library: libGed #include "TGedFrame.h" |
TGedFrame
class description - source file - inheritance tree (.ps)
This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
protected:
virtual void MakeTitle(const char* title)
public:
virtual ~TGedFrame()
static TClass* Class()
TObject* GetModel() const
TVirtualPad* GetPad() const
virtual TClass* IsA() const
virtual void RecursiveRemove(TObject* obj)
virtual void Refresh()
virtual void SetActive(Bool_t active = kTRUE)
virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual void Update()
protected:
TObject* fModel selected object, if exists
TVirtualPad* fPad selected pad, if exists
Bool_t fInit init flag for setting signals/slots
TAttFillEditor
Implements GUI for editing fill attributes. //
color and fill style
/*
*/
Inline Functions
void ~TGedFrame()
void MakeTitle(const char* title)
TObject* GetModel() const
TVirtualPad* GetPad() const
void RecursiveRemove(TObject* obj)
void Refresh()
void SetActive(Bool_t active = kTRUE)
void SetModel(TVirtualPad* pad, TObject* obj, Int_t event)
void Update()
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Ilka Antcheva 10/05/04
Last update: root/ged:$Name: $:$Id: TAttFillEditor.cxx,v 1.4 2004/07/05 06:42:05 brun Exp $
Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. *
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