library: libGui
#include "TGListBox.h"

TGLBEntry


class description - source file - inheritance tree (.pdf)

class TGLBEntry : public TGFrame

Inheritance Chart:
TObject
<-
TGObject
<-
TGWindow
TQObject
<-
TGFrame
<-
TGLBEntry
<-
TGTextLBEntry
<-
TGLineLBEntry
TGTreeLBEntry

    protected:
virtual void DoRedraw() public:
TGLBEntry(const TGWindow* p = 0, Int_t id = -1, UInt_t options = kHorizontalFrame, Pixel_t back = GetWhitePixel()) TGLBEntry(const TGLBEntry&) ~TGLBEntry() virtual void Activate(Bool_t a) static TClass* Class() Int_t EntryId() const virtual TClass* IsA() const virtual Bool_t IsActive() const virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual void Toggle() virtual void Update(TGLBEntry*)

Data Members


    protected:
Int_t fEntryId message id of listbox entry Pixel_t fBkcolor entry background color Bool_t fActive true if entry is active

Class Description


TGLBEntry(const TGWindow *p, Int_t id, UInt_t options, Pixel_t back) : TGFrame(p, 10, 10, options | kOwnBackground, back)
 ctor

void Activate(Bool_t a)
 Toggle active state of listbox entry.

void Toggle()
 Toggle active state of listbox entry.



Inline Functions


               void ~TGLBEntry()
               void DoRedraw()
               void Update(TGLBEntry*)
              Int_t EntryId() const
             Bool_t IsActive() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
          TGLBEntry TGLBEntry(const TGLBEntry&)


Author: Fons Rademakers 12/01/98
Last update: root/gui:$Name: $:$Id: TGListBox.cxx,v 1.44 2005/04/28 08:30:57 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


ROOT page - Class index - Class Hierarchy - Top of the page

This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.