TMarker3DBox


class description - source file - inheritance tree

class TMarker3DBox : public TObject, public TAttLine, public TAttFill, public TAtt3D


    protected:
virtual void PaintGLPoints(Float_t* buff) public:
TMarker3DBox TMarker3DBox() TMarker3DBox TMarker3DBox(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz, Float_t theta, Float_t phi) TMarker3DBox TMarker3DBox(TMarker3DBox&) virtual void ~TMarker3DBox() static TClass* Class() virtual Int_t DistancetoPrimitive(Int_t px, Int_t py) virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py) virtual void GetDirection(Float_t& theta, Float_t& phi) const virtual void GetPosition(Float_t& x, Float_t& y, Float_t& z) const TObject* GetRefObject() const virtual void GetSize(Float_t& dx, Float_t& dy, Float_t& dz) const virtual TClass* IsA() const virtual void Paint(Option_t* option) static void PaintH3(TH1* h, Option_t* option) virtual void PaintShape(X3DBuffer* buff, Bool_t rangeView = kFALSE) virtual void SavePrimitive(ofstream& out, Option_t* option) virtual void SetDirection(Float_t theta, Float_t phi) virtual void SetPoints(Float_t* buff) virtual void SetPosition(Float_t x, Float_t y, Float_t z) virtual void SetRefObject(TObject* obj = 0) virtual void SetSize(Float_t dx, Float_t dy, Float_t dz) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Sizeof3D() const static void SizeofH3(TH1* h) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
Float_t fX X coordinate of center of box Float_t fY Y coordinate of center of box Float_t fZ Z coordinate of center of box Float_t fDx half length in x Float_t fDy half length in y Float_t fDz half length in z Float_t fTheta Angle of box z axis with respect to main Z axis Float_t fPhi Angle of box x axis with respect to main Xaxis TObject* fRefObject Pointer to an object

Class Description

 Marker3DBox is a special 3-D marker designed for event display.
 It has the following parameters:
    fX;               X coordinate of the center of the box
    fY;               Y coordinate of the center of the box
    fZ;               Z coordinate of the center of the box
    fDx;              half length in X
    fDy;              half length in Y
    fDz;              half length in Z
    fTheta;           Angle of box z axis with respect to main Z axis
    fPhi;             Angle of box x axis with respect to main Xaxis
    fRefObject;       A reference to an object
  


TMarker3DBox()
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox  default constructor*-*-*-*-*-*-*-*-*-*
*-*                      ================================

TMarker3DBox( Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz, Float_t theta, Float_t phi) :TAttLine(1,1,1), TAttFill(1,0)
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

~TMarker3DBox()
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

Int_t DistancetoPrimitive(Int_t px, Int_t py)
*-*-*-*-*-*-*-*Compute distance from point px,py to a Marker3DBox*-*-*-*-*
*-*            ==================================================
*-*
*-*  Compute the closest distance of approach from point px,py to each corner
*-*  point of the Marker3DBox.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

void ExecuteEvent(Int_t event, Int_t px, Int_t py)
*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*-*-*-*-*-*-*
*-*                =========================================
*-*
*-*  This member function must be implemented to realize the action
*-*  corresponding to the mouse click on the object in the window
*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

void Paint(Option_t *option)
*-*-*-*-*-*-*-*Paint this 3-D box marker with its current attributes*-*-*-*
*-*            =====================================================

void PaintGLPoints(Float_t *vertex)
*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::PaintGLPoints*-*-*-*-*-*-*-*-*-*
*-*                  ===================================

void PaintH3(TH1 *h, Option_t *option)
*-*-*-*-*-*-*-*Paint 3-d histogram h with marker3dboxes*-*-*-*
*-*            ========================================

void PaintShape(X3DBuffer *buff, Bool_t rangeView)
*-*-*-*-*Paint 3-D marker in current pad with its current attributes*-*-*-*-*
*-*      ==========================================================

void SavePrimitive(ofstream &out, Option_t *)
 Save primitive as a C++ statement(s) on output stream out

void SetDirection(Float_t theta, Float_t phi)

void SetSize(Float_t dx, Float_t dy, Float_t dz)

void SetPosition(Float_t x, Float_t y, Float_t z)

void SetPoints(Float_t *buff)
*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::SetPoints *-*-*-*-*-*-*-*-*-*-*
*-*                  ===============================

void Sizeof3D() const
*-*-*-*-*-*-*Return total X3D size of this marker*-*-*-*-*-*-*-*
*-*          ====================================

void SizeofH3(TH1 *h)
*-*-*-*-*-*-*Return total X3D size of 3-D histogram h*-*-*-*-*-*-*-*
*-*          ========================================

void Streamer(TBuffer &R__b)
 Stream an object of class TMarker3DBox.



Inline Functions


            TObject* GetRefObject() const
                void GetDirection(Float_t& theta, Float_t& phi) const
                void GetPosition(Float_t& x, Float_t& y, Float_t& z) const
                void GetSize(Float_t& dx, Float_t& dy, Float_t& dz) const
                void SetRefObject(TObject* obj = 0)
             TClass* Class()
             TClass* IsA() const
                void ShowMembers(TMemberInspector& insp, char* parent)
                void StreamerNVirtual(TBuffer& b)
        TMarker3DBox TMarker3DBox(TMarker3DBox&)


Author: "Valery fine" 31/10/97
Last update: root/g3d:$Name: $:$Id: TMarker3DBox.cxx,v 1.7 2002/02/02 11:56:14 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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