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TVector3.h
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1// @(#)root/physics:$Id$
2// Author: Pasha Murat, Peter Malzacher 12/02/99
3
4/*************************************************************************
5 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11#ifndef ROOT_TVector3
12#define ROOT_TVector3
13
14#include "TError.h"
15#include "TVector2.h"
16#include "TMatrix.h"
17#include "TMath.h"
18
19class TRotation;
20
21
22class TVector3 : public TObject {
23
24public:
25
26 typedef Double_t Scalar; // to be able to use it with the ROOT::Math::VectorUtil functions
27
28 TVector3();
29
31 // The constructor.
32
33 TVector3(const Double_t *);
34 TVector3(const Float_t *);
35 // Constructors from an array
36
37 TVector3(const TVector3 &);
38 // The copy constructor.
39
40 virtual ~TVector3() {};
41 // Destructor
42
43 Double_t operator () (int) const;
44 inline Double_t operator [] (int) const;
45 // Get components by index (Geant4).
46
48 inline Double_t & operator [] (int);
49 // Set components by index.
50
51 inline Double_t x() const;
52 inline Double_t y() const;
53 inline Double_t z() const;
54 inline Double_t X() const;
55 inline Double_t Y() const;
56 inline Double_t Z() const;
57 inline Double_t Px() const;
58 inline Double_t Py() const;
59 inline Double_t Pz() const;
60 // The components in cartesian coordinate system.
61
62 inline void SetX(Double_t);
63 inline void SetY(Double_t);
64 inline void SetZ(Double_t);
65 inline void SetXYZ(Double_t x, Double_t y, Double_t z);
66 void SetPtEtaPhi(Double_t pt, Double_t eta, Double_t phi);
67 void SetPtThetaPhi(Double_t pt, Double_t theta, Double_t phi);
68
69 inline void GetXYZ(Double_t *carray) const;
70 inline void GetXYZ(Float_t *carray) const;
71 // Get the components into an array
72 // not checked!
73
74 Double_t Phi() const;
75 // The azimuth angle. returns phi from -pi to pi
76
77 Double_t Theta() const;
78 // The polar angle.
79
80 inline Double_t CosTheta() const;
81 // Cosine of the polar angle.
82
83 inline Double_t Mag2() const;
84 // The magnitude squared (rho^2 in spherical coordinate system).
85
86 Double_t Mag() const { return TMath::Sqrt(Mag2()); }
87 // The magnitude (rho in spherical coordinate system).
88
89 void SetPhi(Double_t);
90 // Set phi keeping mag and theta constant (BaBar).
91
92 void SetTheta(Double_t);
93 // Set theta keeping mag and phi constant (BaBar).
94
95 inline void SetMag(Double_t);
96 // Set magnitude keeping theta and phi constant (BaBar).
97
98 inline Double_t Perp2() const;
99 // The transverse component squared (R^2 in cylindrical coordinate system).
100
101 inline Double_t Pt() const;
102 Double_t Perp() const;
103 // The transverse component (R in cylindrical coordinate system).
104
105 inline void SetPerp(Double_t);
106 // Set the transverse component keeping phi and z constant.
107
108 inline Double_t Perp2(const TVector3 &) const;
109 // The transverse component w.r.t. given axis squared.
110
111 inline Double_t Pt(const TVector3 &) const;
112 Double_t Perp(const TVector3 &) const;
113 // The transverse component w.r.t. given axis.
114
115 inline Double_t DeltaPhi(const TVector3 &) const;
116 Double_t DeltaR(const TVector3 &) const;
117 inline Double_t DrEtaPhi(const TVector3 &) const;
118 inline TVector2 EtaPhiVector() const;
119 void SetMagThetaPhi(Double_t mag, Double_t theta, Double_t phi);
120
121 inline TVector3 & operator = (const TVector3 &);
122 // Assignment.
123
124 inline Bool_t operator == (const TVector3 &) const;
125 inline Bool_t operator != (const TVector3 &) const;
126 // Comparisons (Geant4).
127
128 inline TVector3 & operator += (const TVector3 &);
129 // Addition.
130
131 inline TVector3 & operator -= (const TVector3 &);
132 // Subtraction.
133
134 inline TVector3 operator - () const;
135 // Unary minus.
136
138 // Scaling with real numbers.
139
140 TVector3 Unit() const;
141 // Unit vector parallel to this.
142
143 inline TVector3 Orthogonal() const;
144 // Vector orthogonal to this (Geant4).
145
146 inline Double_t Dot(const TVector3 &) const;
147 // Scalar product.
148
149 inline TVector3 Cross(const TVector3 &) const;
150 // Cross product.
151
152 Double_t Angle(const TVector3 &) const;
153 // The angle w.r.t. another 3-vector.
