library: libGraf3d #include "TMarker3DBox.h" |
TMarker3DBox
class description - source file - inheritance tree (.ps)
protected:
virtual void PaintGLPoints(Float_t* buff)
public:
TMarker3DBox()
TMarker3DBox(Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz, Float_t theta, Float_t phi)
TMarker3DBox(const TMarker3DBox&)
virtual ~TMarker3DBox()
static TClass* Class()
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual void GetDirection(Float_t& theta, Float_t& phi) const
virtual void GetPosition(Float_t& x, Float_t& y, Float_t& z) const
TObject* GetRefObject() const
virtual void GetSize(Float_t& dx, Float_t& dy, Float_t& dz) const
virtual TClass* IsA() const
TMarker3DBox& operator=(const TMarker3DBox&)
virtual void Paint(Option_t* option)
static void PaintH3(TH1* h, Option_t* option)
virtual void PaintShape(X3DBuffer* buff, Bool_t rangeView = kFALSE)
virtual void SavePrimitive(ofstream& out, Option_t* option)
virtual void SetDirection(Float_t theta, Float_t phi)
virtual void SetPoints(Float_t* buff)
virtual void SetPosition(Float_t x, Float_t y, Float_t z)
virtual void SetRefObject(TObject* obj = 0)
virtual void SetSize(Float_t dx, Float_t dy, Float_t dz)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
static void SizeofH3(TH1* h)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Float_t fX X coordinate of center of box
Float_t fY Y coordinate of center of box
Float_t fZ Z coordinate of center of box
Float_t fDx half length in x
Float_t fDy half length in y
Float_t fDz half length in z
Float_t fTheta Angle of box z axis with respect to main Z axis
Float_t fPhi Angle of box x axis with respect to main Xaxis
TObject* fRefObject Pointer to an object
Marker3DBox is a special 3-D marker designed for event display.
It has the following parameters:
fX; X coordinate of the center of the box
fY; Y coordinate of the center of the box
fZ; Z coordinate of the center of the box
fDx; half length in X
fDy; half length in Y
fDz; half length in Z
fTheta; Angle of box z axis with respect to main Z axis
fPhi; Angle of box x axis with respect to main Xaxis
fRefObject; A reference to an object
TMarker3DBox()
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox default constructor*-*-*-*-*-*-*-*-*-*
*-* ================================
TMarker3DBox( Float_t x, Float_t y, Float_t z,
Float_t dx, Float_t dy, Float_t dz,
Float_t theta, Float_t phi)
:TAttLine(1,1,1), TAttFill(1,0)
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =============================
~TMarker3DBox()
*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =============================
Int_t DistancetoPrimitive(Int_t px, Int_t py)
*-*-*-*-*-*-*-*Compute distance from point px,py to a Marker3DBox*-*-*-*-*
*-* ==================================================
*-*
*-* Compute the closest distance of approach from point px,py to each corner
*-* point of the Marker3DBox.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*-*-*-*-*-*-*
*-* =========================================
*-*
*-* This member function must be implemented to realize the action
*-* corresponding to the mouse click on the object in the window
*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
void Paint(Option_t *option)
*-*-*-*-*-*-*-*Paint this 3-D box marker with its current attributes*-*-*-*
*-* =====================================================
void PaintGLPoints(Float_t *vertex)
*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::PaintGLPoints*-*-*-*-*-*-*-*-*-*
*-* ===================================
void PaintH3(TH1 *h, Option_t *option)
*-*-*-*-*-*-*-*Paint 3-d histogram h with marker3dboxes*-*-*-*
*-* ========================================
void PaintShape(X3DBuffer *buff, Bool_t rangeView)
*-*-*-*-*Paint 3-D marker in current pad with its current attributes*-*-*-*-*
*-* ==========================================================
void SavePrimitive(ofstream &out, Option_t *)
Save primitive as a C++ statement(s) on output stream out
void SetDirection(Float_t theta, Float_t phi)
void SetSize(Float_t dx, Float_t dy, Float_t dz)
void SetPosition(Float_t x, Float_t y, Float_t z)
void SetPoints(Float_t *buff)
*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::SetPoints *-*-*-*-*-*-*-*-*-*-*
*-* ===============================
void Sizeof3D() const
*-*-*-*-*-*-*Return total X3D size of this marker*-*-*-*-*-*-*-*
*-* ====================================
void SizeofH3(TH1 *h)
*-*-*-*-*-*-*Return total X3D size of 3-D histogram h*-*-*-*-*-*-*-*
*-* ========================================
void Streamer(TBuffer &R__b)
Stream an object of class TMarker3DBox.
Inline Functions
TObject* GetRefObject() const
void GetDirection(Float_t& theta, Float_t& phi) const
void GetPosition(Float_t& x, Float_t& y, Float_t& z) const
void GetSize(Float_t& dx, Float_t& dy, Float_t& dz) const
void SetRefObject(TObject* obj = 0)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void StreamerNVirtual(TBuffer& b)
TMarker3DBox TMarker3DBox(const TMarker3DBox&)
TMarker3DBox& operator=(const TMarker3DBox&)
Author: "Valery fine" 31/10/97
Last update: root/g3d:$Name: $:$Id: TMarker3DBox.cxx,v 1.7 2002/02/02 11:56:14 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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