// @(#)root/g3d:$Name: $:$Id: TSPHE.cxx,v 1.7 2004/03/05 17:48:30 brun Exp $ // Author: Rene Brun 13/06/97 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #include "TSPHE.h" #include "TNode.h" #include "TVirtualPad.h" #include "TVirtualGL.h" ClassImp(TSPHE) //______________________________________________________________________________ //
// SPHE is a Sphere. It has 9 parameters:
//
// - name name of the shape
// - title shape's title
// - material (see TMaterial)
// - rmin minimum radius
// - rmax maximum radius
// - themin theta min
// - themax theta max
// - phimin phi min
// - phimax phi max
// ROOT color indx = max(i-i0,j-j0);
//______________________________________________________________________________
TSPHE::TSPHE()
{
//*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape default constructor*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==============================
fRmin = 0;
fRmax = 0;
fThemin = 0;
fThemax = 0;
fPhimin = 0;
fPhimax = 0;
fSiTab = 0;
fCoTab = 0;
fCoThetaTab = 0;
fNdiv = 0;
fAspectRatio=1.0;
faX = faY = faZ = 1.0; // Coeff along Ox
}
//______________________________________________________________________________
TSPHE::TSPHE(const char *name, const char *title, const char *material, Float_t rmin, Float_t rmax, Float_t themin,
Float_t themax, Float_t phimin, Float_t phimax)
: TShape(name, title,material)
{
//*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =============================
fRmin = rmin;
fRmax = rmax;
fThemin = themin;
fThemax = themax;
fPhimin = phimin;
fPhimax = phimax;
fSiTab = 0;
fCoTab = 0;
fCoThetaTab = 0;
fNdiv = 0;
fAspectRatio=1.0;
faX = faY = faZ = 1.0; // Coeff along Ox
SetNumberOfDivisions (20);
}
//______________________________________________________________________________
TSPHE::TSPHE(const char *name, const char *title, const char *material, Float_t rmax)
: TShape(name, title,material)
{
//*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===================================
fRmin = 0;
fRmax = rmax;
fThemin = 0;
fThemax = 180;
fPhimin = 0;
fPhimax = 360;
fSiTab = 0;
fCoTab = 0;
fCoThetaTab = 0;
fNdiv = 0;
fAspectRatio=1.0;
faX = faY = faZ = 1.0; // Coeff along Ox
SetNumberOfDivisions (20);
}
//______________________________________________________________________________
TSPHE::~TSPHE()
{
//*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =============================
if (fCoThetaTab) delete [] fCoThetaTab;
if (fSiTab) delete [] fSiTab;
if (fCoTab) delete [] fCoTab;
fCoTab = 0;
fSiTab = 0;
fCoThetaTab=0;
}
//______________________________________________________________________________
Int_t TSPHE::DistancetoPrimitive(Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*Compute distance from point px,py to a PSPHE-*-*-*-*-*-*-*-*-*-*
//*-* ===========================================
//*-*
//*-* Compute the closest distance of approach from point px,py to each
//*-* computed outline point of the PSPHE (stolen from PCON).