154
155 Double_t PseudoRapidity() const;
156 // Returns the pseudo-rapidity, i.e. -ln(tan(theta/2))
157
158 inline Double_t Eta() const;
159
160 void RotateX(Double_t);
161 // Rotates the Hep3Vector around the x-axis.
162
163 void RotateY(Double_t);
164 // Rotates the Hep3Vector around the y-axis.
165
166 void RotateZ(Double_t);
167 // Rotates the Hep3Vector around the z-axis.
168
169 void RotateUz(const TVector3&);
170 // Rotates reference frame from Uz to newUz (unit vector) (Geant4).
171
172 void Rotate(Double_t, const TVector3 &);
173 // Rotates around the axis specified by another Hep3Vector.
174
176 TVector3 & Transform(const TRotation &);
177 // Transformation with a Rotation matrix.
178
179 inline TVector2 XYvector() const;
180
181 void Print(Option_t* option="") const;
182
183private:
184
186 // The components.
187
188 ClassDef(TVector3,3) // A 3D physics vector
189
190 // make TLorentzVector a friend class
191 friend class TLorentzVector;
192};
193
194TVector3 operator + (const TVector3 &, const TVector3 &);
195// Addition of 3-vectors.
196
197TVector3 operator - (const TVector3 &, const TVector3 &);
198// Subtraction of 3-vectors.
199
200Double_t operator * (const TVector3 &, const TVector3 &);
201// Scalar product of 3-vectors.
202
203TVector3 operator * (const TVector3 &, Double_t a);
204TVector3 operator * (Double_t a, const TVector3 &);
205// Scaling of 3-vectors with a real number
206
207TVector3 operator * (const TMatrix &, const TVector3 &);
208
209
210inline Double_t & TVector3::operator[] (int i) { return operator()(i); }
211inline Double_t TVector3::operator[] (int i) const { return operator()(i); }
212
213inline Double_t TVector3::x() const { return fX; }
214inline Double_t TVector3::y() const { return fY; }
215inline Double_t TVector3::z() const { return fZ; }
216inline Double_t TVector3::X() const { return fX; }
217inline Double_t TVector3::Y() const { return fY; }
218inline Double_t TVector3::Z() const { return fZ; }
219inline Double_t TVector3::Px() const { return fX; }
220inline Double_t TVector3::Py() const { return fY; }
221inline Double_t TVector3::Pz() const { return fZ; }
222
223inline void TVector3::SetX(Double_t xx) { fX = xx; }
224inline void TVector3::SetY(Double_t yy) { fY = yy; }
225inline void TVector3::SetZ(Double_t zz) { fZ = zz; }
226
228 fX = xx;
229 fY = yy;
230 fZ = zz;
231}
232
233inline void TVector3::GetXYZ(Double_t *carray) const {
234 carray[0] = fX;
235 carray[1] = fY;
236 carray[2] = fZ;
237}
238
239inline void TVector3::GetXYZ(Float_t *carray) const {
240 carray[0] = fX;
241 carray[1] = fY;
242 carray[2] = fZ;
243}
244
245////////////////////////////////////////////////////////////////////////////////
246/// Constructors
248: fX(0.0), fY(0.0), fZ(0.0) {}
249
250inline TVector3::TVector3(const TVector3 & p) : TObject(p),
251 fX(p.fX), fY(p.fY), fZ(p.fZ) {}
252
254: fX(xx), fY(yy), fZ(zz) {}
255
256inline TVector3::TVector3(const Double_t * x0)
257: fX(x0[0]), fY(x0[1]), fZ(x0[2]) {}
258
259inline TVector3::TVector3(const Float_t * x0)
260: fX(x0[0]), fY(x0[1]), fZ(x0[2]) {}
261
262
263inline Double_t TVector3::operator () (int i) const {
264 switch(i) {
265 case 0:
266 return fX;
267 case 1:
268 return fY;
269 case 2:
270 return fZ;
271 default:
272 Error("operator()(i)", "bad index (%d) returning 0",i);
273 }
274 return 0.;
275}
276
278 switch(i) {
279 case 0:
280 return fX;
281 case 1:
282 return fY;
283 case 2:
284 return fZ;
285 default:
286 Error("operator()(i)", "bad index (%d) returning &fX",i);
287 }
288 return fX;
289}
290
292 fX = p.fX;
293 fY = p.fY;
294 fZ = p.fZ;
295 return *this;
296}
297
299 return (v.fX==fX && v.fY==fY && v.fZ==fZ) ? kTRUE : kFALSE;
300}
301
