library: libMathCore
#include "BoostY.h"

ROOT::Math::BoostY


class description - source file - inheritance tree (.pdf)

class ROOT::Math::BoostY

Inheritance Chart:
ROOT::Math::BoostY

    public:
ROOT::Math::BoostY BoostY() ROOT::Math::BoostY BoostY(ROOT::Math::BoostY::Scalar beta_y) ROOT::Math::BoostY Inverse() const ROOT::Math::BoostY BoostY(const ROOT::Math::BoostY&) void ~BoostY() ROOT::Math::BoostY::Scalar Beta() const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > BetaVector() const ROOT::Math::BoostY::Scalar Gamma() const void GetComponents(ROOT::Math::BoostY::Scalar& beta_y) const void GetLorentzRotation(ROOT::Math::BoostY::Scalar* r) const void Invert() bool operator!=(const ROOT::Math::BoostY& rhs) ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > operator()(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > operator*(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const ROOT::Math::BoostY& operator=(const ROOT::Math::BoostY&) bool operator==(const ROOT::Math::BoostY& rhs) void Rectify() void SetBeta(ROOT::Math::BoostY::Scalar beta) void SetComponents(ROOT::Math::BoostY::Scalar beta_y)

Data Members

    private:
ROOT::Math::BoostY::Scalar fBeta ROOT::Math::BoostY::Scalar fGamma public:
static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LXX static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LXY static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LXZ static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LXT static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LYX static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LYY static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LYZ static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LYT static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LZX static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LZY static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LZZ static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LZT static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LTX static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LTY static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LTZ static const ROOT::Math::BoostY::LorentzRotationMatrixIndex LTT static const ROOT::Math::BoostY::BoostMatrixIndex XX static const ROOT::Math::BoostY::BoostMatrixIndex XY static const ROOT::Math::BoostY::BoostMatrixIndex XZ static const ROOT::Math::BoostY::BoostMatrixIndex XT static const ROOT::Math::BoostY::BoostMatrixIndex YY static const ROOT::Math::BoostY::BoostMatrixIndex YZ static const ROOT::Math::BoostY::BoostMatrixIndex YT static const ROOT::Math::BoostY::BoostMatrixIndex ZZ static const ROOT::Math::BoostY::BoostMatrixIndex ZT static const ROOT::Math::BoostY::BoostMatrixIndex TT

Class Description

 Created by: Mark Fischler  Mon Nov 1  2005

 Last update: $Id: BoostY.h,v 1.2 2005/12/08 15:52:41 moneta Exp $




Inline Functions


                                                                      void ~BoostY()
                                                        ROOT::Math::BoostY BoostY()
                                                        ROOT::Math::BoostY BoostY(ROOT::Math::BoostY::Scalar beta_y)
                                                                      void Rectify()
                                                                      void SetComponents(ROOT::Math::BoostY::Scalar beta_y)
                                                                      void GetComponents(ROOT::Math::BoostY::Scalar& beta_y) const
                                                ROOT::Math::BoostY::Scalar Beta() const
                                                ROOT::Math::BoostY::Scalar Gamma() const
                                                                      void SetBeta(ROOT::Math::BoostY::Scalar beta)
        ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double> > BetaVector() const
                                                                      void GetLorentzRotation(ROOT::Math::BoostY::Scalar* r) const
                 ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > operator()(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const
                                                                      void Invert()
                                                        ROOT::Math::BoostY Inverse() const
                                                                      bool operator==(const ROOT::Math::BoostY& rhs)
                                                                      bool operator!=(const ROOT::Math::BoostY& rhs)
                 ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > operator*(const ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> >& v) const
                                                        ROOT::Math::BoostY BoostY(const ROOT::Math::BoostY&)
                                                       ROOT::Math::BoostY& operator=(const ROOT::Math::BoostY&)


Last update: root/mathcore:$Name: $:$Id: BoostY.h,v 1.2 2005/12/08 15:52:41 moneta Exp $


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