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Int_t n = GetNumberOfDivisions()+1;
Int_t numPoints = 2*n*(fNz+1);
return ShapeDistancetoPrimitive(numPoints,px,py);
}
//______________________________________________________________________________
void TSPHE::Paint(Option_t *option)
{
//*-*-*-*-*-*-*-*Paint this 3-D shape with its current attributes*-*-*-*-*-*-*-*
//*-* ================================================
Int_t i, j;
const Int_t n = GetNumberOfDivisions()+1;
Int_t nz = fNz+1;
Int_t numpoints = 2*n*nz;
if (nz < 2) return;
if (numpoints <= 0) return;
//*-* Allocate memory for points *-*
Float_t *points = new Float_t[3*numpoints];
if (!points) return;
SetPoints(points);
Bool_t rangeView = option && *option && strcmp(option,"range")==0 ? kTRUE : kFALSE;
if (!rangeView && gPad->GetView3D()) PaintGLPoints(points);
//== for (i = 0; i < numpoints; i++)
//== gNode->Local2Master(&points[3*i],&points[3*i]);
Bool_t specialCase = kFALSE;
if (TMath::Abs(TMath::Sin(2*(fPhimax - fPhimin))) <= 0.01) //mark this as a very special case, when
specialCase = kTRUE; //we have to draw this PCON like a TUBE
X3DBuffer *buff = new X3DBuffer;
if (buff) {
buff->numPoints = numpoints;
buff->numSegs = 4*(nz*n-1+(specialCase == kTRUE));
buff->numPolys = 2*(nz*n-1+(specialCase == kTRUE));
}
//*-* Allocate memory for points *-*
buff->points = points;
Int_t c = ((GetLineColor() % 8) - 1) * 4; // Basic colors: 0, 1, ... 7
if (c < 0) c = 0;
//*-* Allocate memory for segments *-*
Int_t indx, indx2, k;
indx = indx2 = 0;
buff->segs = new Int_t[buff->numSegs*3];
if (buff->segs) {
//inside & outside spheres, number of segments: 2*nz*(n-1)
// special case number of segments: 2*nz*n
for (i = 0; i < nz*2; i++) {
indx2 = i*n;
for (j = 1; j < n; j++) {
buff->segs[indx++] = c;
buff->segs[indx++] = indx2+j-1;
buff->segs[indx++] = indx2+j;
}
if (specialCase) {
buff->segs[indx++] = c;
buff->segs[indx++] = indx2+j-1;
buff->segs[indx++] = indx2;
}
}
//bottom & top lines, number of segments: 2*n
for (i = 0; i < 2; i++) {
indx2 = i*(nz-1)*2*n;
for (j = 0; j < n; j++) {
buff->segs[indx++] = c;
buff->segs[indx++] = indx2+j;
buff->segs[indx++] = indx2+n+j;
}
}
//inside & outside spheres, number of segments: 2*(nz-1)*n
for (i = 0; i < (nz-1); i++) {
//inside sphere
indx2 = i*n*2;
for (j = 0; j < n; j++) {
buff->segs[indx++] = c+2;
buff->segs[indx++] = indx2+j;
buff->segs[indx++] = indx2+n*2+j;
}
//outside sphere
indx2 = i*n*2+n;
for (j = 0; j < n; j++) {
buff->segs[indx++] = c+3;
buff->segs[indx++] = indx2+j;
buff->segs[indx++] = indx2+n*2+j;
}
}
//left & right sections, number of segments: 2*(nz-2)
// special case number of segments: 0
if (!specialCase) {
for (i = 1; i < (nz-1); i++) {
for (j = 0; j < 2; j++) {
buff->segs[indx++] = c;
buff->segs[indx++] = 2*i * n + j*(n-1);
buff->segs[indx++] = (2*i+1) * n + j*(n-1);
}
}
}
}
Int_t m = n - 1 + (specialCase == kTRUE);
//*-* Allocate memory for polygons *-*
indx = 0;
buff->polys = new Int_t[buff->numPolys*6];
if (buff->polys) {
//bottom & top, number of polygons: 2*(n-1)
// special case number of polygons: 2*n
for (i = 0; i < 2; i++) {
for (j = 0; j < n-1; j++) {
buff->polys[indx++] = c+3;
buff->polys[indx++] = 4;
buff->polys[indx++] = 2*nz*m+i*n+j;