303 return (v.fX!=fX || v.fY!=fY || v.fZ!=fZ) ? kTRUE : kFALSE;
304}
305
307 fX += p.fX;
308 fY += p.fY;
309 fZ += p.fZ;
310 return *this;
311}
312
314 fX -= p.fX;
315 fY -= p.fY;
316 fZ -= p.fZ;
317 return *this;
318}
319
321 return TVector3(-fX, -fY, -fZ);
322}
323
325 fX *= a;
326 fY *= a;
327 fZ *= a;
328 return *this;
329}
330
331inline Double_t TVector3::Dot(const TVector3 & p) const {
332 return fX*p.fX + fY*p.fY + fZ*p.fZ;
333}
334
335inline TVector3 TVector3::Cross(const TVector3 & p) const {
336 return TVector3(fY*p.fZ-p.fY*fZ, fZ*p.fX-p.fZ*fX, fX*p.fY-p.fX*fY);
337}
338
339inline Double_t TVector3::Mag2() const { return fX*fX + fY*fY + fZ*fZ; }
340
341
343 Double_t xx = fX < 0.0 ? -fX : fX;
344 Double_t yy = fY < 0.0 ? -fY : fY;
345 Double_t zz = fZ < 0.0 ? -fZ : fZ;
346 if (xx < yy) {
347 return xx < zz ? TVector3(0,fZ,-fY) : TVector3(fY,-fX,0);
348 } else {
349 return yy < zz ? TVector3(-fZ,0,fX) : TVector3(fY,-fX,0);
350 }
351}
352
353inline Double_t TVector3::Perp2() const { return fX*fX + fY*fY; }
354
355
356inline Double_t TVector3::Pt() const { return Perp(); }
357
358inline Double_t TVector3::Perp2(const TVector3 & p) const {
359 Double_t tot = p.Mag2();
360 Double_t ss = Dot(p);
361 Double_t per = Mag2();
362 if (tot > 0.0) per -= ss*ss/tot;
363 if (per < 0) per = 0;
364 return per;
365}
366
367inline Double_t TVector3::Pt(const TVector3 & p) const {
368 return Perp(p);
369}
370
372 Double_t ptot = Mag();
373 return ptot == 0.0 ? 1.0 : fZ/ptot;
374}
375
376inline void TVector3::SetMag(Double_t ma) {
377 Double_t factor = Mag();
378 if (factor == 0) {
379 Warning("SetMag","zero vector can't be stretched");
380 } else {
381 factor = ma/factor;
382 SetX(fX*factor);
383 SetY(fY*factor);
384 SetZ(fZ*factor);
385 }
386}
387
389 Double_t p = Perp();
390 if (p != 0.0) {
391 fX *= r/p;
392 fY *= r/p;
393 }
394}
395
396inline Double_t TVector3::DeltaPhi(const TVector3 & v) const {
397 return TVector2::Phi_mpi_pi(Phi()-v.Phi());
398}
399
400inline Double_t TVector3::Eta() const {
401 return PseudoRapidity();
402}
403
404inline Double_t TVector3::DrEtaPhi(const TVector3 & v) const{
405 return DeltaR(v);
406}
407
408
410 return TVector2 (Eta(),Phi());
411}
412
414 return TVector2(fX,fY);
415}
416
417
418#endif
ROOT::R::TRInterface & r
Definition Object.C:4
#define a(i)
Definition RSha256.hxx:99
const Bool_t kFALSE
Definition RtypesCore.h:101
bool Bool_t
Definition RtypesCore.h:63
double Double_t
Definition RtypesCore.h:59
float Float_t
Definition RtypesCore.h:57
const Bool_t kTRUE
Definition RtypesCore.h:100
const char Option_t
Definition RtypesCore.h:66
#define ClassDef(name, id)
Definition Rtypes.h:325
TMatrixT.
Definition TMatrixT.h:39
Mother of all ROOT objects.
Definition TObject.h:41
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
Definition TObject.cxx:949
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition TObject.cxx:963
The TRotation class describes a rotation of objects of the TVector3 class.
Definition TRotation.h:20
TVector2 is a general two vector class, which can be used for the description of different vectors in...
Definition TVector2.h:18
static Double_t Phi_mpi_pi(Double_t x)
Returns phi angle in the interval [-PI,PI)
Definition TVector2.cxx:103
Double_t Z() const
Definition TVector3.h:218
void SetMagThetaPhi(Double_t mag, Double_t theta, Double_t phi)
Setter with mag, theta, phi.
Definition TVector3.cxx:388
void SetY(Double_t)
Definition TVector3.h:224
void SetXYZ(Double_t x, Double_t y, Double_t z)
Definition TVector3.h:227
Double_t Eta() const
Definition TVector3.h:400
TVector3 operator-() const
Definition TVector3.h:320
void SetPhi(Double_t)
Set phi keeping mag and theta constant (BaBar).
