TVolumeView
class description - source file - inheritance tree
protected:
TVolumeView TVolumeView(TVolumeView& viewNode)
virtual void PaintShape(Option_t* option)
public:
TVolumeView TVolumeView()
TVolumeView TVolumeView(TVolumeView* viewNode, TVolumePosition* nodePosition = 0)
TVolumeView TVolumeView(TVolumeView* viewNode, const Char_t* NodeName1, const Char_t* NodeName2 = "0")
TVolumeView TVolumeView(TVolumeView* viewNode, TVolumeView* topNode)
TVolumeView TVolumeView(TVolumeView* viewNode, const TVolumeView* node1, const TVolumeView* node2)
TVolumeView TVolumeView(TVolume& pattern, Int_t maxDepLevel = 0, const TVolumePosition* nodePosition = 0, EDataSetPass iopt = kMarked, TVolumeView* root = 0)
TVolumeView TVolumeView(Double_t* translate, Double_t* rotate, UInt_t positionId, TVolume* thisNode, const Char_t* thisNodePath, const Char_t* matrixName = "0", Int_t matrixType = 0)
TVolumeView TVolumeView(TVolume* thisNode, TVolumePosition* nodePosition)
virtual void ~TVolumeView()
virtual void Add(TDataSet* dataset)
virtual void Add(TVolumeView* node)
virtual void Add(TShape* shape, Bool_t IsMaster = kFALSE)
virtual TVolume* AddNode(TVolume* node)
virtual void Browse(TBrowser* b)
static TClass* Class()
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual void Draw(Option_t* depth = "3")
virtual Int_t GetGlobalRange(const TVolumeView* rootNode, Float_t* min, Float_t* max)
virtual TList* GetListOfShapes() const
virtual void GetLocalRange(Float_t* min, Float_t* max)
virtual TVolume* GetNode() const
virtual Text_t* GetObjectInfo(Int_t px, Int_t py) const
virtual TVolumePosition* GetPosition() const
virtual TShape* GetShape() const
virtual Int_t GetVisibility() const
virtual Bool_t Is3D() const
virtual TClass* IsA() const
virtual Bool_t IsMarked() const
virtual TVolumePosition* Local2Master(const TVolumeView* localNode, const TVolumeView* masterNode = 0)
virtual TVolumePosition* Local2Master(const Char_t* localName, const Char_t* masterName = "0")
virtual Float_t* Local2Master(const Float_t* local, Float_t* master, const Char_t* localName, const Char_t* masterName = "0", Int_t nVector = 1)
virtual Float_t* Local2Master(const Float_t* local, Float_t* master, const TVolumeView* localNode, const TVolumeView* masterNode = 0, Int_t nVector = 1)
virtual TList* Nodes()
virtual void Paint(Option_t* option)
virtual TString PathP() const
virtual void SavePrimitive(ofstream& out, Option_t* option)
virtual void SetLineAttributes()
virtual void SetVisibility(Int_t vis = 1)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
TList* fListOfShapes Pointer to the list of the "extra" shape definitions
TVolumeView
TVolumeView class is a special kind of TDataSet with one extra
pointer to wrap any TObject onto TDataSet object
BE CAREFUL !!!
One has to use it carefully no control over that extra object
is performed. This means: the object m_Obj data-member points to can
be destroyed with no this kbject notifying.
There is no tool /protection to check whether m_Obj is till alive.
It is one's code responsilitiy
TVolumeView(TVolumeView *viewNode,TVolumePosition *nodePosition)
: TObjectSet(viewNode->GetName(),(TObject *)nodePosition),fListOfShapes(0)
// ,fListOfAttributes(0)
This ctor creates a TVolumeView structure from the "marked" nodes
of the "viewNode" input structure
It re-calculates all positions according of the new topology
All new TVolume became UNMARKED though