buff->polys[indx++] = i*(nz*2-2)*m+m+j;
buff->polys[indx++] = 2*nz*m+i*n+j+1;
buff->polys[indx++] = i*(nz*2-2)*m+j;
}
if (specialCase) {
buff->polys[indx++] = c+3;
buff->polys[indx++] = 4;
buff->polys[indx++] = 2*nz*m+i*n+j;
buff->polys[indx++] = i*(nz*2-2)*m+m+j;
buff->polys[indx++] = 2*nz*m+i*n;
buff->polys[indx++] = i*(nz*2-2)*m+j;
}
}
//inside & outside, number of polygons: (nz-1)*2*(n-1)
for (k = 0; k < (nz-1); k++) {
for (i = 0; i < 2; i++) {
for (j = 0; j < n-1; j++) {
buff->polys[indx++] = c+i;
buff->polys[indx++] = 4;
buff->polys[indx++] = (2*k+i*1)*m+j;
buff->polys[indx++] = nz*2*m+(2*k+i*1+2)*n+j;
buff->polys[indx++] = (2*k+i*1+2)*m+j;
buff->polys[indx++] = nz*2*m+(2*k+i*1+2)*n+j+1;
}
if (specialCase) {
buff->polys[indx++] = c+i;
buff->polys[indx++] = 4;
buff->polys[indx++] = (2*k+i*1)*m+j;
buff->polys[indx++] = nz*2*m+(2*k+i*1+2)*n+j;
buff->polys[indx++] = (2*k+i*1+2)*m+j;
buff->polys[indx++] = nz*2*m+(2*k+i*1+2)*n;
}
}
}
//left & right sections, number of polygons: 2*(nz-1)
// special case number of polygons: 0
if (!specialCase) {
indx2 = nz*2*(n-1);
for (k = 0; k < (nz-1); k++) {
for (i = 0; i < 2; i++) {
buff->polys[indx++] = c+2;
buff->polys[indx++] = 4;
buff->polys[indx++] = k==0 ? indx2+i*(n-1) : indx2+2*nz*n+2*(k-1)+i;
buff->polys[indx++] = indx2+2*(k+1)*n+i*(n-1);
buff->polys[indx++] = indx2+2*nz*n+2*k+i;
buff->polys[indx++] = indx2+(2*k+3)*n+i*(n-1);
}
}
buff->polys[indx-8] = indx2+n;
buff->polys[indx-2] = indx2+2*n-1;
}
}
//*-* Paint in the pad
PaintShape(buff,rangeView);
if (strstr(option, "x3d")) {
if(buff && buff->points && buff->segs)
FillX3DBuffer(buff);
else {
gSize3D.numPoints -= buff->numPoints;
gSize3D.numSegs -= buff->numSegs;
gSize3D.numPolys -= buff->numPolys;
}
}
delete [] points;
if (buff->segs) delete [] buff->segs;
if (buff->polys) delete [] buff->polys;
if (buff) delete buff;
}
//______________________________________________________________________________
void TSPHE::SetEllipse(const Float_t *factors){
if (factors[0] > 0) faX = factors[0];
if (factors[1] > 0) faY = factors[1];
if (factors[2] > 0) faZ = factors[2];
// MakeTableOfCoSin();
}
//______________________________________________________________________________
void TSPHE::SetNumberOfDivisions (Int_t p)
{
if (GetNumberOfDivisions () == p) return;
fNdiv=p;
fNz = Int_t(fAspectRatio*fNdiv*(fThemax - fThemin )/(fPhimax - fPhimin )) + 1;
MakeTableOfCoSin();
}
//______________________________________________________________________________
void TSPHE::SetPoints(Float_t *buff)
{
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create SPHE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==================
Int_t i, j;
Int_t indx = 0;
if (buff) {
Int_t n = GetNumberOfDivisions()+1;
//*-* We've to check whether the table does exist and create it
//*-* since fCoTab/fSiTab are not saved with any TShape::Streamer function
if (!fCoTab) MakeTableOfCoSin();
Float_t z;
for (i = 0; i < fNz+1; i++)
{
z = fRmin * fCoThetaTab[i]; // fSinPhiTab[i];
Float_t sithet = TMath::Sqrt(TMath::Abs(1-fCoThetaTab[i]*fCoThetaTab[i]));
Float_t zi = fRmin*sithet;
for (j = 0; j < n; j++)
{
buff[indx++] = faX*zi * fCoTab[j];
buff[indx++] = faY*zi * fSiTab[j];
buff[indx++] = faZ*z;