Definition TVector3.cxx:368
Double_t Px() const
Definition TVector3.h:219
Double_t fZ
Definition TVector3.h:185
Double_t fX
Definition TVector3.h:185
Double_t Phi() const
Return the azimuth angle. Returns phi from -pi to pi.
Definition TVector3.cxx:236
Double_t Y() const
Definition TVector3.h:217
Double_t Py() const
Definition TVector3.h:220
Double_t Dot(const TVector3 &) const
Definition TVector3.h:331
void RotateZ(Double_t)
Rotate vector around Z.
Definition TVector3.cxx:285
void SetPerp(Double_t)
Definition TVector3.h:388
Double_t Mag2() const
Definition TVector3.h:339
Bool_t operator!=(const TVector3 &) const
Definition TVector3.h:302
Double_t X() const
Definition TVector3.h:216
Double_t operator[](int) const
Definition TVector3.h:211
TVector3 Unit() const
Return unit vector parallel to this.
Definition TVector3.cxx:252
void RotateX(Double_t)
Rotate vector around X.
Definition TVector3.cxx:263
TVector3 & operator+=(const TVector3 &)
Definition TVector3.h:306
Double_t Angle(const TVector3 &) const
Return the angle w.r.t. another 3-vector.
Definition TVector3.cxx:203
Double_t Pz() const
Definition TVector3.h:221
Double_t PseudoRapidity() const
Double_t m = Mag(); return 0.5*log( (m+fZ)/(m-fZ) ); guard against Pt=0.
Definition TVector3.cxx:326
Double_t operator()(int) const
Definition TVector3.h:263
void Rotate(Double_t, const TVector3 &)
Rotate vector.
Definition TVector3.cxx:296
void SetPtEtaPhi(Double_t pt, Double_t eta, Double_t phi)
Set Pt, Eta and Phi.
Definition TVector3.cxx:338
void GetXYZ(Double_t *carray) const
Definition TVector3.h:233
TVector3 & operator*=(Double_t)
Definition TVector3.h:324
TVector2 EtaPhiVector() const
Definition TVector3.h:409
Double_t Scalar
Definition TVector3.h:26
Double_t CosTheta() const
Definition TVector3.h:371
Double_t z() const
Definition TVector3.h:215
Double_t DrEtaPhi(const TVector3 &) const
Definition TVector3.h:404
TVector3 & operator=(const TVector3 &)
Definition TVector3.h:291
TVector3 Orthogonal() const
Definition TVector3.h:342
Double_t x() const
Definition TVector3.h:213
Double_t Mag() const
Definition TVector3.h:86
Double_t Theta() const
Return the polar angle.
Definition TVector3.cxx:244
Double_t fY
Definition TVector3.h:185
void SetMag(Double_t)
Definition TVector3.h:376
Bool_t operator==(const TVector3 &) const
Definition TVector3.h:298
Double_t Perp() const
Return the transverse component (R in cylindrical coordinate system)
Definition TVector3.cxx:219
virtual ~TVector3()
Definition TVector3.h:40
TVector3 & operator-=(const TVector3 &)
Definition TVector3.h:313
TVector3()
Constructors.
Definition TVector3.h:247
Double_t y() const
Definition TVector3.h:214
TVector3 & Transform(const TRotation &)
Transform this vector with a TRotation.
Definition TVector3.cxx:196
Double_t DeltaPhi(const TVector3 &) const
Definition TVector3.h:396
void SetX(Double_t)
Definition TVector3.h:223
TVector2 XYvector() const
Definition TVector3.h:413
void Print(Option_t *option="") const
Print vector parameters.
Definition TVector3.cxx:466
Double_t Perp2() const
Definition TVector3.h:353
TVector3 Cross(const TVector3 &) const
Definition TVector3.h:335
void RotateY(Double_t)
Rotate vector around Y.
Definition TVector3.cxx:274
void SetZ(Double_t)
Definition TVector3.h:225
Double_t Pt() const
Definition TVector3.h:356
void SetPtThetaPhi(Double_t pt, Double_t theta, Double_t phi)
Set Pt, Theta and Phi.
Definition TVector3.cxx:346
void RotateUz(const TVector3 &)
NewUzVector must be normalized !
Definition TVector3.cxx:305
Double_t DeltaR(const TVector3 &) const
Return deltaR with respect to v.
Definition TVector3.cxx:378
void SetTheta(Double_t)
Set theta keeping mag and phi constant (BaBar).
Definition TVector3.cxx:356
TPaveText * pt
Double_t Sqrt(Double_t x)
Definition TMath.h:641
#define Dot(u, v)
Definition normal.c:49