() const
void SaveModelviewMatrix() const
TGLPlotCamera * fCamera
void RestoreProjectionMatrix() const
3 component (x/y/z) vertex class.
Definition TGLUtil.h:84
Double_t X() const
Definition TGLUtil.h:119
Double_t Z() const
Definition TGLUtil.h:123
Double_t Y() const
Definition TGLUtil.h:121
const Double_t * CArr() const
Definition TGLUtil.h:126
virtual void SetDirectory(TDirectory *dir)
By default, when a histogram is created, it is added to the list of histogram objects in the current ...
Definition TH1.cxx:8767
TAxis * GetZaxis()
Definition TH1.h:322
TAxis * GetXaxis()
Get the behaviour adopted by the object about the statoverflows. See EStatOverflows for more informat...
Definition TH1.h:320
TAxis * GetYaxis()
Definition TH1.h:321
3-D histogram with a float per channel (see TH1 documentation)}
Definition TH3.h:268
The TNamed class is the base class for all named ROOT classes.
Definition TNamed.h:29
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
Definition TNamed.cxx:164
R__ALWAYS_INLINE Bool_t IsZombie() const
Definition TObject.h:153
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition TObject.cxx:963
void MakeZombie()
Definition TObject.h:53
SCoord_t fY
Definition TPoint.h:36
SCoord_t fX
Definition TPoint.h:35
Basic string class.
Definition TString.h:136
Ssiz_t Length() const
Definition TString.h:410
void ToLower()
Change string to lower-case.
Definition TString.cxx:1150
const char * Data() const
Definition TString.h:369
void ObjectIDToColor(Int_t objectID, Bool_t highColor)
Object id encoded as rgb triplet.
Definition TGLUtil.cxx:2891
void GetColor(Float_t v, Float_t vmin, Float_t vmax, Int_t type, Float_t *rgba)
This function creates color for parametric surface's vertex, using its 'u' value.
Definition TGLUtil.cxx:3877
std::pair< Double_t, Double_t > Range_t
Definition TGLUtil.h:1195
TMath.
Definition TMathBase.h:35
Short_t Max(Short_t a, Short_t b)
Definition TMathBase.h:208
Short_t Min(Short_t a, Short_t b)
Definition TMathBase.h:176
auto * m
Definition textangle.C:8