library: libGeom
#include "TGeoMatrix.h"

TGeoHMatrix


class description - source file - inheritance tree (.pdf)

class TGeoHMatrix : public TGeoMatrix

Inheritance Chart:
TObject
<-
TNamed
<-
TGeoMatrix
<-
TGeoHMatrix

    public:
TGeoHMatrix() TGeoHMatrix(const TGeoMatrix& matrix) TGeoHMatrix(const char* name) TGeoHMatrix(const TGeoHMatrix&) virtual ~TGeoHMatrix() static TClass* Class() virtual void Clear(Option_t* option) virtual const Double_t* GetRotationMatrix() const virtual Double_t* GetRotationMatrix() virtual const Double_t* GetScale() const virtual Double_t* GetScale() virtual const Double_t* GetTranslation() const virtual Double_t* GetTranslation() virtual TGeoMatrix& Inverse() const virtual TClass* IsA() const void Multiply(const TGeoMatrix* right) void MultiplyLeft(const TGeoMatrix* left) TGeoHMatrix& operator*=(const TGeoMatrix& matrix) TGeoHMatrix& operator=(const TGeoMatrix* matrix) TGeoHMatrix& operator=(const TGeoMatrix& matrix) TGeoHMatrix& operator=(const TGeoHMatrix& other) virtual void RotateX(Double_t angle) virtual void RotateY(Double_t angle) virtual void RotateZ(Double_t angle) void SetRotation(const Double_t* matrix) void SetScale(const Double_t* scale) void SetTranslation(const Double_t* vect) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
Double_t fTranslation[3] translation component Double_t fRotationMatrix[9] rotation matrix Double_t fScale[3] scale component

Class Description

 Geometrical transformation package.

   All geometrical transformations handled by the modeller are provided as a
 built-in package. This was designed to minimize memory requirements and
 optimize performance of point/vector master-to-local and local-to-master
 computation. We need to have in mind that a transformation in TGeo has 2
 major use-cases. The first one is for defining the placement of a volume
 with respect to its container reference frame. This frame will be called
 'master' and the frame of the positioned volume - 'local'. If T is a
 transformation used for positioning volume daughters, then:

          MASTER = T * LOCAL

   Therefore a local-to-master conversion will be performed by using T, while
 a master-to-local by using its inverse. The second use case is the computation
 of the global transformation of a given object in the geometry. Since the
 geometry is built as 'volumes-inside-volumes', this global transformation
 represent the pile-up of all local transformations in the corresponding
 branch. The conversion from the global reference frame and the given object
 is also called master-to-local, but it is handled by the manager class.
   A general homogenous transformation is defined as a 4x4 matrix embeeding
 a rotation, a translation and a scale. The advantage of this description
 is that each basic transformation can be represented as a homogenous matrix,
 composition being performed as simple matrix multiplication.
   Rotation:                      Inverse rotation:
         r11  r12  r13   0              r11  r21  r31   0
         r21  r22  r23   0              r12  r22  r32   0
         r31  r32  r33   0              r13  r23  r33   0
          0    0    0    1               0    0    0    1

   Translation:                   Inverse translation:
          1    0    0    0               1    0    0    0
          0    1    0    0               0    1    0    0
          0    0    1    0               0    0    1    0
          tx   ty   tz   1              -tx  -ty  -tz   1

   Scale:                         Inverse scale:
          sx   0    0    0              1/sx  0    0    0
          0    sy   0    0               0   1/sy  0    0
          0    0    sz   0               0    0   1/sz  0
          0    0    0    1               0    0    0    1

  where: rij are the 3x3 rotation matrix components,
         tx, ty, tz are the translation components
         sx, sy, sz are arbitrary scale constants on the eacks axis,

   The disadvantage in using this approach is that computation for 4x4 matrices
 is expensive. Even combining two translation would become a multiplication
 of their corresponding matrices, which is quite an undesired effect. On the
 other hand, it is not a good idea to store a translation as a block of 16
 numbers. We have therefore chosen to implement each basic transformation type
 as a class deriving from the same basic abstract class and handling its specific
 data and point/vector transformation algorithms.

/* */

 The base class TGeoMatrix defines abstract metods for:

 - translation, rotation and scale getters. Every derived class stores only
   its specific data, e.g. a translation stores an array of 3 doubles and a
   rotation an array of 9. However, asking which is the rotation array of a
   TGeoTranslation through the base TGeoMatrix interface is a legal operation.
   The answer in this case is a pointer to a global constant array representing
   an identity rotation.
      Double_t *TGeoMatrix::GetTranslation()
      Double_t *TGeoMatrix::GetRotation()
      Double_t *TGeoMatrix::GetScale()

 - MasterToLocal() and LocalToMaster() point and vector transformations :
      void      TGeoMatrix::MasterToLocal(const Double_t *master, Double_t *local)
      void      TGeoMatrix::LocalToMaster(const Double_t *local, Double_t *master)
      void      TGeoMatrix::MasterToLocalVect(const Double_t *master, Double_t *local)
      void      TGeoMatrix::LocalToMasterVect(const Double_t *local, Double_t *master)
   These allow correct conversion also for reflections.
 - Transformation type getters :
      Bool_t    TGeoMatrix::IsIdentity()
      Bool_t    TGeoMatrix::IsTranslation()
      Bool_t    TGeoMatrix::IsRotation()
      Bool_t    TGeoMatrix::IsScale()
      Bool_t    TGeoMatrix::IsCombi() (translation + rotation)
      Bool_t    TGeoMatrix::IsGeneral() (translation + rotation + scale)

