TGWidget
class description - source file - inheritance tree
protected:
Int_t ClearFlags(Int_t flags)
Int_t SetFlags(Int_t flags)
public:
TGWidget TGWidget()
TGWidget TGWidget(Int_t id)
TGWidget TGWidget(TGWidget&)
virtual void ~TGWidget()
virtual void Associate(const TGWindow* w)
static TClass* Class()
const char* GetCommand() const
Bool_t HasFocus() const
virtual TClass* IsA() const
Bool_t IsEnabled() const
virtual void SetCommand(const char* command)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Bool_t WantFocus() const
Int_t WidgetId() const
protected:
Int_t fWidgetId the widget id (used for event processing)
Int_t fWidgetFlags widget status flags (OR of EWidgetStatus)
const TGWindow* fMsgWindow window which handles widget events
TString fCommand command to be executed
See also
-
TGButton, TGComboBox, TGDoubleSlider, TGListBox, TGListTree, TGNumberEntry, TGScrollBar, TGShutterItem, TGSlider, TGTab, TGTextEntry, TGView
TGWidget
The widget base class. It is light weight (all inline service
methods) and is typically used as mixin class (via multiple
inheritance), see for example TGButton.
Inline Functions
Int_t SetFlags(Int_t flags)
Int_t ClearFlags(Int_t flags)
TGWidget TGWidget()
TGWidget TGWidget(Int_t id)
Int_t WidgetId() const
Bool_t IsEnabled() const
Bool_t HasFocus() const
Bool_t WantFocus() const
void Associate(const TGWindow* w)
void SetCommand(const char* command)
const char* GetCommand() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGWidget TGWidget(TGWidget&)
void ~TGWidget()
Author: Fons Rademakers 05/01/98
Last update: root/gui:$Name: $:$Id: TGWidget.cxx,v 1.1.1.1 2000/05/16 17:00:42 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
ROOT page - Class index - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.