library: libGed
#include "TGedPatternSelect.h"


class description - source file - inheritance tree (.pdf)

class TGedPatternFrame : public TGFrame

Inheritance Chart:

virtual void DoRedraw() public:
TGedPatternFrame(const TGWindow* p, Style_t pattern, Int_t width = 40, Int_t height = 20) TGedPatternFrame(const TGedPatternFrame&) virtual ~TGedPatternFrame() static TClass* Class() virtual void DrawBorder() Style_t GetPattern() const virtual Bool_t HandleButton(Event_t* event) virtual Bool_t HandleCrossing(Event_t* event) virtual TClass* IsA() const void SetActive(Bool_t in) static void SetFillStyle(TGGC* gc, Style_t fstyle) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

const TGWindow* fMsgWindow Bool_t fActive Style_t fPattern static TGGC* fgGC TGToolTip* fTip tool tip associated with a button char fTipText[5]

Class Description

 TGedPatternFrame, TGedPatternSelector, TGedPatternPopup              
 and TGedPatternColor                                                 
 The TGedPatternFrame is a small frame with border showing            
 a specific pattern (fill style.                                      
 The TGedPatternSelector is a composite frame with TGedPatternFrames  
 of all diferent styles                                               
 The TGedPatternPopup is a popup containing a TGedPatternSelector.    
 The TGedPatternSelect widget is a button with pattern area with      
 a little down arrow. When clicked on the arrow the                   
 TGedPatternPopup pops up.                                            
 Selecting a pattern in this widget will generate the event:          
 kC_PATTERNSEL, kPAT_SELCHANGED, widget id, style.                    
 and the signal:                                                      
 PatternSelected(Style_t pattern)                                     
 TGedSelect is button that shows popup window when clicked.           
 TGedPopup is a popup window.                                         

TGedPatternFrame(const TGWindow *p, Style_t pattern, int width, int height) : TGFrame(p, width, height, kOwnBackground)

Bool_t HandleCrossing(Event_t *event)
 Handle mouse crossing event.

Bool_t HandleButton(Event_t *event)

void DrawBorder()

void DoRedraw()

void SetFillStyle(TGGC* gc, Style_t fstyle)
 Set fill area style.
 fstyle   : compound fill area interior style
    fstyle = 1000*interiorstyle + styleindex
 this function should be in TGGC !!!

Inline Functions

                    void ~TGedPatternFrame()
                    void SetActive(Bool_t in)
                 Style_t GetPattern() const
                 TClass* Class()
                 TClass* IsA() const
                    void ShowMembers(TMemberInspector& insp, char* parent)
                    void Streamer(TBuffer& b)
                    void StreamerNVirtual(TBuffer& b)
        TGedPatternFrame TGedPatternFrame(const TGedPatternFrame&)

Author: Marek Biskup, Ilka Antcheva 22/07/03
Last update: root/ged:$Name: $:$Id: TGedPatternSelect.cxx,v 1.10 2004/10/18 10:13:46 brun Exp $
Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. *

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