   Combinations of basic transformations are represented by specific classes
 deriving from TGeoMatrix. In order to define a matrix as a combination of several
 others, a special class TGeoHMatrix is provided. Here is an example of matrix
 creation :

 Matrix creation example:

   root[0] TGeoRotation r1,r2;
           r1.SetAngles(90,0,30);        // rotation defined by Euler angles
           r2.SetAngles(90,90,90,180,0,0); // rotation defined by GEANT3 angles
           TGeoTranslation t1(-10,10,0);
           TGeoTranslation t2(10,-10,5);
           TGeoCombiTrans c1(t1,r1);
           TGeoCombiTrans c2(t2,r2);
           TGeoHMatrix h = c1 * c2; // composition is done via TGeoHMatrix class
   root[7] TGeoHMatrix *ph = new TGeoHMatrix(hm); // this is the one we want to
                                                // use for positioning a volume
   root[8] ph->Print();
           ...
           pVolume->AddNode(pVolDaughter,id,ph) // now ph is owned by the manager

 Rule for matrix creation:
  - unless explicitly used for positioning nodes (TGeoVolume::AddNode()) all
 matrices deletion have to be managed by users. Matrices passed to geometry
 have to be created by using new() operator and their deletion is done by
 TGeoManager class.

 Available geometrical transformations

   1. TGeoTranslation - represent a (dx,dy,dz) translation. Data members:
 Double_t fTranslation[3]. Translations can be added/subtracted.
         TGeoTranslation t1;
         t1->SetTranslation(-5,10,4);
         TGeoTranslation *t2 = new TGeoTranslation(4,3,10);
         t2->Subtract(&t1);

   2. Rotations - represent a pure rotation. Data members: Double_t fRotationMatrix[3*3].
 Rotations can be defined either by Euler angles, either, by GEANT3 angles :
         TGeoRotation *r1 = new TGeoRotation();
         r1->SetAngles(phi, theta, psi); // all angles in degrees
      This represent the composition of : first a rotation about Z axis with
      angle phi, then a rotation with theta about the rotated X axis, and
      finally a rotation with psi about the new Z axis.

         r1->SetAngles(th1,phi1, th2,phi2, th3,phi3)
      This is a rotation defined in GEANT3 style. Theta and phi are the spherical
      angles of each axis of the rotated coordinate system with respect to the
      initial one. This construction allows definition of malformed rotations,
      e.g. not orthogonal. A check is performed and an error message is issued
      in this case.

      Specific utilities : determinant, inverse.

   3. Scale transformations - represent a scale shrinking/enlargement. Data
      members :Double_t fScale[3]. Not fully implemented yet.

   4. Combined transformations - represent a rotation folowed by a translation.
      Data members: Double_t fTranslation[3], TGeoRotation *fRotation.
         TGeoRotation *rot = new TGeoRotation("rot",10,20,30);
         TGeoTranslation trans;
         ...
         TGeoCombiTrans *c1 = new TGeoCombiTrans(trans, rot);
         TGeoCombiTrans *c2 = new TGeoCombiTrans("somename",10,20,30,rot)

   5. TGeoGenTrans - combined transformations including a scale. Not implemented.
   6. TGeoIdentity - a generic singleton matrix representing a identity transformation
       NOTE: identified by the global variable gGeoIdentity.



TGeoHMatrix()
 dummy ctor

TGeoHMatrix(const char* name) :TGeoMatrix(name)
 ctor

TGeoHMatrix(const TGeoMatrix &matrix) :TGeoMatrix(matrix)
 assignment

~TGeoHMatrix()
 destructor

void Clear(Option_t *)
 clear the data for this matrix

TGeoMatrix& Inverse() const
 Return a temporary inverse of this.

void Multiply(const TGeoMatrix *right)
 multiply to the right with an other transformation
 if right is identity matrix, just return

void MultiplyLeft(const TGeoMatrix *left)
 multiply to the left with an other transformation
 if right is identity matrix, just return

void RotateX(Double_t angle)
 Rotate about X axis with angle expressed in degrees.

void RotateY(Double_t angle)
 Rotate about Y axis with angle expressed in degrees.

void RotateZ(Double_t angle)
 Rotate about Z axis with angle expressed in degrees.



Inline Functions


           TGeoHMatrix& operator=(const TGeoMatrix* matrix)
           TGeoHMatrix& operator=(const TGeoMatrix& matrix)
           TGeoHMatrix& operator=(const TGeoHMatrix& other)
           TGeoHMatrix& operator*=(const TGeoMatrix& matrix)
                   void SetTranslation(const Double_t* vect)
                   void SetRotation(const Double_t* matrix)
                   void SetScale(const Double_t* scale)
        const Double_t* GetTranslation() const
        const Double_t* GetRotationMatrix() const
        const Double_t* GetScale() const
              Double_t* GetTranslation()
              Double_t* GetRotationMatrix()
              Double_t* GetScale()
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)
            TGeoHMatrix TGeoHMatrix(const TGeoHMatrix&)


Author: Andrei Gheata 25/10/01
Last update: root/geom:$Name: $:$Id: TGeoMatrix.cxx,v 1.30 2004/12/07 15:44:10 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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