TGeoPgon
class description - source file - inheritance tree
public:
TGeoPgon TGeoPgon()
TGeoPgon TGeoPgon(Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
TGeoPgon TGeoPgon(Double_t* params)
TGeoPgon TGeoPgon(const TGeoPgon&)
virtual void ~TGeoPgon()
static TClass* Class()
virtual void ComputeBBox()
virtual Bool_t Contains(Double_t* point) const
virtual void DefineSection(Int_t snum, Double_t z, Double_t rmin, Double_t rmax)
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual Double_t DistToIn(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = 0, Double_t* safe = 0) const
Double_t DistToInSect(Double_t* point, Double_t* dir, Int_t& iz, Int_t& ipsec, UChar_t& bits, Double_t* saf) const
virtual Double_t DistToOut(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = 0, Double_t* safe = 0) const
Double_t DistToOutSect(Double_t* point, Double_t* dir, Int_t& iz, Int_t& isect) const
virtual Double_t DistToSurf(Double_t* point, Double_t* dir) const
virtual TGeoVolume* Divide(TGeoVolume* voldiv, const char* divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
virtual TGeoVolume* Divide(TGeoVolume* voldiv, const char* divname, Int_t iaxis, Double_t step)
virtual Int_t GetByteCount() const
virtual TGeoShape* GetMakeRuntimeShape(TGeoShape* mother) const
Int_t GetNedges() const
virtual Int_t GetNsegments() const
virtual void InspectShape() const
virtual TClass* IsA() const
virtual void NextCrossing(TGeoParamCurve* c, Double_t* point) const
virtual void Paint(Option_t* option)
virtual Double_t Safety(Double_t* point, Double_t* spoint, Option_t* option) const
virtual void SetDimensions(Double_t* param)
virtual void SetPoints(Double_t* buff) const
virtual void SetPoints(Float_t* buff) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Int_t fNedges number of z planes (at least two)
TGeoPgon()
dummy ctor
TGeoPgon(Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
:TGeoPcon(phi, dphi, nz)
Default constructor
TGeoPgon(Double_t *param)
Default constructor in GEANT3 style
param[0] = phi1
param[1] = dphi
param[2] = nedges
param[3] = nz
param[4] = z1
param[5] = Rmin1
param[6] = Rmax1
...
~TGeoPgon()
destructor
void ComputeBBox()
compute bounding box for a polygone
Bool_t Contains(Double_t *point) const
test if point is inside this shape
check total z range
void DefineSection(Int_t snum, Double_t z, Double_t rmin, Double_t rmax)
defines z position of a section plane, rmin and rmax at this z.
Double_t DistToOutSect(Double_t *point, Double_t *dir, Int_t &iz, Int_t &isect) const
compute distance to outside from a pgon phi trapezoid
printf("Checking sector : iz=%i isect=%in", iz, isect);
printf(" point is : %f %f %fn", point[0], point[1], point[2]);
printf(" dir is : %f %f %fn", dir[0], dir[1], dir[2]);
Double_t DistToOut(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from inside point to surface of the polygone
first find out in which Z section the point is in
Double_t DistToIn(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from outside point to surface of the polygone
first find in which segment we are
Double_t DistToInSect(Double_t *point, Double_t *dir, Int_t &iz, Int_t &ipsec,
UChar_t &bits, Double_t *saf) const
propagate to next Z plane
Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
Double_t DistToSurf(Double_t *point, Double_t *dir) const
computes the distance to next surface of the sphere along a ray
starting from given point to the given direction.
TGeoVolume* Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv,
Double_t start, Double_t step)
--- Divide this polygone shape belonging to volume "voldiv" into ndiv volumes
called divname, from start position with the given step. Returns pointer
to created division cell volume in case of Z divisions. Phi divisions are
allowed only if nedges%ndiv=0 and create polygone "segments" with nedges/ndiv edges.
Z divisions can be performed if the divided range is in between two consecutive Z planes.
In case a wrong division axis is supplied, returns pointer to volume that was divided.
TGeoVolume* Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Double_t step)
Divide all range of iaxis in range/step cells
void InspectShape() const
void Paint(Option_t *option)
paint this shape according to option
void NextCrossing(TGeoParamCurve *c, Double_t *point) const
computes next intersection point of curve c with this shape
Double_t Safety(Double_t *point, Double_t *spoint, Option_t *option) const
computes the closest distance from given point to this shape, according
to option. The matching point on the shape is stored in spoint.
void SetDimensions(Double_t *param)
void SetPoints(Double_t *buff) const
create polygone mesh points
void SetPoints(Float_t *buff) const
create polygone mesh points
void Sizeof3D() const
fill size of this 3-D object
Inline Functions
Int_t GetByteCount() const
TGeoShape* GetMakeRuntimeShape(TGeoShape* mother) const
Int_t GetNedges() const
Int_t GetNsegments() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoPgon TGeoPgon(const TGeoPgon&)
Author: Andrei Gheata 31/01/02
Last update: root/geom:$Name: $:$Id: TGeoPgon.cxx,v 1.3 2002/07/15 15:32:25 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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