}
z = fRmax * fCoThetaTab[i];
zi = fRmax*sithet;
for (j = 0; j < n; j++)
{
buff[indx++] = faX*zi * fCoTab[j];
buff[indx++] = faY*zi * fSiTab[j];
buff[indx++] = faZ*z;
}
}
}
}
//______________________________________________________________________________
void TSPHE::MakeTableOfCoSin()
{
const Double_t PI = TMath::ATan(1) * 4.0;
const Double_t ragrad = PI/180.0;
Float_t dphi = fPhimax - fPhimin;
while (dphi > 360) dphi -= 360;
Float_t dtet = fThemax - fThemin;
while (dtet > 180) dtet -= 180;
Int_t j;
Int_t n = GetNumberOfDivisions () + 1;
if (fCoTab)
delete [] fCoTab; // Delete the old tab if any
fCoTab = new Double_t [n];
if (!fCoTab ) return;
if (fSiTab)
delete [] fSiTab; // Delete the old tab if any
fSiTab = new Double_t [n];
if (!fSiTab ) return;
Double_t range = Double_t(dphi * ragrad);
Double_t phi1 = Double_t(fPhimin * ragrad);
Double_t angstep = range/(n-1);
Double_t ph = phi1;
for (j = 0; j < n; j++)
{
ph = phi1 + j*angstep;
fCoTab[j] = TMath::Cos(ph);
fSiTab[j] = TMath::Sin(ph);
}
n = fNz + 1;
if (fCoThetaTab)
delete [] fCoThetaTab; // Delete the old tab if any
fCoThetaTab = new Double_t [n];
if (!fCoThetaTab ) return;
range = Double_t(dtet * ragrad);
phi1 = Double_t(fThemin * ragrad);
angstep = range/(n-1);
ph = phi1;
for (j = 0; j < n; j++)
{
fCoThetaTab[n-j-1] = TMath::Cos(ph);
ph += angstep;
}
}
//_______________________________________________________________________
void TSPHE::PaintGLPoints(Float_t *vertex)
{
gVirtualGL->PaintCone(vertex,-(GetNumberOfDivisions()+1),fNz+1);
}
//______________________________________________________________________________
void TSPHE::Sizeof3D() const
{
//*-*-*-*-*-*-*Return total X3D size of this shape with its attributes*-*-*-*-*-*
//*-* =======================================================
Int_t n;
n = GetNumberOfDivisions()+1;
Int_t nz = fNz+1;
Bool_t specialCase = kFALSE;
if (TMath::Abs(TMath::Sin(2*(fPhimax - fPhimin))) <= 0.01) //mark this as a very special case, when
specialCase = kTRUE; //we have to draw this PCON like a TUBE
gSize3D.numPoints += 2*n*nz;
gSize3D.numSegs += 4*(nz*n-1+(specialCase == kTRUE));
gSize3D.numPolys += 2*(nz*n-1+(specialCase == kTRUE));
}
//_______________________________________________________________________
void TSPHE::Streamer(TBuffer &b)
{
//*-*-*-*-*-*-*-*-*Stream a class object*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =========================================
if (b.IsReading()) {
UInt_t R__s, R__c;
Version_t R__v = b.ReadVersion(&R__s, &R__c);
if (R__v > 2) {
TSPHE::Class()->ReadBuffer(b, this, R__v, R__s, R__c);
Int_t ndiv = fNdiv;
fNdiv = 0;
SetNumberOfDivisions (ndiv);
return;
}
//====process old versions before automatic schema evolution
TShape::Streamer(b);
b >> fRmin; // minimum radius
b >> fRmax; // maximum radius
b >> fThemin; // minimum theta
b >> fThemax; // maximum theta
b >> fPhimin; // minimum phi
b >> fPhimax; // maximum phi
Int_t tNdiv; // XXX added by RvdE XXX (fNdiv is set by SetNumberOfDivisions)
b >> tNdiv;
if (R__v > 1) {
b >> faX;
b >> faY;
b >> faZ;
}
SetNumberOfDivisions (tNdiv); // XXX added by RvdE
b.CheckByteCount(R__s, R__c, TSPHE::IsA());
//====end of old versions
} else {
TSPHE::Class()->WriteBuffer(b,this);
}
}